DefaultSpriteSequence now allows derived classes to enhance sprites.
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@@ -74,7 +74,7 @@ namespace OpenRA.Mods.Common.Graphics
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public class DefaultSpriteSequence : ISpriteSequence
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{
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static readonly WDist DefaultShadowSpriteZOffset = new WDist(-5);
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readonly Sprite[] sprites;
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protected Sprite[] sprites;
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readonly bool reverseFacings, transpose, useClassicFacingFudge;
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protected readonly ISpriteSequenceLoader Loader;
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