DefaultSpriteSequence now allows derived classes to enhance sprites.

This commit is contained in:
Andre Mohren
2017-10-07 21:38:44 +02:00
committed by reaperrr
parent f2b5040d30
commit 10740de6e9

View File

@@ -74,7 +74,7 @@ namespace OpenRA.Mods.Common.Graphics
public class DefaultSpriteSequence : ISpriteSequence public class DefaultSpriteSequence : ISpriteSequence
{ {
static readonly WDist DefaultShadowSpriteZOffset = new WDist(-5); static readonly WDist DefaultShadowSpriteZOffset = new WDist(-5);
readonly Sprite[] sprites; protected Sprite[] sprites;
readonly bool reverseFacings, transpose, useClassicFacingFudge; readonly bool reverseFacings, transpose, useClassicFacingFudge;
protected readonly ISpriteSequenceLoader Loader; protected readonly ISpriteSequenceLoader Loader;