Merge pull request #4411 from Mailaender/d2k-terrain-polish
Randomized sand and rock for Dune 2000
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@@ -1,6 +1,7 @@
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NEW:
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Dune 2000:
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Added the Atreides grenadier from the 1.06 patch.
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Added randomized tiles for Sand and Rock terrain.
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Red Alert:
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Tanya can now plant C4 on bridges.
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Tiberian Dawn:
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@@ -17,12 +18,17 @@ NEW:
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Added support for crates to level up specific unit upgrades.
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Asset Browser:
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Filenames are now listed in alphabetical order
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Map Editor:
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Removed legacy INI/MPR map import.
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Utility:
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Added an improved INI/MPR map import.
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Mod / Custom map compatibility:
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Altitude is no longer parsed from actor templates in maps. Specify CenterPosition instead.
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Run `OpenRA.Utility.exe --upgrade-mod <mod> 20131223` to automatically upgrade mod rules.
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Run `OpenRA.Utility.exe --upgrade-map <map path> 20131223` to automatically upgrade custom map rules.
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Added a new trait Demolishable for buildings to handle the C4 demolition.
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Mods that use custom TileSize must specify both width and height.
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If you spot black tiles in your Dune 2000 ARRAKIS maps, replace them with the remaining sand and rock tiles. Go to Map → Fix Open Areas to randomize them.
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20131223:
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All mods:
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BIN
mods/d2k/bits/spicebloom.shp
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mods/d2k/bits/spicebloom.shp
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@@ -4,9 +4,9 @@ MapFormat: 6
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RequiresMod: d2k
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Title: Shellmap
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Title: Tuck's Sietch
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Description: Shellmap
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Description: Static Shellmap
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Author: Westwood Studios
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@@ -284,6 +284,7 @@ crate:
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ZOffset: -511
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Offset: -16,-16
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# TODO: keep the redundant spicebloom.shp for now for the awful WinForms maps editor
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spicebloom:
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make: DATA
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Start: 107
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