Merge pull request #10649 from obrakmann/radar-team-colors
Added option to show team colors on radar map
This commit is contained in:
@@ -85,29 +85,8 @@ namespace OpenRA.Graphics
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Color GetHealthColor(IHealth health)
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{
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var player = actor.World.RenderPlayer ?? actor.World.LocalPlayer;
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if (Game.Settings.Game.TeamHealthColors && player != null && !player.Spectating)
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{
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var apparentOwner = actor.EffectiveOwner != null && actor.EffectiveOwner.Disguised
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? actor.EffectiveOwner.Owner
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: actor.Owner;
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// For friendly spies, treat the unit's owner as the actual owner
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if (actor.Owner.IsAlliedWith(actor.World.RenderPlayer))
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apparentOwner = actor.Owner;
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if (apparentOwner == player)
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return Color.LimeGreen;
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if (apparentOwner.IsAlliedWith(player))
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return Color.Yellow;
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if (apparentOwner.NonCombatant)
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return Color.Tan;
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return Color.Red;
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}
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if (Game.Settings.Game.UsePlayerStanceColors)
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return actor.Owner.PlayerStanceColor(actor);
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else
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return health.DamageState == DamageState.Critical ? Color.Red :
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health.DamageState == DamageState.Heavy ? Color.Yellow : Color.LimeGreen;
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@@ -10,6 +10,7 @@
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using System;
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using System.Collections.Generic;
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using System.Drawing;
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using System.Linq;
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using Eluant;
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using Eluant.ObjectBinding;
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@@ -18,6 +19,7 @@ using OpenRA.Network;
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using OpenRA.Primitives;
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using OpenRA.Scripting;
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using OpenRA.Traits;
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using OpenRA.Widgets;
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namespace OpenRA
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{
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@@ -26,6 +28,14 @@ namespace OpenRA
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public class Player : IScriptBindable, IScriptNotifyBind, ILuaTableBinding, ILuaEqualityBinding, ILuaToStringBinding
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{
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struct StanceColors
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{
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public Color Self;
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public Color Allies;
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public Color Enemies;
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public Color Neutrals;
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}
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public readonly Actor PlayerActor;
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public readonly HSLColor Color;
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@@ -50,6 +60,7 @@ namespace OpenRA
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public World World { get; private set; }
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readonly IFogVisibilityModifier[] fogVisibilities;
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readonly StanceColors stanceColors;
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static FactionInfo ChooseFaction(World world, string name, bool requireSelectable = true)
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{
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@@ -127,6 +138,11 @@ namespace OpenRA
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else
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logic.Activate(this);
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}
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stanceColors.Self = ChromeMetrics.Get<Color>("PlayerStanceColorSelf");
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stanceColors.Allies = ChromeMetrics.Get<Color>("PlayerStanceColorAllies");
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stanceColors.Enemies = ChromeMetrics.Get<Color>("PlayerStanceColorEnemies");
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stanceColors.Neutrals = ChromeMetrics.Get<Color>("PlayerStanceColorNeutrals");
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}
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public override string ToString()
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@@ -181,6 +197,31 @@ namespace OpenRA
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}
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}
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public Color PlayerStanceColor(Actor a)
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{
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var player = a.World.RenderPlayer ?? a.World.LocalPlayer;
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if (player != null && !player.Spectating)
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{
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var apparentOwner = a.EffectiveOwner != null && a.EffectiveOwner.Disguised
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? a.EffectiveOwner.Owner
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: a.Owner;
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if (a.Owner.IsAlliedWith(a.World.RenderPlayer))
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apparentOwner = a.Owner;
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if (apparentOwner == player)
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return stanceColors.Self;
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if (apparentOwner.IsAlliedWith(player))
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return stanceColors.Allies;
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if (!apparentOwner.NonCombatant)
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return stanceColors.Enemies;
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}
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return stanceColors.Neutrals;
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}
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#region Scripting interface
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Lazy<ScriptPlayerInterface> luaInterface;
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@@ -168,7 +168,7 @@ namespace OpenRA
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public bool UseClassicMouseStyle = false;
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public StatusBarsType StatusBars = StatusBarsType.Standard;
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public bool TeamHealthColors = false;
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public bool UsePlayerStanceColors = false;
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public bool DrawTargetLine = true;
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public bool AllowDownloading = true;
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@@ -213,6 +213,7 @@ namespace OpenRA
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public Hotkey CycleStatusBarsKey = new Hotkey(Keycode.COMMA, Modifiers.None);
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public Hotkey TogglePixelDoubleKey = new Hotkey(Keycode.PERIOD, Modifiers.None);
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public Hotkey TogglePlayerStanceColorsKey = new Hotkey(Keycode.COMMA, Modifiers.Ctrl);
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public Hotkey DevReloadChromeKey = new Hotkey(Keycode.C, Modifiers.Ctrl | Modifiers.Shift);
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public Hotkey HideUserInterfaceKey = new Hotkey(Keycode.H, Modifiers.Ctrl | Modifiers.Shift);
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@@ -203,7 +203,7 @@ namespace OpenRA.Traits
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bool HasFogVisibility();
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}
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public interface IRadarColorModifier { Color RadarColorOverride(Actor self); }
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public interface IRadarColorModifier { Color RadarColorOverride(Actor self, Color color); }
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public interface IOccupySpaceInfo : ITraitInfoInterface
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{
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@@ -286,6 +286,8 @@ namespace OpenRA.Widgets
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return TogglePixelDouble();
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else if (key == Game.Settings.Keys.ToggleMuteKey)
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return ToggleMute();
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else if (key == Game.Settings.Keys.TogglePlayerStanceColorsKey)
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return TogglePlayerStanceColors();
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}
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return false;
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@@ -342,6 +344,7 @@ namespace OpenRA.Widgets
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{
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Game.Settings.Graphics.PixelDouble ^= true;
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worldRenderer.Viewport.Zoom = Game.Settings.Graphics.PixelDouble ? 2 : 1;
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return true;
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}
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@@ -362,5 +365,12 @@ namespace OpenRA.Widgets
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return true;
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}
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bool TogglePlayerStanceColors()
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{
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Game.Settings.Game.UsePlayerStanceColors ^= true;
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return true;
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}
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}
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}
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@@ -40,7 +40,9 @@ namespace OpenRA.Mods.Common.Traits
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public IEnumerable<Pair<CPos, Color>> RadarSignatureCells(Actor self)
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{
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var color = modifier != null ? modifier.RadarColorOverride(self) : self.Owner.Color.RGB;
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var color = Game.Settings.Game.UsePlayerStanceColors ? self.Owner.PlayerStanceColor(self) : self.Owner.Color.RGB;
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if (modifier != null)
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color = modifier.RadarColorOverride(self, color);
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if (info.UseLocation)
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return new[] { Pair.New(self.Location, color) };
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@@ -156,12 +156,12 @@ namespace OpenRA.Mods.Common.Traits
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&& (self.CenterPosition - a.Actor.CenterPosition).LengthSquared <= a.Trait.Info.Range.LengthSquared);
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}
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Color IRadarColorModifier.RadarColorOverride(Actor self)
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Color IRadarColorModifier.RadarColorOverride(Actor self, Color color)
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{
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var c = self.Owner.Color.RGB;
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if (self.Owner == self.World.LocalPlayer && Cloaked)
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c = Color.FromArgb(128, c);
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return c;
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color = Color.FromArgb(128, color);
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return color;
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}
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void GrantUpgrades(Actor self)
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@@ -29,6 +29,6 @@ namespace OpenRA.Mods.Common.Traits
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}
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public bool VisibleOnRadar(Actor self) { return true; }
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public Color RadarColorOverride(Actor self) { return c; }
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public Color RadarColorOverride(Actor self, Color color) { return c; }
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}
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}
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@@ -154,7 +154,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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BindCheckboxPref(panel, "FRAME_LIMIT_CHECKBOX", ds, "CapFramerate");
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BindCheckboxPref(panel, "SHOW_SHELLMAP", gs, "ShowShellmap");
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BindCheckboxPref(panel, "DISPLAY_TARGET_LINES_CHECKBOX", gs, "DrawTargetLine");
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BindCheckboxPref(panel, "TEAM_HEALTH_COLORS_CHECKBOX", gs, "TeamHealthColors");
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BindCheckboxPref(panel, "PLAYER_STANCE_COLORS_CHECKBOX", gs, "UsePlayerStanceColors");
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var languageDropDownButton = panel.Get<DropDownButtonWidget>("LANGUAGE_DROPDOWNBUTTON");
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languageDropDownButton.OnMouseDown = _ => ShowLanguageDropdown(languageDropDownButton);
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@@ -436,6 +436,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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{ "CycleStatusBarsKey", "Cycle status bars display" },
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{ "TogglePixelDoubleKey", "Toggle pixel doubling" },
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{ "ToggleMuteKey", "Toggle audio mute" },
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{ "TogglePlayerStanceColorsKey", "Toggle player stance colors" },
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{ "MapScrollUp", "Map scroll up" },
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{ "MapScrollDown", "Map scroll down" },
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@@ -52,7 +52,14 @@ namespace OpenRA.Mods.Common.Widgets
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{
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var time = WidgetUtils.FormatTime(p.RemainingTime, false, timestep);
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var text = Format.F(p.Info.Description, time);
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var color = !p.Ready || Game.LocalTick % 50 < 25 ? p.Instances[0].Self.Owner.Color.RGB : Color.White;
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var self = p.Instances[0].Self;
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var playerColor = self.Owner.Color.RGB;
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if (Game.Settings.Game.UsePlayerStanceColors)
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playerColor = self.Owner.PlayerStanceColor(self);
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var color = !p.Ready || Game.LocalTick % 50 < 25 ? playerColor : Color.White;
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return Pair.New(text, color);
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}).ToArray();
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}
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@@ -120,12 +120,12 @@ namespace OpenRA.Mods.RA.Traits
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return order.OrderString == "Disguise" ? info.Voice : null;
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}
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public Color RadarColorOverride(Actor self)
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public Color RadarColorOverride(Actor self, Color color)
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{
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if (!Disguised || self.Owner.IsAlliedWith(self.World.RenderPlayer))
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return self.Owner.Color.RGB;
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return color;
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return AsPlayer.Color.RGB;
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return color = Game.Settings.Game.UsePlayerStanceColors ? AsPlayer.PlayerStanceColor(self) : AsPlayer.Color.RGB;
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}
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public void DisguiseAs(Actor target)
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@@ -145,13 +145,13 @@ Container@SETTINGS_PANEL:
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Y: 152
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Height: 25
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Text: FPS
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Checkbox@TEAM_HEALTH_COLORS_CHECKBOX:
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Checkbox@PLAYER_STANCE_COLORS_CHECKBOX:
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X: 310
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Y: 185
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Width: 200
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Height: 20
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Font: Regular
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Text: Team Health Colors
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Text: Player Stance Colors
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Checkbox@SHOW_SHELLMAP:
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X: 15
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Y: 185
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@@ -36,3 +36,7 @@ Metrics:
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IncompatibleGameStartedColor: D2691E
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GlobalChatTextColor: FFFFFF
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GlobalChatNotificationColor: D3D3D3
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PlayerStanceColorSelf: 32CD32
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PlayerStanceColorAllies: FFFF00
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PlayerStanceColorEnemies: FF0000
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PlayerStanceColorNeutrals: D2B48C
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@@ -35,3 +35,7 @@ Metrics:
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IncompatibleGameStartedColor: D2691E
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GlobalChatTextColor: FFFFFF
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GlobalChatNotificationColor: D3D3D3
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PlayerStanceColorSelf: 32CD32
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PlayerStanceColorAllies: FFFF00
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PlayerStanceColorEnemies: FF0000
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PlayerStanceColorNeutrals: D2B48C
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@@ -158,13 +158,13 @@ Background@SETTINGS_PANEL:
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Y: 157
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Height: 25
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Text: FPS
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Checkbox@TEAM_HEALTH_COLORS_CHECKBOX:
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Checkbox@PLAYER_STANCE_COLORS_CHECKBOX:
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X: 310
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Y: 195
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Width: 200
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Height: 20
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Font: Regular
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Text: Team Health Colors
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Text: Player Stance Colors
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Checkbox@SHOW_SHELLMAP:
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X: 15
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Y: 195
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@@ -43,3 +43,7 @@ Metrics:
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IncompatibleGameStartedColor: D2691E
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GlobalChatTextColor: FFFFFF
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GlobalChatNotificationColor: D3D3D3
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PlayerStanceColorSelf: 32CD32
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PlayerStanceColorAllies: FFFF00
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PlayerStanceColorEnemies: FF0000
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PlayerStanceColorNeutrals: D2B48C
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@@ -35,3 +35,7 @@ Metrics:
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IncompatibleGameStartedColor: D2691E
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GlobalChatTextColor: FFFFFF
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GlobalChatNotificationColor: D3D3D3
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PlayerStanceColorSelf: 32CD32
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PlayerStanceColorAllies: FFFF00
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PlayerStanceColorEnemies: FF0000
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PlayerStanceColorNeutrals: D2B48C
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