Replace usage of the Stances dict by a method call
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@@ -42,7 +42,7 @@ namespace OpenRA.Mods.Common.Traits.Radar
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public void PopulateRadarSignatureCells(Actor self, List<(CPos Cell, Color Color)> destinationBuffer)
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{
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var viewer = self.World.RenderPlayer ?? self.World.LocalPlayer;
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if (IsTraitDisabled || (viewer != null && !Info.ValidStances.HasStance(self.Owner.Stances[viewer])))
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if (IsTraitDisabled || (viewer != null && !Info.ValidStances.HasStance(self.Owner.RelationshipWith(viewer))))
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return;
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var color = Game.Settings.Game.UsePlayerStanceColors ? self.Owner.PlayerStanceColor(self) : self.Owner.Color;
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