Merge pull request #4399 from Mailaender/gdi02
Recreated the second GDI mission in Lua
This commit is contained in:
BIN
mods/cnc/maps/gdi02/map.bin
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BIN
mods/cnc/maps/gdi02/map.bin
Normal file
Binary file not shown.
802
mods/cnc/maps/gdi02/map.yaml
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802
mods/cnc/maps/gdi02/map.yaml
Normal file
@@ -0,0 +1,802 @@
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||||
Selectable: True
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||||
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MapFormat: 6
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Title: Knock out the Refinery
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Author: Westwood Studios
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Tileset: TEMPERAT
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MapSize: 64,64
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Bounds: 31,31,31,31
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UseAsShellmap: False
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Type: Campaign
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RequiresMod: cnc
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Options:
|
||||
Crates: False
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||||
Fog: False
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||||
Shroud: True
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||||
AllyBuildRadius: False
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||||
FragileAlliances: False
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StartingCash: 5000
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ConfigurableStartingUnits: False
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Players:
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PlayerReference@GDI:
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Name: GDI
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||||
Playable: True
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||||
AllowBots: False
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||||
Required: True
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||||
LockRace: True
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||||
Race: gdi
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||||
LockColor: True
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||||
ColorRamp: 31,222,183
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||||
LockSpawn: True
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||||
LockTeam: True
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||||
Allies: GDI
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Enemies: Nod
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||||
PlayerReference@Nod:
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Name: Nod
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||||
Race: nod
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||||
ColorRamp: 3,255,127
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||||
Allies: Nod
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||||
Enemies: GDI
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||||
PlayerReference@Neutral:
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||||
Name: Neutral
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||||
OwnsWorld: True
|
||||
NonCombatant: True
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||||
Race: gdi
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||||
|
||||
Actors:
|
||||
Actor0: sbag
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||||
Location: 50,55
|
||||
Owner: Neutral
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||||
Actor1: sbag
|
||||
Location: 49,55
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||||
Owner: Neutral
|
||||
Actor2: sbag
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||||
Location: 48,55
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||||
Owner: Neutral
|
||||
Actor3: sbag
|
||||
Location: 51,54
|
||||
Owner: Neutral
|
||||
Actor4: sbag
|
||||
Location: 50,54
|
||||
Owner: Neutral
|
||||
Actor5: sbag
|
||||
Location: 61,38
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||||
Owner: Neutral
|
||||
Actor6: sbag
|
||||
Location: 60,38
|
||||
Owner: Neutral
|
||||
Actor7: sbag
|
||||
Location: 59,38
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||||
Owner: Neutral
|
||||
Actor8: sbag
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||||
Location: 58,38
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||||
Owner: Neutral
|
||||
Actor9: sbag
|
||||
Location: 57,38
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||||
Owner: Neutral
|
||||
Actor10: sbag
|
||||
Location: 53,38
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||||
Owner: Neutral
|
||||
Actor11: sbag
|
||||
Location: 52,38
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||||
Owner: Neutral
|
||||
Actor12: sbag
|
||||
Location: 51,38
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||||
Owner: Neutral
|
||||
Actor13: sbag
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||||
Location: 50,38
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||||
Owner: Neutral
|
||||
Actor14: sbag
|
||||
Location: 49,38
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||||
Owner: Neutral
|
||||
Actor15: sbag
|
||||
Location: 48,38
|
||||
Owner: Neutral
|
||||
Actor16: sbag
|
||||
Location: 47,38
|
||||
Owner: Neutral
|
||||
Actor17: sbag
|
||||
Location: 44,38
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||||
Owner: Neutral
|
||||
Actor18: sbag
|
||||
Location: 43,38
|
||||
Owner: Neutral
|
||||
Actor19: sbag
|
||||
Location: 42,38
|
||||
Owner: Neutral
|
||||
Actor20: sbag
|
||||
Location: 61,37
|
||||
Owner: Neutral
|
||||
Actor21: sbag
|
||||
Location: 47,37
|
||||
Owner: Neutral
|
||||
Actor22: sbag
|
||||
Location: 42,37
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||||
Owner: Neutral
|
||||
Actor23: sbag
|
||||
Location: 61,36
|
||||
Owner: Neutral
|
||||
Actor24: sbag
|
||||
Location: 47,36
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||||
Owner: Neutral
|
||||
Actor25: sbag
|
||||
Location: 42,36
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||||
Owner: Neutral
|
||||
Actor26: sbag
|
||||
Location: 61,35
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||||
Owner: Neutral
|
||||
Actor27: sbag
|
||||
Location: 61,34
|
||||
Owner: Neutral
|
||||
Actor28: sbag
|
||||
Location: 47,34
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||||
Owner: Neutral
|
||||
Actor29: sbag
|
||||
Location: 61,33
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||||
Owner: Neutral
|
||||
Actor30: sbag
|
||||
Location: 47,33
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||||
Owner: Neutral
|
||||
Actor31: sbag
|
||||
Location: 61,32
|
||||
Owner: Neutral
|
||||
Actor32: sbag
|
||||
Location: 47,32
|
||||
Owner: Neutral
|
||||
Actor33: sbag
|
||||
Location: 61,31
|
||||
Owner: Neutral
|
||||
Actor34: sbag
|
||||
Location: 60,31
|
||||
Owner: Neutral
|
||||
Actor35: sbag
|
||||
Location: 59,31
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||||
Owner: Neutral
|
||||
Actor36: sbag
|
||||
Location: 58,31
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||||
Owner: Neutral
|
||||
Actor37: sbag
|
||||
Location: 57,31
|
||||
Owner: Neutral
|
||||
Actor38: sbag
|
||||
Location: 56,31
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||||
Owner: Neutral
|
||||
Actor39: sbag
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||||
Location: 55,31
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||||
Owner: Neutral
|
||||
Actor40: sbag
|
||||
Location: 54,31
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||||
Owner: Neutral
|
||||
Actor41: sbag
|
||||
Location: 53,31
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||||
Owner: Neutral
|
||||
Actor42: sbag
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||||
Location: 52,31
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||||
Owner: Neutral
|
||||
Actor43: sbag
|
||||
Location: 51,31
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||||
Owner: Neutral
|
||||
Actor44: sbag
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||||
Location: 50,31
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||||
Owner: Neutral
|
||||
Actor45: sbag
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||||
Location: 49,31
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||||
Owner: Neutral
|
||||
Actor46: sbag
|
||||
Location: 48,31
|
||||
Owner: Neutral
|
||||
Actor47: sbag
|
||||
Location: 47,31
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||||
Owner: Neutral
|
||||
Actor48: tc04
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||||
Location: 49,42
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||||
Owner: Neutral
|
||||
Actor49: t02
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||||
Location: 36,48
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||||
Owner: Neutral
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||||
Actor50: t01
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||||
Location: 39,51
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||||
Owner: Neutral
|
||||
Actor51: t02
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||||
Location: 48,53
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||||
Owner: Neutral
|
||||
Actor52: t16
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||||
Location: 56,46
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||||
Owner: Neutral
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||||
Actor53: tc04
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||||
Location: 57,45
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||||
Owner: Neutral
|
||||
Actor54: tc05
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||||
Location: 56,42
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||||
Owner: Neutral
|
||||
Actor55: t01
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||||
Location: 57,49
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||||
Owner: Neutral
|
||||
Actor56: t02
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||||
Location: 59,47
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||||
Owner: Neutral
|
||||
Actor57: t01
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||||
Location: 46,50
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||||
Owner: Neutral
|
||||
Actor58: t01
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||||
Location: 49,48
|
||||
Owner: Neutral
|
||||
Actor59: tc02
|
||||
Location: 48,47
|
||||
Owner: Neutral
|
||||
Actor60: t16
|
||||
Location: 43,48
|
||||
Owner: Neutral
|
||||
Actor61: t07
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||||
Location: 42,40
|
||||
Owner: Neutral
|
||||
Actor62: t02
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||||
Location: 44,48
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||||
Owner: Neutral
|
||||
Actor63: tc02
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||||
Location: 44,49
|
||||
Owner: Neutral
|
||||
Actor64: tc01
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||||
Location: 42,41
|
||||
Owner: Neutral
|
||||
Actor65: tc01
|
||||
Location: 44,50
|
||||
Owner: Neutral
|
||||
Actor66: t06
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||||
Location: 40,54
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||||
Owner: Neutral
|
||||
Actor67: tc02
|
||||
Location: 58,49
|
||||
Owner: Neutral
|
||||
Actor68: t07
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||||
Location: 41,40
|
||||
Owner: Neutral
|
||||
Actor69: t07
|
||||
Location: 61,40
|
||||
Owner: Neutral
|
||||
Actor70: t06
|
||||
Location: 39,35
|
||||
Owner: Neutral
|
||||
Actor71: tc05
|
||||
Location: 31,34
|
||||
Owner: Neutral
|
||||
Actor72: tc04
|
||||
Location: 37,34
|
||||
Owner: Neutral
|
||||
Actor73: tc02
|
||||
Location: 31,37
|
||||
Owner: Neutral
|
||||
Actor74: tc02
|
||||
Location: 55,45
|
||||
Owner: Neutral
|
||||
Actor75: tc01
|
||||
Location: 54,42
|
||||
Owner: Neutral
|
||||
Actor76: t01
|
||||
Location: 32,31
|
||||
Owner: Neutral
|
||||
Actor77: tc02
|
||||
Location: 33,31
|
||||
Owner: Neutral
|
||||
Actor78: pyle
|
||||
Location: 55,51
|
||||
Owner: GDI
|
||||
Health: 0.34375
|
||||
Facing: 0
|
||||
Actor79: silo
|
||||
Location: 57,32
|
||||
Owner: Nod
|
||||
Health: 1
|
||||
Facing: 0
|
||||
Actor80: silo
|
||||
Location: 59,32
|
||||
Owner: Nod
|
||||
Health: 1
|
||||
Facing: 0
|
||||
Actor81: nuke
|
||||
Location: 55,32
|
||||
Owner: Nod
|
||||
Health: 1
|
||||
Facing: 0
|
||||
Actor82: fact
|
||||
Location: 52,32
|
||||
Owner: Nod
|
||||
Health: 1
|
||||
Facing: 0
|
||||
Actor83: nuke
|
||||
Location: 53,52
|
||||
Owner: GDI
|
||||
Health: 0.0390625
|
||||
Facing: 0
|
||||
NodRefinery: proc
|
||||
Location: 57,34
|
||||
Owner: Nod
|
||||
Health: 1
|
||||
Facing: 0
|
||||
Actor85: bggy
|
||||
Location: 52,39
|
||||
Owner: Nod
|
||||
Health: 0.5195313
|
||||
Facing: 96
|
||||
Actor87: jeep
|
||||
Location: 54,49
|
||||
Owner: GDI
|
||||
Health: 0.3320313
|
||||
Facing: 96
|
||||
Actor88: jeep
|
||||
Location: 57,49
|
||||
Owner: GDI
|
||||
Health: 1
|
||||
Facing: 32
|
||||
Actor89: bggy
|
||||
Location: 33,37
|
||||
Owner: Nod
|
||||
Health: 0.578125
|
||||
Facing: 96
|
||||
RushBuggy: bggy
|
||||
Location: 51,50
|
||||
Owner: Nod
|
||||
Health: 0.1835938
|
||||
Facing: 96
|
||||
Actor91: bggy
|
||||
Location: 59,39
|
||||
Owner: Nod
|
||||
Health: 0.5
|
||||
Facing: 160
|
||||
Actor92: jeep
|
||||
Location: 56,54
|
||||
Owner: GDI
|
||||
Health: 1
|
||||
Facing: 160
|
||||
Actor93: e1
|
||||
Location: 48,32
|
||||
Owner: Nod
|
||||
Health: 1
|
||||
Facing: 96
|
||||
SubCell: 3
|
||||
Actor94: e1
|
||||
Location: 35,31
|
||||
Owner: Nod
|
||||
Health: 1
|
||||
Facing: 96
|
||||
SubCell: 0
|
||||
Actor95: e1
|
||||
Location: 39,31
|
||||
Owner: Nod
|
||||
Health: 1
|
||||
Facing: 32
|
||||
SubCell: 4
|
||||
Actor96: e1
|
||||
Location: 49,32
|
||||
Owner: Nod
|
||||
Health: 1
|
||||
Facing: 160
|
||||
SubCell: 1
|
||||
Actor97: e1
|
||||
Location: 37,32
|
||||
Owner: Nod
|
||||
Health: 1
|
||||
Facing: 224
|
||||
SubCell: 0
|
||||
Actor98: e1
|
||||
Location: 50,34
|
||||
Owner: Nod
|
||||
Health: 1
|
||||
Facing: 64
|
||||
SubCell: 2
|
||||
Actor99: e1
|
||||
Location: 50,32
|
||||
Owner: Nod
|
||||
Health: 1
|
||||
Facing: 224
|
||||
SubCell: 4
|
||||
Actor100: e1
|
||||
Location: 36,31
|
||||
Owner: Nod
|
||||
Health: 1
|
||||
Facing: 32
|
||||
SubCell: 4
|
||||
Actor101: e1
|
||||
Location: 49,34
|
||||
Owner: Nod
|
||||
Health: 1
|
||||
Facing: 128
|
||||
SubCell: 0
|
||||
Actor102: e1
|
||||
Location: 36,32
|
||||
Owner: Nod
|
||||
Health: 1
|
||||
Facing: 128
|
||||
SubCell: 1
|
||||
Actor103: e1
|
||||
Location: 49,33
|
||||
Owner: Nod
|
||||
Health: 1
|
||||
Facing: 0
|
||||
SubCell: 3
|
||||
Actor104: e1
|
||||
Location: 48,33
|
||||
Owner: Nod
|
||||
Health: 1
|
||||
Facing: 128
|
||||
SubCell: 0
|
||||
Actor105: e1
|
||||
Location: 46,33
|
||||
Owner: Nod
|
||||
Health: 1
|
||||
Facing: 32
|
||||
SubCell: 3
|
||||
Actor106: e1
|
||||
Location: 46,34
|
||||
Owner: Nod
|
||||
Health: 1
|
||||
Facing: 160
|
||||
SubCell: 0
|
||||
Actor107: e1
|
||||
Location: 40,37
|
||||
Owner: Nod
|
||||
Health: 1
|
||||
Facing: 128
|
||||
SubCell: 1
|
||||
Actor108: e1
|
||||
Location: 40,38
|
||||
Owner: Nod
|
||||
Health: 1
|
||||
Facing: 96
|
||||
SubCell: 0
|
||||
Actor109: e1
|
||||
Location: 41,37
|
||||
Owner: Nod
|
||||
Health: 1
|
||||
Facing: 128
|
||||
SubCell: 1
|
||||
Actor110: e1
|
||||
Location: 41,38
|
||||
Owner: Nod
|
||||
Health: 1
|
||||
Facing: 224
|
||||
SubCell: 3
|
||||
Actor111: e1
|
||||
Location: 50,39
|
||||
Owner: Nod
|
||||
Health: 1
|
||||
Facing: 32
|
||||
SubCell: 0
|
||||
Actor112: e1
|
||||
Location: 60,36
|
||||
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|
||||
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|
||||
Facing: 0
|
||||
SubCell: 0
|
||||
Actor113: e1
|
||||
Location: 60,37
|
||||
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|
||||
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|
||||
Facing: 0
|
||||
SubCell: 0
|
||||
Actor114: e1
|
||||
Location: 60,37
|
||||
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|
||||
Health: 1
|
||||
Facing: 0
|
||||
SubCell: 3
|
||||
Actor115: e1
|
||||
Location: 35,39
|
||||
Owner: Nod
|
||||
Health: 1
|
||||
Facing: 160
|
||||
SubCell: 1
|
||||
Actor116: e1
|
||||
Location: 50,37
|
||||
Owner: Nod
|
||||
Health: 1
|
||||
Facing: 128
|
||||
SubCell: 0
|
||||
Actor117: e1
|
||||
Location: 58,39
|
||||
Owner: Nod
|
||||
Health: 1
|
||||
Facing: 224
|
||||
SubCell: 4
|
||||
Actor118: e1
|
||||
Location: 60,40
|
||||
Owner: Nod
|
||||
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|
||||
Facing: 32
|
||||
SubCell: 1
|
||||
Actor119: e1
|
||||
Location: 61,39
|
||||
Owner: Nod
|
||||
Health: 1
|
||||
Facing: 0
|
||||
SubCell: 3
|
||||
Actor120: e1
|
||||
Location: 59,34
|
||||
Owner: Nod
|
||||
Health: 1
|
||||
Facing: 160
|
||||
SubCell: 3
|
||||
Actor121: e1
|
||||
Location: 60,34
|
||||
Owner: Nod
|
||||
Health: 1
|
||||
Facing: 160
|
||||
SubCell: 1
|
||||
Actor122: e1
|
||||
Location: 56,32
|
||||
Owner: Nod
|
||||
Health: 1
|
||||
Facing: 160
|
||||
SubCell: 2
|
||||
Actor123: e1
|
||||
Location: 51,32
|
||||
Owner: Nod
|
||||
Health: 1
|
||||
Facing: 96
|
||||
SubCell: 0
|
||||
Actor124: e1
|
||||
Location: 60,34
|
||||
Owner: Nod
|
||||
Health: 1
|
||||
Facing: 160
|
||||
SubCell: 4
|
||||
RushRifle3: e1
|
||||
Location: 52,53
|
||||
Owner: Nod
|
||||
Health: 1
|
||||
Facing: 32
|
||||
SubCell: 0
|
||||
Actor126: e1
|
||||
Location: 38,49
|
||||
Owner: Nod
|
||||
Health: 1
|
||||
Facing: 96
|
||||
SubCell: 2
|
||||
Actor127: e1
|
||||
Location: 38,48
|
||||
Owner: Nod
|
||||
Health: 1
|
||||
Facing: 96
|
||||
SubCell: 3
|
||||
Actor128: e1
|
||||
Location: 53,40
|
||||
Owner: Nod
|
||||
Health: 1
|
||||
Facing: 96
|
||||
SubCell: 2
|
||||
Actor129: e1
|
||||
Location: 45,36
|
||||
Owner: Nod
|
||||
Health: 1
|
||||
Facing: 128
|
||||
SubCell: 4
|
||||
Actor130: e1
|
||||
Location: 50,51
|
||||
Owner: GDI
|
||||
Health: 1
|
||||
Facing: 32
|
||||
SubCell: 2
|
||||
Actor131: e1
|
||||
Location: 50,50
|
||||
Owner: GDI
|
||||
Health: 1
|
||||
Facing: 64
|
||||
SubCell: 0
|
||||
Actor132: e1
|
||||
Location: 53,49
|
||||
Owner: GDI
|
||||
Health: 1
|
||||
Facing: 224
|
||||
SubCell: 3
|
||||
Actor133: e1
|
||||
Location: 51,49
|
||||
Owner: GDI
|
||||
Health: 0.9765625
|
||||
Facing: 128
|
||||
SubCell: 4
|
||||
Actor134: e1
|
||||
Location: 52,40
|
||||
Owner: Nod
|
||||
Health: 1
|
||||
Facing: 32
|
||||
SubCell: 2
|
||||
Actor135: e1
|
||||
Location: 52,50
|
||||
Owner: GDI
|
||||
Health: 0.5195313
|
||||
Facing: 224
|
||||
SubCell: 4
|
||||
Actor136: e1
|
||||
Location: 56,49
|
||||
Owner: GDI
|
||||
Health: 1
|
||||
Facing: 0
|
||||
SubCell: 3
|
||||
Actor137: e1
|
||||
Location: 55,42
|
||||
Owner: Nod
|
||||
Health: 1
|
||||
Facing: 96
|
||||
SubCell: 0
|
||||
Actor138: e1
|
||||
Location: 56,42
|
||||
Owner: Nod
|
||||
Health: 1
|
||||
Facing: 160
|
||||
SubCell: 4
|
||||
Actor139: e1
|
||||
Location: 45,36
|
||||
Owner: Nod
|
||||
Health: 1
|
||||
Facing: 160
|
||||
SubCell: 1
|
||||
Actor140: e1
|
||||
Location: 44,36
|
||||
Owner: Nod
|
||||
Health: 1
|
||||
Facing: 96
|
||||
SubCell: 4
|
||||
RushRifle1: e1
|
||||
Location: 54,48
|
||||
Owner: Nod
|
||||
Health: 0.4765625
|
||||
Facing: 128
|
||||
SubCell: 3
|
||||
RushRifle2: e1
|
||||
Location: 52,52
|
||||
Owner: Nod
|
||||
Health: 0.3164063
|
||||
Facing: 96
|
||||
SubCell: 0
|
||||
Actor143: e1
|
||||
Location: 48,37
|
||||
Owner: Nod
|
||||
Health: 1
|
||||
Facing: 160
|
||||
SubCell: 4
|
||||
Actor144: e1
|
||||
Location: 37,37
|
||||
Owner: Nod
|
||||
Health: 1
|
||||
Facing: 96
|
||||
SubCell: 4
|
||||
Actor145: e1
|
||||
Location: 50,37
|
||||
Owner: Nod
|
||||
Health: 1
|
||||
Facing: 32
|
||||
SubCell: 2
|
||||
Actor146: e1
|
||||
Location: 38,32
|
||||
Owner: Nod
|
||||
Health: 1
|
||||
Facing: 224
|
||||
SubCell: 1
|
||||
Actor147: e1
|
||||
Location: 49,36
|
||||
Owner: Nod
|
||||
Health: 1
|
||||
Facing: 32
|
||||
SubCell: 0
|
||||
Actor148: e1
|
||||
Location: 48,36
|
||||
Owner: Nod
|
||||
Health: 1
|
||||
Facing: 224
|
||||
SubCell: 4
|
||||
waypoint26: waypoint
|
||||
Location: 49,47
|
||||
Owner: Neutral
|
||||
waypoint6: waypoint
|
||||
Location: 54,39
|
||||
Owner: Neutral
|
||||
waypoint5: waypoint
|
||||
Location: 46,37
|
||||
Owner: Neutral
|
||||
waypoint4: waypoint
|
||||
Location: 46,41
|
||||
Owner: Neutral
|
||||
waypoint3: waypoint
|
||||
Location: 59,41
|
||||
Owner: Neutral
|
||||
waypoint2: waypoint
|
||||
Location: 54,55
|
||||
Owner: Neutral
|
||||
waypoint1: waypoint
|
||||
Location: 38,54
|
||||
Owner: Neutral
|
||||
waypoint0: waypoint
|
||||
Location: 35,33
|
||||
Owner: Neutral
|
||||
lstEnd: waypoint
|
||||
Location: 58,56
|
||||
Owner: GDI
|
||||
lstStart: waypoint
|
||||
Location: 58,61
|
||||
Owner: GDI
|
||||
|
||||
Smudges:
|
||||
|
||||
Rules:
|
||||
World:
|
||||
-SpawnMPUnits:
|
||||
-MPStartLocations:
|
||||
-CrateSpawner:
|
||||
LuaScriptInterface:
|
||||
LuaScripts: mission.lua
|
||||
Player:
|
||||
-ConquestVictoryConditions:
|
||||
PROC:
|
||||
-Buildable:
|
||||
SILO:
|
||||
-Buildable:
|
||||
WEAP:
|
||||
-Buildable:
|
||||
HQ:
|
||||
-Buildable:
|
||||
NUK2:
|
||||
-Buildable:
|
||||
FIX:
|
||||
-Buildable:
|
||||
HPAD:
|
||||
-Buildable:
|
||||
EYE:
|
||||
-Buildable:
|
||||
GUN:
|
||||
-Buildable:
|
||||
GTWR:
|
||||
-Buildable:
|
||||
ATWR:
|
||||
-Buildable:
|
||||
E2:
|
||||
-Buildable:
|
||||
E3:
|
||||
-Buildable:
|
||||
E4:
|
||||
-Buildable:
|
||||
E5:
|
||||
-Buildable:
|
||||
E6:
|
||||
-Buildable:
|
||||
RMBO:
|
||||
-Buildable:
|
||||
AFLD:
|
||||
-Buildable:
|
||||
TMPL:
|
||||
-Buildable:
|
||||
OBLI:
|
||||
-Buildable:
|
||||
SAM:
|
||||
-Buildable:
|
||||
OLDLST:
|
||||
Inherits: LST
|
||||
-WithRoof:
|
||||
|
||||
Sequences:
|
||||
oldlst:
|
||||
idle: lst
|
||||
Start: 0
|
||||
Facings: 1
|
||||
unload: lst
|
||||
Start: 0
|
||||
Facings: 1
|
||||
|
||||
VoxelSequences:
|
||||
|
||||
Weapons:
|
||||
|
||||
Voices:
|
||||
|
||||
Notifications:
|
||||
|
||||
Translations:
|
||||
60
mods/cnc/maps/gdi02/mission.lua
Normal file
60
mods/cnc/maps/gdi02/mission.lua
Normal file
@@ -0,0 +1,60 @@
|
||||
MobileConstructionVehicle = { "mcv" }
|
||||
EngineerReinforcements = { "e6", "e6", "e6" }
|
||||
VehicleReinforcements = { "jeep" }
|
||||
|
||||
AttackerSquadSize = 3
|
||||
|
||||
MissionAccomplished = function()
|
||||
Mission.MissionOver({ player }, nil, false)
|
||||
Media.PlayMovieFullscreen("flag.vqa")
|
||||
end
|
||||
|
||||
MissionFailed = function()
|
||||
Mission.MissionOver(nil, { player }, false)
|
||||
Media.PlayMovieFullscreen("gameover.vqa")
|
||||
end
|
||||
|
||||
ReinforceFromSea = function(passengers)
|
||||
local hovercraft, troops = Reinforcements.Insert(player, "oldlst", passengers, { lstStart.Location, lstEnd.Location }, { lstStart.Location })
|
||||
Media.PlaySpeechNotification("Reinforce")
|
||||
end
|
||||
|
||||
BridgeheadSecured = function()
|
||||
ReinforceFromSea(MobileConstructionVehicle)
|
||||
OpenRA.RunAfterDelay(25 * 15, NodAttack)
|
||||
OpenRA.RunAfterDelay(25 * 30, function() ReinforceFromSea(EngineerReinforcements) end)
|
||||
OpenRA.RunAfterDelay(25 * 60, function() ReinforceFromSea(VehicleReinforcements) end)
|
||||
end
|
||||
|
||||
NodAttack = function()
|
||||
local nodUnits = Mission.GetGroundAttackersOf(enemy)
|
||||
local nodUnitsLeft = table.getn(nodUnits)
|
||||
if (nodUnitsLeft > AttackerSquadSize * 2) then
|
||||
attackers = Utils.Skip(nodUnits, nodUnitsLeft - AttackerSquadSize)
|
||||
local attackSquad = Team.New(attackers)
|
||||
Team.Do(attackSquad, function(unit)
|
||||
Actor.AttackMove(unit, waypoint2.location)
|
||||
Actor.Hunt(unit)
|
||||
end)
|
||||
Team.AddEventHandler(attackSquad.OnAllKilled, OpenRA.RunAfterDelay(25 * 15, NodAttack))
|
||||
end
|
||||
end
|
||||
|
||||
WorldLoaded = function()
|
||||
player = OpenRA.GetPlayer("GDI")
|
||||
enemy = OpenRA.GetPlayer("Nod")
|
||||
|
||||
Media.PlayMovieFullscreen("gdi2.vqa")
|
||||
|
||||
nodInBaseTeam = Team.New({ RushBuggy, RushRifle1, RushRifle2, RushRifle3 })
|
||||
Team.AddEventHandler(nodInBaseTeam.OnAllKilled, BridgeheadSecured)
|
||||
end
|
||||
|
||||
Tick = function()
|
||||
if Mission.RequiredUnitsAreDestroyed(player) then
|
||||
MissionFailed()
|
||||
end
|
||||
if Mission.RequiredUnitsAreDestroyed(enemy) then
|
||||
MissionAccomplished()
|
||||
end
|
||||
end
|
||||
Reference in New Issue
Block a user