Merge pull request #5354 from pchote/fading

Add TD fade to/from black behavior to other mods.
This commit is contained in:
Matthias Mailänder
2014-05-19 08:11:44 +02:00
12 changed files with 44 additions and 97 deletions

View File

@@ -87,7 +87,6 @@
<Compile Include="RenderGunboat.cs" />
<Compile Include="SpawnViceroid.cs" />
<Compile Include="TiberiumRefinery.cs" />
<Compile Include="Widgets\CncWidgetUtils.cs" />
<Compile Include="Widgets\Logic\CncConquestObjectivesLogic.cs" />
<Compile Include="Widgets\Logic\CncIngameChromeLogic.cs" />
<Compile Include="Widgets\Logic\CncIngameMenuLogic.cs" />

View File

@@ -1,37 +0,0 @@
#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using OpenRA.Widgets;
namespace OpenRA.Mods.Cnc.Widgets
{
public static class CncWidgetUtils
{
public static void PromptConfirmAction(string title, string text, Action onConfirm, Action onCancel)
{
var prompt = Ui.OpenWindow("CONFIRM_PROMPT");
prompt.Get<LabelWidget>("PROMPT_TITLE").GetText = () => title;
prompt.Get<LabelWidget>("PROMPT_TEXT").GetText = () => text;
prompt.Get<ButtonWidget>("CONFIRM_BUTTON").OnClick = () =>
{
Ui.CloseWindow();
onConfirm();
};
prompt.Get<ButtonWidget>("CANCEL_BUTTON").OnClick = () =>
{
Ui.CloseWindow();
onCancel();
};
}
}
}

View File

@@ -28,9 +28,6 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
public CncIngameChromeLogic(Widget widget, World world)
{
this.world = world;
world.WorldActor.Trait<MenuPaletteEffect>()
.Fade(MenuPaletteEffect.EffectType.None);
ingameRoot = widget.Get("INGAME_ROOT");
var playerRoot = ingameRoot.Get("PLAYER_ROOT");

View File

@@ -12,6 +12,7 @@ using System;
using System.Linq;
using OpenRA.Graphics;
using OpenRA.Mods.RA;
using OpenRA.Mods.RA.Widgets;
using OpenRA.Traits;
using OpenRA.Widgets;
@@ -53,13 +54,13 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
Action doNothing = () => { };
menu.Get<ButtonWidget>("QUIT_BUTTON").OnClick = () =>
CncWidgetUtils.PromptConfirmAction("Abort Mission", "Leave this game and return to the menu?", onQuit, doNothing);
ConfirmationDialogs.PromptConfirmAction("Abort Mission", "Leave this game and return to the menu?", onQuit, doNothing);
Action onSurrender = () => world.IssueOrder(new Order("Surrender", world.LocalPlayer.PlayerActor, false));
var surrenderButton = menu.Get<ButtonWidget>("SURRENDER_BUTTON");
surrenderButton.IsDisabled = () => (world.LocalPlayer == null || world.LocalPlayer.WinState != WinState.Undefined);
surrenderButton.OnClick = () =>
CncWidgetUtils.PromptConfirmAction("Surrender", "Are you sure you want to surrender?", onSurrender, doNothing);
ConfirmationDialogs.PromptConfirmAction("Surrender", "Are you sure you want to surrender?", onSurrender, doNothing);
menu.Get<ButtonWidget>("MUSIC_BUTTON").OnClick = () =>
{

View File

@@ -16,14 +16,19 @@ using OpenRA.Traits;
namespace OpenRA.Mods.RA
{
[Desc("Fades the world from/to black at the start/end of the game, and can (optionally) desaturate the world")]
public class MenuPaletteEffectInfo : ITraitInfo
{
[Desc("Time (in ticks) to fade between states")]
public readonly int FadeLength = 10;
[Desc("Effect style to fade to. Accepts values of None or Desaturated")]
public readonly MenuPaletteEffect.EffectType Effect = MenuPaletteEffect.EffectType.None;
public object Create(ActorInitializer init) { return new MenuPaletteEffect(this); }
}
public class MenuPaletteEffect : IPaletteModifier, ITickRender
public class MenuPaletteEffect : IPaletteModifier, ITickRender, IWorldLoaded
{
public enum EffectType { None, Black, Desaturated }
public readonly MenuPaletteEffectInfo Info;
@@ -84,5 +89,10 @@ namespace OpenRA.Mods.RA
}
}
}
public void WorldLoaded(World w, WorldRenderer wr)
{
Fade(Info.Effect);
}
}
}

View File

@@ -411,7 +411,6 @@
<Compile Include="Widgets\Logic\ReplayBrowserLogic.cs" />
<Compile Include="Widgets\Logic\ServerBrowserLogic.cs" />
<Compile Include="Widgets\Logic\ServerCreationLogic.cs" />
<Compile Include="Widgets\Logic\ShellmapDesaturationLogic.cs" />
<Compile Include="Widgets\MoneyBinWidget.cs" />
<Compile Include="Widgets\ObserverProductionIconsWidget.cs" />
<Compile Include="Widgets\ObserverSupportPowerIconsWidget.cs" />

View File

@@ -19,11 +19,29 @@ namespace OpenRA.Mods.RA.Widgets.Logic
[ObjectCreator.UseCtor]
public IngameMenuLogic(Widget widget, World world, Action onExit, WorldRenderer worldRenderer)
{
var resumeDisabled = false;
var mpe = world.WorldActor.TraitOrDefault<MenuPaletteEffect>();
Action onQuit = () =>
{
onExit();
LeaveGame(world);
Sound.PlayNotification(world.Map.Rules, null, "Speech", "Leave", world.LocalPlayer == null ? null : world.LocalPlayer.Country.Race);
resumeDisabled = true;
var exitDelay = 1200;
if (mpe != null)
{
Game.RunAfterDelay(exitDelay, () => mpe.Fade(MenuPaletteEffect.EffectType.Black));
exitDelay += 40 * mpe.Info.FadeLength;
}
Game.RunAfterDelay(exitDelay, () =>
{
Game.Disconnect();
Ui.ResetAll();
Game.LoadShellMap();
});
};
Action onSurrender = () =>
{
world.IssueOrder(new Order("Surrender", world.LocalPlayer.PlayerActor, false));
@@ -32,22 +50,8 @@ namespace OpenRA.Mods.RA.Widgets.Logic
widget.Get<ButtonWidget>("DISCONNECT").OnClick = () =>
{
bool gameOver = world.LocalPlayer != null && world.LocalPlayer.WinState != WinState.Undefined;
if (gameOver)
{
onQuit();
}
else
{
widget.Visible = false;
ConfirmationDialogs.PromptConfirmAction(
"Abort Mission",
"Leave this game and return to the menu?",
onQuit,
() => widget.Visible = true,
"Abort");
}
widget.Visible = false;
ConfirmationDialogs.PromptConfirmAction("Abort Mission", "Leave this game and return to the menu?", onQuit, () => widget.Visible = true);
};
widget.Get<ButtonWidget>("SETTINGS").OnClick = () =>
@@ -65,7 +69,10 @@ namespace OpenRA.Mods.RA.Widgets.Logic
widget.Visible = false;
Ui.OpenWindow("MUSIC_PANEL", new WidgetArgs { { "onExit", () => { widget.Visible = true; } } });
};
widget.Get<ButtonWidget>("RESUME").OnClick = () => onExit();
var resumeButton = widget.Get<ButtonWidget>("RESUME");
resumeButton.OnClick = () => onExit();
resumeButton.IsDisabled = () => resumeDisabled;
widget.Get<ButtonWidget>("SURRENDER").OnClick = () =>
{
@@ -79,13 +86,5 @@ namespace OpenRA.Mods.RA.Widgets.Logic
};
widget.Get("SURRENDER").IsVisible = () => world.LocalPlayer != null && world.LocalPlayer.WinState == WinState.Undefined;
}
void LeaveGame(World world)
{
Sound.PlayNotification(world.Map.Rules, null, "Speech", "Leave", world.LocalPlayer == null ? null : world.LocalPlayer.Country.Race);
Game.Disconnect();
Ui.CloseWindow();
Game.LoadShellMap();
}
}
}

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@@ -1,23 +0,0 @@
#region Copyright & License Information
/*
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
namespace OpenRA.Mods.RA.Widgets.Logic
{
public class ShellmapDesaturationLogic
{
[ObjectCreator.UseCtor]
public ShellmapDesaturationLogic(World world)
{
var paletteEffect = world.WorldActor.TraitOrDefault<MenuPaletteEffect>();
if (paletteEffect != null)
paletteEffect.Fade(MenuPaletteEffect.EffectType.Desaturated);
}
}
}

View File

@@ -3,8 +3,6 @@ Container@MENU_BACKGROUND:
Height: WINDOW_BOTTOM
Logic: CncMainMenuLogic
Children:
Container@SHELLMAP_DESATURATION:
Logic: ShellmapDesaturationLogic
Container@SHELLMAP_DECORATIONS:
Children:
Image@RETICLE:

View File

@@ -990,6 +990,8 @@ Rules:
-SpawnMPUnits:
-MPStartLocations:
-CrateSpawner:
MenuPaletteEffect:
Effect: Desaturated
PlayMusicOnMapLoad:
Music: map1
Loop: true

View File

@@ -8,6 +8,7 @@ World:
LoadWidgetAtGameStart:
Widget: INGAME_ROOT
ScreenShaker:
MenuPaletteEffect:
WaterPaletteRotation:
ExcludePalettes: player, effect
ChronoshiftPaletteEffect:

View File

@@ -7,6 +7,7 @@ World:
ActorMap:
LoadWidgetAtGameStart:
Widget: INGAME_ROOT
MenuPaletteEffect:
BuildingInfluence:
ChooseBuildTabOnSelect:
PaletteFromFile@player: