Merge pull request #12144 from abcdefg30/shroudText

Fix floating text showing up beneath shroud
This commit is contained in:
Oliver Brakmann
2016-10-06 21:29:56 +02:00
committed by GitHub

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@@ -49,7 +49,7 @@ namespace OpenRA.Mods.Common.Effects
public IEnumerable<IRenderable> RenderAboveShroud(WorldRenderer wr)
{
if (wr.World.FogObscures(pos))
if (wr.World.FogObscures(pos) || wr.World.ShroudObscures(pos))
yield break;
// Arbitrary large value used for the z-offset to try and ensure the text displays above everything else.