batch-count in the perfbox
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@@ -34,12 +34,13 @@ namespace OpenRA.Widgets.Delegates
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// Perf text
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var perfText = perfRoot.GetWidget<LabelWidget>("TEXT");
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perfText.GetText = () => {
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return "RenderFrame {0} ({2:F1} ms)\nTick {4}/ Net{1} ({3:F1} ms)".F(
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return "Render {0} ({5}={2:F1} ms)\nTick {4} ({3:F1} ms)".F(
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Game.RenderFrame,
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Game.orderManager.FrameNumber,
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PerfHistory.items["render"].LastValue,
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PerfHistory.items["tick_time"].LastValue,
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Game.LocalTick);
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Game.LocalTick,
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PerfHistory.items["batches"].LastValue);
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};
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}
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}
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