batch-count in the perfbox

This commit is contained in:
Bob
2010-04-11 21:14:08 +12:00
parent 8e71f4d178
commit 1244ee88be

View File

@@ -34,12 +34,13 @@ namespace OpenRA.Widgets.Delegates
// Perf text
var perfText = perfRoot.GetWidget<LabelWidget>("TEXT");
perfText.GetText = () => {
return "RenderFrame {0} ({2:F1} ms)\nTick {4}/ Net{1} ({3:F1} ms)".F(
return "Render {0} ({5}={2:F1} ms)\nTick {4} ({3:F1} ms)".F(
Game.RenderFrame,
Game.orderManager.FrameNumber,
PerfHistory.items["render"].LastValue,
PerfHistory.items["tick_time"].LastValue,
Game.LocalTick);
Game.LocalTick,
PerfHistory.items["batches"].LastValue);
};
}
}