some basic plane behavior on Yak

This commit is contained in:
Chris Forbes
2009-12-20 19:19:03 +13:00
parent effc642c04
commit 13636e9c54
5 changed files with 156 additions and 1 deletions

View File

@@ -106,6 +106,7 @@
<Compile Include="Support\PerfHistory.cs" />
<Compile Include="Traits\AcceptsOre.cs" />
<Compile Include="Traits\Activities\Attack.cs" />
<Compile Include="Traits\Activities\Fly.cs" />
<Compile Include="Traits\Activities\IActivity.cs" />
<Compile Include="Traits\Activities\DeliverOre.cs" />
<Compile Include="Traits\Activities\DeployMcv.cs" />
@@ -169,6 +170,7 @@
<Compile Include="Traits\Fake.cs" />
<Compile Include="Traits\Harvester.cs" />
<Compile Include="Traits\Helicopter.cs" />
<Compile Include="Traits\Plane.cs" />
<Compile Include="Traits\ProductionQueue.cs" />
<Compile Include="Traits\RenderBuildingCharge.cs" />
<Compile Include="Traits\RenderInfantry.cs" />
@@ -184,6 +186,7 @@
<Compile Include="Traits\Cloak.cs" />
<Compile Include="Traits\RenderUnit.cs" />
<Compile Include="Traits\RenderUnitMuzzleFlash.cs" />
<Compile Include="Traits\RenderUnitPlane.cs" />
<Compile Include="Traits\RenderUnitReload.cs" />
<Compile Include="Traits\RenderUnitRotor.cs" />
<Compile Include="Traits\RenderUnitSpinner.cs" />