Refactor unreserve actions.
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@@ -191,6 +191,8 @@ namespace OpenRA.Mods.Common.Activities
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QueueChild(move.MoveTo(rp.Location, repairableNear != null ? null : host.Actor));
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else
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QueueChild(new TakeOff(self));
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aircraft.UnReserve();
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}
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// Aircraft without TakeOffOnResupply remain on the resupplier until something else needs it
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