Prevent bogus attackmove on take-off.

This commit is contained in:
tovl
2019-08-30 19:57:50 +02:00
committed by reaperrr
parent 78d7f79817
commit 5787f74af9
3 changed files with 5 additions and 29 deletions

View File

@@ -129,7 +129,7 @@ namespace OpenRA.Mods.Common.Activities
if (aircraft.Info.CanHover && !skipHeightAdjustment && dat != aircraft.Info.CruiseAltitude)
{
if (dat <= aircraft.LandAltitude)
QueueChild(new TakeOff(self, target));
QueueChild(new TakeOff(self));
else
VerticalTakeOffOrLandTick(self, aircraft, aircraft.Facing, aircraft.Info.CruiseAltitude);
@@ -140,7 +140,7 @@ namespace OpenRA.Mods.Common.Activities
}
else if (dat <= aircraft.LandAltitude)
{
QueueChild(new TakeOff(self, target));
QueueChild(new TakeOff(self));
return false;
}

View File

@@ -21,19 +21,13 @@ namespace OpenRA.Mods.Common.Activities
{
readonly Aircraft aircraft;
readonly IMove move;
Target fallbackTarget;
bool movedToTarget = false;
public TakeOff(Actor self, Target fallbackTarget)
public TakeOff(Actor self)
{
aircraft = self.Trait<Aircraft>();
move = self.Trait<IMove>();
this.fallbackTarget = fallbackTarget;
}
public TakeOff(Actor self)
: this(self, Target.Invalid) { }
protected override void OnFirstRun(Actor self)
{
if (aircraft.ForceLanding)
@@ -73,24 +67,7 @@ namespace OpenRA.Mods.Common.Activities
return false;
}
// Only move to the fallback target if we don't have anything better to do
if (NextActivity == null && fallbackTarget.IsValidFor(self) && !movedToTarget)
{
QueueChild(new AttackMoveActivity(self, () => move.MoveToTarget(self, fallbackTarget, targetLineColor: Color.OrangeRed)));
movedToTarget = true;
return false;
}
return true;
}
public override IEnumerable<TargetLineNode> TargetLineNodes(Actor self)
{
if (ChildActivity != null)
foreach (var n in ChildActivity.TargetLineNodes(self))
yield return n;
else
yield return new TargetLineNode(fallbackTarget, Color.OrangeRed);
}
}
}

View File

@@ -521,10 +521,9 @@ namespace OpenRA.Mods.Common.Traits
if (takeOff && self.World.Map.DistanceAboveTerrain(CenterPosition).Length <= LandAltitude.Length)
{
self.QueueActivity(new TakeOff(self));
if (rp != null)
self.QueueActivity(new TakeOff(self, Target.FromCell(self.World, rp.Location)));
else
self.QueueActivity(new TakeOff(self));
self.QueueActivity(new AttackMoveActivity(self, () => MoveTo(rp.Location, null, targetLineColor: Color.OrangeRed)));
}
}