Use the Gl renderer by default on all platforms.
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@@ -39,7 +39,7 @@ namespace OpenRA.GameRules
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public class GraphicSettings
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{
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public string Renderer = "Cg";
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public string Renderer = "Gl";
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public WindowMode Mode = WindowMode.PseudoFullscreen;
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public int2 FullscreenSize = new int2(Screen.PrimaryScreen.Bounds.Width, Screen.PrimaryScreen.Bounds.Height);
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public int2 WindowedSize = new int2(1024, 768);
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