Use the Gl renderer by default on all platforms.
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@@ -39,7 +39,7 @@ namespace OpenRA.GameRules
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public class GraphicSettings
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public class GraphicSettings
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{
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{
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public string Renderer = "Cg";
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public string Renderer = "Gl";
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public WindowMode Mode = WindowMode.PseudoFullscreen;
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public WindowMode Mode = WindowMode.PseudoFullscreen;
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public int2 FullscreenSize = new int2(Screen.PrimaryScreen.Bounds.Width, Screen.PrimaryScreen.Bounds.Height);
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public int2 FullscreenSize = new int2(Screen.PrimaryScreen.Bounds.Width, Screen.PrimaryScreen.Bounds.Height);
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public int2 WindowedSize = new int2(1024, 768);
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public int2 WindowedSize = new int2(1024, 768);
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@@ -75,7 +75,7 @@ fi
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# Run the game
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# Run the game
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cd "${GAME_PATH}"
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cd "${GAME_PATH}"
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"${EXE_PATH}"mono --debug "OpenRA.Game.exe" Game.Mods=$MOD Graphics.Renderer=Gl SupportDir=~/Library/"Application Support"/OpenRA
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"${EXE_PATH}"mono --debug "OpenRA.Game.exe" Game.Mods=$MOD SupportDir=~/Library/"Application Support"/OpenRA
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# Did we crash?
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# Did we crash?
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STATUS=$?
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STATUS=$?
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