Use the Gl renderer by default on all platforms.

This commit is contained in:
Paul Chote
2010-11-21 11:52:15 +13:00
parent d7e8388600
commit 1461309dba
2 changed files with 2 additions and 2 deletions

View File

@@ -39,7 +39,7 @@ namespace OpenRA.GameRules
public class GraphicSettings
{
public string Renderer = "Cg";
public string Renderer = "Gl";
public WindowMode Mode = WindowMode.PseudoFullscreen;
public int2 FullscreenSize = new int2(Screen.PrimaryScreen.Bounds.Width, Screen.PrimaryScreen.Bounds.Height);
public int2 WindowedSize = new int2(1024, 768);

View File

@@ -75,7 +75,7 @@ fi
# Run the game
cd "${GAME_PATH}"
"${EXE_PATH}"mono --debug "OpenRA.Game.exe" Game.Mods=$MOD Graphics.Renderer=Gl SupportDir=~/Library/"Application Support"/OpenRA
"${EXE_PATH}"mono --debug "OpenRA.Game.exe" Game.Mods=$MOD SupportDir=~/Library/"Application Support"/OpenRA
# Did we crash?
STATUS=$?