add fake idle animations to avoid endless muzzle sprites

fixes #3852
This commit is contained in:
Matthias Mailänder
2013-10-05 21:09:55 +02:00
parent 72a53808ed
commit 14cf20aad5
3 changed files with 4 additions and 0 deletions

View File

@@ -227,6 +227,7 @@ FREMEN:
Weapon: Slung
AttackFrontal:
RenderInfantryProne:
IdleAnimations: stand,stand2
-RenderInfantry:
TakeCover:
Cloak:

View File

@@ -228,6 +228,7 @@ SARDAUKAR:
TakeCover:
-RenderInfantry:
RenderInfantryProne:
IdleAnimations: stand,stand2
Armament@PRIMARY:
Weapon: Vulcan
Armament@SECONDARY:

View File

@@ -22,6 +22,7 @@ RIFLE:
TakeCover:
-RenderInfantry:
RenderInfantryProne:
IdleAnimations: stand,stand2
ENGINEER:
Inherits: ^Infantry
@@ -77,6 +78,7 @@ BAZOOKA:
TakeCover:
-RenderInfantry:
RenderInfantryProne:
IdleAnimations: stand,stand2
MEDIC:
Inherits: ^Infantry