Drop support for map format 5.
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@@ -242,11 +242,7 @@ namespace OpenRA
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public Map() { }
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// The standard constructor for most purposes
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public Map(string path) : this(path, null) { }
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// Support upgrading format 5 maps to a more
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// recent version by defining upgradeForMod.
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public Map(string path, string upgradeForMod)
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public Map(string path)
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{
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Path = path;
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Container = GlobalFileSystem.OpenPackage(path, null, int.MaxValue);
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@@ -260,22 +256,10 @@ namespace OpenRA
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// Support for formats 1-3 dropped 2011-02-11.
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// Use release-20110207 to convert older maps to format 4
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// Use release-20110511 to convert older maps to format 5
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if (MapFormat < 5)
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// Use release-20141029 to convert older maps to format 6
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if (MapFormat < 6)
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throw new InvalidDataException("Map format {0} is not supported.\n File: {1}".F(MapFormat, path));
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// Format 5 -> 6 enforces the use of RequiresMod
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if (MapFormat == 5)
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{
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if (upgradeForMod == null)
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throw new InvalidDataException("Map format {0} is not supported, but can be upgraded.\n File: {1}".F(MapFormat, path));
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Console.WriteLine("Upgrading {0} from Format 5 to Format 6", path);
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// TODO: This isn't very nice, but there is no other consistent way
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// of finding the mod early during the engine initialization.
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RequiresMod = upgradeForMod;
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}
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var nd = yaml.ToDictionary();
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// Load players
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@@ -51,7 +51,7 @@ namespace OpenRA
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{
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using (new Support.PerfTimer(path.Key))
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{
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var map = new Map(path.Key, modData.Manifest.Mod.Id);
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var map = new Map(path.Key);
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if (modData.Manifest.MapCompatibility.Contains(map.RequiresMod))
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previews[map.Uid].UpdateFromMap(map, path.Value);
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}
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