Update CHANGELOG
Just a couple things added
This commit is contained in:
committed by
Chris Forbes
parent
b4e3ce5de6
commit
1635ace182
@@ -13,6 +13,8 @@ NEW:
|
||||
Added Desert tileset - original and new tiles ported from Tiberium Dawn by Harrison, code by Matt
|
||||
Fixed graphics for craters for Snow maps (art by MrFibble)
|
||||
Ice Floe actors work in maps now
|
||||
"Mud" added back into the game
|
||||
Reworked Volkov's sounds
|
||||
Balance:
|
||||
Added missing line of sight for Chronotank
|
||||
Chronotank damage upped from 20 to 30 per rocket and damage improved vs heavy armor
|
||||
@@ -20,6 +22,8 @@ NEW:
|
||||
Demo truck health from 110 to 50
|
||||
Demo truck speed from 8 to 6
|
||||
Disguised spies are now invisible under enemy GPS
|
||||
Volkov's Armor reworked
|
||||
Heroes are now limited to one per player
|
||||
Replaced supply truck SHP with aftermath supply truck SHP (it has a shadow)
|
||||
Added hotkeys for aircraft, vehicles, ships, infantry
|
||||
Removed sound attentuation for PlayNotification sounds - fixes the Extreme cashtick sounds
|
||||
|
||||
Reference in New Issue
Block a user