Remove "timer started" conflict
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@@ -113,7 +113,7 @@ namespace OpenRA.Mods.RA.Missions
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DisplayObjective();
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SpawnSignalFlare();
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Sound.Play("flaren1.aud");
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Game.RunAfterDelay(25 * 10, StartChinookTimer);
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StartChinookTimer();
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}
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}
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else if (currentObjective == 1)
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@@ -150,7 +150,6 @@ namespace OpenRA.Mods.RA.Missions
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{
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var timer = new CountdownTimerWidget("Extraction arrives in", 1500 * 6, ChinookTimerExpired, new float2(128, 96));
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Ui.Root.AddChild(timer);
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Sound.Play("timergo1.aud");
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}
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void ChinookTimerExpired(CountdownTimerWidget timer)
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