Remove "timer started" conflict

This commit is contained in:
Scott_NZ
2012-08-12 03:25:37 +12:00
parent 03f904155e
commit 168ff6dc82

View File

@@ -113,7 +113,7 @@ namespace OpenRA.Mods.RA.Missions
DisplayObjective(); DisplayObjective();
SpawnSignalFlare(); SpawnSignalFlare();
Sound.Play("flaren1.aud"); Sound.Play("flaren1.aud");
Game.RunAfterDelay(25 * 10, StartChinookTimer); StartChinookTimer();
} }
} }
else if (currentObjective == 1) else if (currentObjective == 1)
@@ -150,7 +150,6 @@ namespace OpenRA.Mods.RA.Missions
{ {
var timer = new CountdownTimerWidget("Extraction arrives in", 1500 * 6, ChinookTimerExpired, new float2(128, 96)); var timer = new CountdownTimerWidget("Extraction arrives in", 1500 * 6, ChinookTimerExpired, new float2(128, 96));
Ui.Root.AddChild(timer); Ui.Root.AddChild(timer);
Sound.Play("timergo1.aud");
} }
void ChinookTimerExpired(CountdownTimerWidget timer) void ChinookTimerExpired(CountdownTimerWidget timer)