render range circle and detection circle under actors

This commit is contained in:
Chris Forbes
2010-07-26 18:27:02 +12:00
parent 69d30ac71b
commit 16c9f2b873
2 changed files with 4 additions and 4 deletions

View File

@@ -14,9 +14,9 @@ using OpenRA.Traits;
namespace OpenRA.Mods.RA namespace OpenRA.Mods.RA
{ {
class RenderDetectionCircleInfo : TraitInfo<RenderDetectionCircle> { } class RenderDetectionCircleInfo : TraitInfo<RenderDetectionCircle> { }
class RenderDetectionCircle : IPostRenderSelection class RenderDetectionCircle : IPreRenderSelection
{ {
public void RenderAfterWorld(Actor self) public void RenderBeforeWorld(Actor self)
{ {
if (self.Owner != self.World.LocalPlayer) if (self.Owner != self.World.LocalPlayer)
return; return;

View File

@@ -14,9 +14,9 @@ using OpenRA.Traits;
namespace OpenRA.Mods.RA namespace OpenRA.Mods.RA
{ {
class RenderRangeCircleInfo : TraitInfo<RenderRangeCircle> { } class RenderRangeCircleInfo : TraitInfo<RenderRangeCircle> { }
class RenderRangeCircle : IPostRenderSelection class RenderRangeCircle : IPreRenderSelection
{ {
public void RenderAfterWorld(Actor self) public void RenderBeforeWorld(Actor self)
{ {
if (self.Owner != self.World.LocalPlayer) if (self.Owner != self.World.LocalPlayer)
return; return;