lots more fixes; still doesnt work
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@@ -60,9 +60,9 @@ namespace OpenRA
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typing += c;
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}
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public void AddLine(Player p, string text)
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public void AddLine(Session.Client p, string text)
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{
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AddLine(p.Color, p.PlayerName, text);
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AddLine(Player.PlayerColors[p.PaletteIndex].c, p.Name, text);
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}
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public void AddLine(Color c, string from, string text)
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@@ -509,7 +509,7 @@ namespace OpenRA
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paletteRect.Bottom+Game.viewport.Location.Y - 5),
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Player.PlayerColors[client.PaletteIndex].c);
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lineRenderer.Flush();
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f.DrawText(rgbaRenderer, client.Country, new int2(r.Left + 220, y), Color.White);
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f.DrawText(rgbaRenderer, client.Country ?? "Unknown", new int2(r.Left + 220, y), Color.White);
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f.DrawText(rgbaRenderer, client.State.ToString(), new int2(r.Left + 290, y), Color.White);
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f.DrawText(rgbaRenderer, (client.SpawnPoint == 0) ? "-" : client.SpawnPoint.ToString(), new int2(r.Left + 410, y), Color.White);
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y += 30;
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@@ -238,8 +238,6 @@ namespace OpenRA
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var client = new Session.Client();
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FieldLoader.Load(client, y.Value);
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session.Clients.Add(client);
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world.players[index].SyncFromLobby(client);
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}
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LobbyInfo = session;
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@@ -32,8 +32,9 @@ namespace OpenRA.Network
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{
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case "Chat":
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{
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var player = world.players.Values.Where( p => p.Index == clientId ).Single();
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Game.chat.AddLine(player, order.TargetString);
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var client = Game.LobbyInfo.Clients.FirstOrDefault(c => c.Index == clientId);
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if (client != null)
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Game.chat.AddLine(client, order.TargetString);
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break;
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}
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case "StartGame":
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@@ -195,7 +195,7 @@ namespace OpenRA
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{
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if (PlayerName != client.Name)
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{
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Game.chat.AddLine(this, "is now known as " + client.Name);
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//Game.chat.AddLine(this, "is now known as " + client.Name);
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PlayerName = client.Name;
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}
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@@ -204,20 +204,20 @@ namespace OpenRA
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if (Country.Name != client.Country)
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{
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Game.chat.AddLine(this, "is now playing {0}".F(client.Country));
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//Game.chat.AddLine(this, "is now playing {0}".F(client.Country));
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Country = PlayerActor.World.GetCountries().First(c => c.Name == client.Country);
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}
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if (PaletteIndex != client.PaletteIndex)
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{
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PaletteIndex = client.PaletteIndex;
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Game.chat.AddLine(this, "has changed color to {0}".F(PlayerColors[client.PaletteIndex].b));
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//Game.chat.AddLine(this, "has changed color to {0}".F(PlayerColors[client.PaletteIndex].b));
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}
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if (SpawnPointIndex != client.SpawnPoint)
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{
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SpawnPointIndex = client.SpawnPoint;
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Game.chat.AddLine(this, "has changed spawn point to {0}".F(client.SpawnPoint));
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//Game.chat.AddLine(this, "has changed spawn point to {0}".F(client.SpawnPoint));
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}
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}
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}
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@@ -60,7 +60,7 @@ namespace OpenRA
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{
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localPlayerIndex = index;
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Game.viewport.GoToStartLocation(LocalPlayer);
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Game.chat.AddLine(LocalPlayer, "is now YOU");
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//Game.chat.AddLine(LocalPlayer, "is now YOU");
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}
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if (!string.IsNullOrEmpty(Game.Settings.PlayerName) && LocalPlayer.PlayerName != Game.Settings.PlayerName)
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Game.IssueOrder(Order.Chat("/name " + Game.Settings.PlayerName));
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