sort file lists in projectfiles, fix newlines
This commit is contained in:
@@ -75,139 +75,139 @@
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</Reference>
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</ItemGroup>
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<ItemGroup>
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<Compile Include="GameRules\WeaponInfo.cs" />
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<Compile Include="Group.cs" />
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<Compile Include="Orders\GenericSelectTarget.cs" />
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<Compile Include="Server\ProtocolVersion.cs" />
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<Compile Include="Traits\LintAttributes.cs" />
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<Compile Include="Traits\Player\PlayerResources.cs" />
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<Compile Include="Traits\World\Shroud.cs" />
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<Compile Include="Widgets\ChatEntryWidget.cs" />
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<Compile Include="Widgets\MapPreviewWidget.cs" />
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<Compile Include="Widgets\WidgetUtils.cs" />
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<Compile Include="Actor.cs" />
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<Compile Include="ActorInitializer.cs" />
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<Compile Include="ActorMap.cs" />
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<Compile Include="ActorReference.cs" />
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<Compile Include="Download.cs" />
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<Compile Include="Effects\DelayedAction.cs" />
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<Compile Include="Effects\FlashTarget.cs" />
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<Compile Include="GameRules\ActorInfo.cs" />
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<Compile Include="GameRules\VoiceInfo.cs" />
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<Compile Include="Effects\IEffect.cs" />
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<Compile Include="Game.cs" />
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<Compile Include="GameRules\ActorInfo.cs" />
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<Compile Include="GameRules\MusicInfo.cs" />
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<Compile Include="GameRules\Rules.cs" />
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<Compile Include="GameRules\Settings.cs" />
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<Compile Include="GameRules\VoiceInfo.cs" />
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<Compile Include="GameRules\WeaponInfo.cs" />
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<Compile Include="Graphics\Animation.cs" />
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<Compile Include="Graphics\AnimationWithOffset.cs" />
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<Compile Include="Graphics\ChromeProvider.cs" />
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<Compile Include="Graphics\CursorProvider.cs" />
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<Compile Include="Graphics\CursorSequence.cs" />
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<Compile Include="Graphics\HardwarePalette.cs" />
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<Compile Include="Graphics\LineRenderer.cs" />
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<Compile Include="Graphics\MappedImage.cs" />
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<Compile Include="Graphics\Minimap.cs" />
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<Compile Include="Graphics\Renderer.cs" />
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<Compile Include="Graphics\Sequence.cs" />
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<Compile Include="Graphics\SequenceProvider.cs" />
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<Compile Include="Graphics\Sheet.cs" />
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<Compile Include="Graphics\SheetBuilder.cs" />
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<Compile Include="Graphics\ShroudRenderer.cs" />
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<Compile Include="Graphics\Sprite.cs" />
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<Compile Include="Graphics\SpriteFont.cs" />
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<Compile Include="Graphics\SpriteLoader.cs" />
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<Compile Include="Graphics\SpriteRenderer.cs" />
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<Compile Include="Graphics\TerrainRenderer.cs" />
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<Compile Include="Graphics\Util.cs" />
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<Compile Include="Graphics\Viewport.cs" />
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<Compile Include="Graphics\WorldRenderer.cs" />
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<Compile Include="Group.cs" />
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<Compile Include="InputHandler.cs" />
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<Compile Include="Map.cs" />
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<Compile Include="ModData.cs" />
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<Compile Include="Network\Connection.cs" />
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<Compile Include="Network\FrameData.cs" />
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<Compile Include="Network\GameServer.cs" />
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<Compile Include="Network\Handshake.cs" />
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<Compile Include="Network\Order.cs" />
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<Compile Include="Network\OrderIO.cs" />
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<Compile Include="Network\OrderManager.cs" />
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<Compile Include="Network\ReplayConnection.cs" />
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<Compile Include="Network\ServerList.cs" />
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<Compile Include="Network\Session.cs" />
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<Compile Include="Network\SyncReport.cs" />
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<Compile Include="Network\UnitOrders.cs" />
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<Compile Include="ObjectCreator.cs" />
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<Compile Include="Orders\GenericSelectTarget.cs" />
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<Compile Include="Orders\IOrderGenerator.cs" />
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<Compile Include="Orders\UnitOrderGenerator.cs" />
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<Compile Include="Player.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="Selection.cs" />
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<Compile Include="Server\Connection.cs" />
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<Compile Include="Server\Exts.cs" />
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<Compile Include="Server\ProtocolVersion.cs" />
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<Compile Include="Server\Server.cs" />
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<Compile Include="Server\ServerOrder.cs" />
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<Compile Include="Server\TraitInterfaces.cs" />
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<Compile Include="Sound.cs" />
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<Compile Include="Support\Arguments.cs" />
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<Compile Include="Support\PerfHistory.cs" />
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<Compile Include="Sync.cs" />
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<Compile Include="Traits\World\SpatialBins.cs" />
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<Compile Include="Traits\World\Country.cs" />
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<Compile Include="Actor.cs" />
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<Compile Include="GameRules\Rules.cs" />
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<Compile Include="Graphics\Animation.cs" />
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<Compile Include="Game.cs" />
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<Compile Include="Graphics\CursorSequence.cs" />
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<Compile Include="Graphics\LineRenderer.cs" />
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<Compile Include="Graphics\WorldRenderer.cs" />
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<Compile Include="Orders\IOrderGenerator.cs" />
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<Compile Include="Player.cs" />
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<Compile Include="Graphics\Sheet.cs" />
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<Compile Include="Graphics\Sequence.cs" />
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<Compile Include="Network\Order.cs" />
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<Compile Include="Graphics\SequenceProvider.cs" />
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<Compile Include="Graphics\SheetBuilder.cs" />
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<Compile Include="Graphics\HardwarePalette.cs" />
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<Compile Include="Support\Program.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="Graphics\Renderer.cs" />
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<Compile Include="Graphics\Sprite.cs" />
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<Compile Include="Graphics\SpriteRenderer.cs" />
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<Compile Include="Graphics\SpriteLoader.cs" />
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<Compile Include="Graphics\TerrainRenderer.cs" />
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<Compile Include="Sync.cs" />
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<Compile Include="TraitDictionary.cs" />
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<Compile Include="Traits\Activities\Activity.cs" />
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<Compile Include="Traits\Armor.cs" />
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<Compile Include="Traits\DrawLineToTarget.cs" />
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<Compile Include="Traits\EditorAppearance.cs" />
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<Compile Include="Traits\EditorTilesetFilter.cs" />
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<Compile Include="Traits\Health.cs" />
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<Compile Include="Traits\LintAttributes.cs" />
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<Compile Include="Traits\Player\DeveloperMode.cs" />
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<Compile Include="Traits\Player\EvaAlerts.cs" />
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<Compile Include="Traits\Player\PlayerResources.cs" />
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<Compile Include="Traits\Render\RenderSimple.cs" />
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<Compile Include="Traits\RevealsShroud.cs" />
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<Compile Include="Traits\Selectable.cs" />
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<Compile Include="Traits\SubcellInit.cs" />
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<Compile Include="Traits\Target.cs" />
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<Compile Include="Traits\TraitsInterfaces.cs" />
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<Compile Include="Traits\Util.cs" />
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<Compile Include="Traits\ValidateOrder.cs" />
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<Compile Include="Traits\Waypoint.cs" />
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<Compile Include="Traits\World\Country.cs" />
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<Compile Include="Traits\World\PlayerColorPalette.cs" />
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<Compile Include="Traits\World\ResourceLayer.cs" />
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<Compile Include="Traits\World\ResourceType.cs" />
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<Compile Include="Traits\Selectable.cs" />
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<Compile Include="Traits\Render\RenderSimple.cs" />
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<Compile Include="Traits\TraitsInterfaces.cs" />
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<Compile Include="Network\UnitOrders.cs" />
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<Compile Include="Traits\Util.cs" />
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<Compile Include="Graphics\Util.cs" />
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<Compile Include="Graphics\Viewport.cs" />
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<Compile Include="Orders\UnitOrderGenerator.cs" />
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<Compile Include="Traits\World\ScreenShaker.cs" />
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<Compile Include="Traits\World\Shroud.cs" />
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<Compile Include="Traits\World\SpatialBins.cs" />
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<Compile Include="Widgets\BackgroundWidget.cs" />
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<Compile Include="Widgets\ButtonWidget.cs" />
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<Compile Include="Widgets\ChatDisplayWidget.cs" />
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<Compile Include="Widgets\ChatEntryWidget.cs" />
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<Compile Include="Widgets\CheckboxWidget.cs" />
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<Compile Include="Widgets\ChromeMetrics.cs" />
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<Compile Include="Widgets\ColorBlockWidget.cs" />
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<Compile Include="Widgets\DropDownButtonWidget.cs" />
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<Compile Include="Widgets\ImageWidget.cs" />
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<Compile Include="Widgets\LabelWidget.cs" />
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<Compile Include="Widgets\MapPreviewWidget.cs" />
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<Compile Include="Widgets\PasswordFieldWidget.cs" />
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<Compile Include="Widgets\PerfGraphWidget.cs" />
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<Compile Include="Widgets\ProgressBarWidget.cs" />
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<Compile Include="Widgets\ScrollItem.cs" />
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<Compile Include="Widgets\ScrollPanelWidget.cs" />
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<Compile Include="Widgets\ShpImageWidget.cs" />
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<Compile Include="Widgets\SliderWidget.cs" />
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<Compile Include="Widgets\TextFieldWidget.cs" />
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<Compile Include="Widgets\TimerWidget.cs" />
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<Compile Include="Widgets\ViewportScrollControllerWidget.cs" />
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<Compile Include="Widgets\VqaPlayerWidget.cs" />
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<Compile Include="Widgets\Widget.cs" />
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<Compile Include="Widgets\WidgetLoader.cs" />
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<Compile Include="Widgets\WidgetUtils.cs" />
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<Compile Include="Widgets\WorldInteractionControllerWidget.cs" />
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<Compile Include="World.cs" />
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<Compile Include="WorldUtils.cs" />
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<Compile Include="Traits\Player\EvaAlerts.cs" />
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<Compile Include="Traits\World\ScreenShaker.cs" />
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<Compile Include="Widgets\WidgetLoader.cs" />
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<Compile Include="Widgets\ButtonWidget.cs" />
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<Compile Include="Widgets\Widget.cs" />
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<Compile Include="Widgets\BackgroundWidget.cs" />
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<Compile Include="Widgets\LabelWidget.cs" />
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<Compile Include="Widgets\CheckboxWidget.cs" />
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<Compile Include="Widgets\PerfGraphWidget.cs" />
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<Compile Include="Widgets\ColorBlockWidget.cs" />
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<Compile Include="GameRules\MusicInfo.cs" />
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<Compile Include="Widgets\ImageWidget.cs" />
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<Compile Include="Widgets\TextFieldWidget.cs" />
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<Compile Include="Widgets\ChatDisplayWidget.cs" />
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<Compile Include="Widgets\SliderWidget.cs" />
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<Compile Include="Widgets\TimerWidget.cs" />
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<Compile Include="Widgets\ShpImageWidget.cs" />
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<Compile Include="Traits\DrawLineToTarget.cs" />
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<Compile Include="Widgets\WorldInteractionControllerWidget.cs" />
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<Compile Include="Widgets\ViewportScrollControllerWidget.cs" />
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<Compile Include="Traits\Player\DeveloperMode.cs" />
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<Compile Include="Traits\RevealsShroud.cs" />
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<Compile Include="Traits\Health.cs" />
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<Compile Include="Widgets\VqaPlayerWidget.cs" />
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<Compile Include="GameRules\Settings.cs" />
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<Compile Include="Support\Arguments.cs" />
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<Compile Include="Traits\Armor.cs" />
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<Compile Include="Graphics\CursorProvider.cs" />
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<Compile Include="Server\TraitInterfaces.cs" />
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<Compile Include="Widgets\ScrollPanelWidget.cs" />
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<Compile Include="Graphics\ShroudRenderer.cs" />
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<Compile Include="Network\Handshake.cs" />
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<Compile Include="Widgets\ProgressBarWidget.cs" />
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<Compile Include="Traits\Waypoint.cs" />
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<Compile Include="Traits\Activities\Activity.cs" />
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<Compile Include="Widgets\ScrollItem.cs" />
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<Compile Include="Widgets\DropDownButtonWidget.cs" />
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<Compile Include="Download.cs" />
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<Compile Include="ActorMap.cs" />
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<Compile Include="Graphics\AnimationWithOffset.cs" />
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<Compile Include="Traits\EditorTilesetFilter.cs" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\OpenRA.FileFormats\OpenRA.FileFormats.csproj">
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<Project>{BDAEAB25-991E-46A7-AF1E-4F0E03358DAA}</Project>
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<Name>OpenRA.FileFormats</Name>
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</ProjectReference>
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<Compile Include="ActorInitializer.cs" />
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<Compile Include="ActorReference.cs" />
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<Compile Include="InputHandler.cs" />
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<Compile Include="ModData.cs" />
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<Compile Include="Map.cs" />
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<Compile Include="Network\FrameData.cs" />
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<Compile Include="Network\GameServer.cs" />
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<Compile Include="Network\ReplayConnection.cs" />
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<Compile Include="Network\Session.cs" />
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<Compile Include="ObjectCreator.cs" />
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<Compile Include="Network\SyncReport.cs" />
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<Compile Include="Network\ServerList.cs" />
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<Compile Include="Traits\EditorAppearance.cs" />
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<Compile Include="Traits\SubcellInit.cs" />
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<Compile Include="Traits\Target.cs" />
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<Compile Include="Traits\ValidateOrder.cs" />
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<Compile Include="TraitDictionary.cs" />
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<Compile Include="Widgets\ChromeMetrics.cs" />
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<Compile Include="Widgets\PasswordFieldWidget.cs" />
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</ItemGroup>
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<ItemGroup>
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<BootstrapperPackage Include="Microsoft.Net.Framework.2.0">
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@@ -237,4 +237,4 @@
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<Target Name="AfterBuild">
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</Target>
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-->
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</Project>
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</Project>
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Reference in New Issue
Block a user