Reimplement RenderDetectionCircle trails.

This commit is contained in:
Paul Chote
2015-11-29 12:26:43 +00:00
parent e2d43da1d8
commit 170ef577d7
4 changed files with 96 additions and 29 deletions

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@@ -0,0 +1,88 @@
#region Copyright & License Information
/*
* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System.Drawing;
using OpenRA.Graphics;
namespace OpenRA.Mods.Common.Graphics
{
public struct DetectionCircleRenderable : IRenderable, IFinalizedRenderable
{
readonly WPos centerPosition;
readonly WDist radius;
readonly int zOffset;
readonly int trailCount;
readonly WAngle trailSeparation;
readonly WAngle trailAngle;
readonly Color color;
readonly Color contrastColor;
public DetectionCircleRenderable(WPos centerPosition, WDist radius, int zOffset,
int lineTrails, WAngle trailSeparation, WAngle trailAngle, Color color, Color contrastColor)
{
this.centerPosition = centerPosition;
this.radius = radius;
this.zOffset = zOffset;
this.trailCount = lineTrails;
this.trailSeparation = trailSeparation;
this.trailAngle = trailAngle;
this.color = color;
this.contrastColor = contrastColor;
}
public WPos Pos { get { return centerPosition; } }
public PaletteReference Palette { get { return null; } }
public int ZOffset { get { return zOffset; } }
public bool IsDecoration { get { return true; } }
public IRenderable WithPalette(PaletteReference newPalette)
{
return new DetectionCircleRenderable(centerPosition, radius, zOffset,
trailCount, trailAngle, trailSeparation, color, contrastColor);
}
public IRenderable WithZOffset(int newOffset)
{
return new DetectionCircleRenderable(centerPosition, radius, newOffset,
trailCount, trailAngle, trailSeparation, color, contrastColor);
}
public IRenderable OffsetBy(WVec vec)
{
return new DetectionCircleRenderable(centerPosition + vec, radius, zOffset,
trailCount, trailAngle, trailSeparation, color, contrastColor);
}
public IRenderable AsDecoration() { return this; }
public IFinalizedRenderable PrepareRender(WorldRenderer wr) { return this; }
public void Render(WorldRenderer wr)
{
var wcr = Game.Renderer.WorldRgbaColorRenderer;
var center = wr.ScreenPosition(centerPosition);
for (var i = 0; i < trailCount; i++)
{
var angle = trailAngle - new WAngle(i * (trailSeparation.Angle <= 512 ? 1 : -1));
var length = radius.Length * new WVec(angle.Cos(), angle.Sin(), 0) / 1024;
var end = wr.ScreenPosition(centerPosition + length);
var alpha = color.A - i * color.A / trailCount;
wcr.DrawLine(center, end, 3, Color.FromArgb(alpha, contrastColor));
wcr.DrawLine(center, end, 1, Color.FromArgb(alpha, color));
}
RangeCircleRenderable.DrawRangeCircle(wr, centerPosition, radius, 1, color, 3, contrastColor);
}
public void RenderDebugGeometry(WorldRenderer wr) { }
public Rectangle ScreenBounds(WorldRenderer wr) { return Rectangle.Empty; }
}
}

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@@ -713,6 +713,7 @@
<Compile Include="Widgets\Logic\MultiplayerLogic.cs" />
<Compile Include="EditorBrushes\EditorCopyPasteBrush.cs" />
<Compile Include="Traits\World\EditorSelectionLayer.cs" />
<Compile Include="Graphics\DetectionCircleRenderable.cs" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<PropertyGroup>

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@@ -19,14 +19,11 @@ namespace OpenRA.Mods.Common.Traits
{
class RenderDetectionCircleInfo : ITraitInfo, Requires<DetectCloakedInfo>
{
[Desc("Draw a rotating radar scanner update line, disabled by default.")]
public readonly bool DrawUpdateLine = false;
[Desc("WAngle the Radar update line advances per tick.")]
public readonly WAngle UpdateLineTick = new WAngle(-1);
[Desc("Number of trailing Radar update lines, will only draw one line if zero.")]
public readonly int LineTrailLength = 3;
[Desc("Number of trailing Radar update lines.")]
public readonly int TrailCount = 0;
[Desc("Color of the circle and scanner update line.")]
public readonly Color Color = Color.FromArgb(128, Color.LimeGreen);
@@ -62,34 +59,15 @@ namespace OpenRA.Mods.Common.Traits
if (range == WDist.Zero)
yield break;
yield return new RangeCircleRenderable(
yield return new DetectionCircleRenderable(
self.CenterPosition,
range,
0,
info.TrailCount,
info.UpdateLineTick,
lineAngle,
info.Color,
info.ContrastColor);
if (info.DrawUpdateLine)
{
for (var i = info.LineTrailLength; i >= 0; i--)
{
var angle = lineAngle - new WAngle(i * (info.UpdateLineTick.Angle <= 512 ? 1 : -1));
var length = range.Length * new WVec(angle.Cos(), angle.Sin(), 0) / 1024;
var alpha = info.Color.A - (info.LineTrailLength > 0 ? i * info.Color.A / info.LineTrailLength : 0);
yield return new BeamRenderable(
self.CenterPosition,
0,
length,
3,
Color.FromArgb(alpha, info.ContrastColor));
yield return new BeamRenderable(
self.CenterPosition,
0,
length,
1,
Color.FromArgb(alpha, info.Color));
}
}
}
public void Tick(Actor self)

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@@ -146,5 +146,5 @@ LPST:
UpgradeMinEnabledLevel: 1
Range: 18c0
RenderDetectionCircle:
DrawUpdateLine: true
TrailCount: 3