Remove a tiny bit of duplication on the TS walls
This commit is contained in:
@@ -1338,8 +1338,6 @@ GASAND:
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DestroyedSounds: sandbag1.aud
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Valued:
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Cost: 25
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CustomSellValue:
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Value: 0
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Tooltip:
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Name: Sandbags
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Health:
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@@ -1352,6 +1350,7 @@ GASAND:
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Types: sandbags
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WithWallSpriteBody:
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Type: sandbags
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-BlocksProjectiles:
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GASPOT:
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Inherits: ^Building
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@@ -469,6 +469,12 @@
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VerticalTopOffset: 768
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EditorTilesetFilter:
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Categories: Wall
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Valued:
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Cost: 50
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CustomSellValue:
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Value: 0
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BlocksProjectiles:
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Height: 768
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^BuildingPlug:
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AlwaysVisible:
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@@ -6,18 +6,12 @@ GAWALL:
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Prerequisites: ~structures.gdi, ~techlevel.low
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Description: Stops infantry and blocks enemy fire.\nCan NOT be crushed by tanks.
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-SoundOnDamageTransition:
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Valued:
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Cost: 50
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CustomSellValue:
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Value: 0
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Tooltip:
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Name: Concrete Wall
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Health:
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HP: 225
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Armor:
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Type: Concrete
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BlocksProjectiles:
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Height: 768
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Crushable:
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CrushClasses: heavywall
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LineBuild:
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@@ -6,18 +6,12 @@ NAWALL:
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Prerequisites: ~structures.nod, ~techlevel.low
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Description: Stops infantry and blocks enemy fire.\nCan NOT be crushed by tanks.
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-SoundOnDamageTransition:
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Valued:
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Cost: 50
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CustomSellValue:
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Value: 0
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Tooltip:
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Name: Concrete Wall
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Health:
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HP: 225
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Armor:
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Type: Concrete
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BlocksProjectiles:
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Height: 768
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Crushable:
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CrushClasses: heavywall
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LineBuild:
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@@ -89,10 +83,6 @@ NAPOST:
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NAFNCE:
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Inherits: ^Wall
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Valued:
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Cost: 50
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CustomSellValue:
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Value: 0
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Tooltip:
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Name: Laser Fence
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LineBuild:
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@@ -133,7 +123,6 @@ NAFNCE:
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Sequence: disabled-y
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BlocksProjectiles:
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RequiresCondition: active-posts == 2
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Height: 768
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DamageMultiplier: # Prevent all normal damage, but still allows direct kills from the post
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Modifier: 0
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Explodes:
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