Cleaned up TD yaml rules.
Streamlined defaults, removed duplications.
This commit is contained in:
@@ -22,7 +22,6 @@ TRAN:
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Type: Light
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RevealsShroud:
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Range: 10c0
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WithFacingSpriteBody:
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WithRotor@PRIMARY:
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Offset: -597,0,171
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Sequence: rotor2
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@@ -38,8 +37,6 @@ TRAN:
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Explodes:
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Weapon: HeliExplode
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EmptyWeapon: HeliExplode
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AutoSelectionSize:
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RenderSprites:
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SelectionDecorations:
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VisualBounds: 41,41
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@@ -81,7 +78,6 @@ HELI:
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SelfReloads: true
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ReloadCount: 10
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SelfReloadTicks: 200
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WithFacingSpriteBody:
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WithRotor:
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Offset: 0,0,85
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WithMuzzleFlash:
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@@ -91,8 +87,6 @@ HELI:
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Explodes:
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Weapon: HeliExplode
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EmptyWeapon: HeliExplode
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AutoSelectionSize:
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RenderSprites:
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SelectionDecorations:
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VisualBounds: 30,24
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@@ -131,24 +125,21 @@ ORCA:
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SelfReloads: true
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ReloadCount: 2
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SelfReloadTicks: 100
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RenderSprites:
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WithFacingSpriteBody:
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LeavesHusk:
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HuskActor: ORCA.Husk
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AutoTarget:
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Explodes:
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Weapon: HeliExplode
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EmptyWeapon: HeliExplode
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AutoSelectionSize:
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WithMoveAnimation:
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MoveSequence: move
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SelectionDecorations:
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VisualBounds: 30,24
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C17:
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Inherits: ^Plane
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ParaDrop:
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LZRange: 1
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Inherits: ^Plane
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Tooltip:
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Name: Supply Aircraft
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Description: Drops vehicle reinforcements on Airstrips
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@@ -164,17 +155,10 @@ C17:
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Type: Heavy
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HiddenUnderFog:
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AlwaysVisibleStances: None
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WithFacingSpriteBody:
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Cargo:
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MaxWeight: 10
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PipCount: 10
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Invulnerable:
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-Selectable:
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-Voiced:
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-TargetableUnit:
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-GainsExperience:
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FlyAwayOnIdle:
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RejectsOrders:
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Contrail@1:
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Offset: -261,-650,0
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TrailLength: 15
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@@ -187,8 +171,6 @@ C17:
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Contrail@4:
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Offset: -261,650,0
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TrailLength: 15
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AutoSelectionSize:
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RenderSprites:
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A10:
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Inherits: ^Plane
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@@ -205,7 +187,6 @@ A10:
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HP: 150
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Armor:
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Type: Heavy
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WithFacingSpriteBody:
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AttackBomber:
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Armaments: gun, bombs
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Guns: gun
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@@ -219,20 +200,12 @@ A10:
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Name: bombs
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Weapon: Napalm
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LocalOffset: 0,-256,-43, 0,256,-43
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-Selectable:
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-Voiced:
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-TargetableUnit:
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-GainsExperience:
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FlyAwayOnIdle:
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RejectsOrders:
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Contrail@1:
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Offset: -640,171,0
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TrailLength: 15
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Contrail@2:
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Offset: -640,-171,0
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TrailLength: 15
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AutoSelectionSize:
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RenderSprites:
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TRAN.Husk:
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Inherits: ^HelicopterHusk
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@@ -247,8 +220,6 @@ TRAN.Husk:
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Offset: -597,0,171
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WithRotor@SECONDARY:
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Offset: 597,0,85
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WithFacingSpriteBody:
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AutoSelectionSize:
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RenderSprites:
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Image: tran
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@@ -263,8 +234,6 @@ HELI.Husk:
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Range: 10c0
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WithRotor:
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Offset: 0,0,85
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WithFacingSpriteBody:
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AutoSelectionSize:
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RenderSprites:
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Image: heli
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@@ -277,8 +246,6 @@ ORCA.Husk:
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Speed: 186
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RevealsShroud:
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Range: 10c0
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WithFacingSpriteBody:
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AutoSelectionSize:
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RenderSprites:
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Image: orca
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@@ -420,65 +420,9 @@ C10:
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VoiceSet: CivilianFemaleVoice
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VICE:
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AppearsOnRadar:
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Health:
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Radius: 427
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HP: 300
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Armor:
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Type: Wood
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RevealsShroud:
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Range: 6c0
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Mobile:
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Speed: 71
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TerrainSpeeds:
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Clear: 70
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Rough: 60
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Road: 70
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Tiberium: 100
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BlueTiberium: 100
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Beach: 60
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Voice: Move
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SelectionDecorations:
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VisualBounds: 24,24
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Selectable:
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Bounds: 24,24
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TargetableUnit:
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TargetTypes: Ground
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AutoTarget:
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ScanRadius: 5
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AttackMove:
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Voice: Attack
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HiddenUnderFog:
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GivesExperience:
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Valued:
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Cost: 1000
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Tooltip:
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Name: Visceroid
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Armament:
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Weapon: Chemspray
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LocalOffset: 384,0,0
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MuzzleSequence: muzzle
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MuzzleSplitFacings: 8
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AttackFrontal:
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Voice: Attack
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Inherits: ^Viceroid
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AttackWander:
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WanderMoveRadius: 2
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MinMoveDelayInTicks: 25
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MaxMoveDelayInTicks: 45
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WithFacingSpriteBody:
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WithMuzzleFlash:
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SplitFacings: true
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CombatDebugOverlay:
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Guard:
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Voice: Move
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Guardable:
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UpdatesPlayerStatistics:
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BodyOrientation:
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QuantizedFacings: 8
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PoisonedByTiberium:
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Weapon: Heal
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Voiced:
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VoiceSet: DinoVoice
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AutoSelectionSize:
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RenderSprites:
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@@ -1,3 +1,13 @@
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^ExistsInWorld:
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AppearsOnRadar:
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UpdatesPlayerStatistics:
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CombatDebugOverlay:
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GivesExperience:
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BodyOrientation:
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ScriptTriggers:
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UpgradeManager:
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Huntable:
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^GainsExperience:
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GainsExperience:
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GainsStatUpgrades:
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@@ -20,8 +30,8 @@
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UpgradeMaxAcceptedLevel: 4
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^Vehicle:
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Inherits: ^GainsExperience
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AppearsOnRadar:
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Inherits@1: ^ExistsInWorld
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Inherits@2: ^GainsExperience
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Mobile:
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Crushes: crate
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TerrainSpeeds:
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@@ -40,19 +50,21 @@
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Repairable:
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Passenger:
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CargoType: Vehicle
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HiddenUnderFog:
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GivesExperience:
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DrawLineToTarget:
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ActorLostNotification:
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HiddenUnderFog:
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AttackMove:
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DrawLineToTarget:
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WithSmoke:
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CombatDebugOverlay:
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WithFacingSpriteBody:
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AutoSelectionSize:
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RenderSprites:
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Explodes:
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Weapon: UnitExplodeSmall
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EmptyWeapon: UnitExplodeSmall
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Guard:
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Guardable:
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BodyOrientation:
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Tooltip:
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GenericName: Vehicle
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UpdatesPlayerStatistics:
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Cloak:
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UpgradeTypes: cloak
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UpgradeMinEnabledLevel: 1
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@@ -60,16 +72,12 @@
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CloakDelay: 90
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CloakSound: trans1.aud
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UncloakSound: trans1.aud
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Huntable:
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ScriptTriggers:
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UpgradeManager:
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MustBeDestroyed:
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Voiced:
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VoiceSet: VehicleVoice
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^Tank:
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Inherits: ^GainsExperience
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AppearsOnRadar:
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Inherits: ^Vehicle
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Mobile:
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Crushes: wall, crate, infantry
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TerrainSpeeds:
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@@ -80,46 +88,12 @@
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BlueTiberium: 70
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Beach: 70
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ROT: 5
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SelectionDecorations:
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Selectable:
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Bounds: 24,24
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TargetableUnit:
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TargetTypes: Ground, Vehicle
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Repairable:
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Passenger:
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CargoType: Vehicle
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HiddenUnderFog:
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GivesExperience:
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DrawLineToTarget:
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ActorLostNotification:
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AttackMove:
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WithSmoke:
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Explodes:
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Weapon: UnitExplodeSmall
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EmptyWeapon: UnitExplodeSmall
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CombatDebugOverlay:
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Guard:
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Guardable:
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BodyOrientation:
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Tooltip:
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GenericName: Tank
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UpdatesPlayerStatistics:
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Cloak:
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UpgradeTypes: cloak
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UpgradeMinEnabledLevel: 1
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InitialDelay: 15
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CloakDelay: 90
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CloakSound: trans1.aud
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UncloakSound: trans1.aud
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Huntable:
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ScriptTriggers:
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UpgradeManager:
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MustBeDestroyed:
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Voiced:
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VoiceSet: VehicleVoice
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^Helicopter:
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Inherits: ^GainsExperience
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Inherits@1: ^ExistsInWorld
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Inherits@2: ^GainsExperience
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AppearsOnRadar:
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UseLocation: yes
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TargetableAircraft:
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@@ -133,23 +107,19 @@
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RearmBuildings:
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LandWhenIdle: false
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HiddenUnderFog:
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GivesExperience:
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DrawLineToTarget:
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ActorLostNotification:
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Explodes:
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Weapon: HeliExplode
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EmptyWeapon: HeliExplode
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CombatDebugOverlay:
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AttackMove:
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DrawLineToTarget:
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Guard:
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Guardable:
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BodyOrientation:
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UpdatesPlayerStatistics:
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Huntable:
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ScriptTriggers:
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Tooltip:
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GenericName: Helicopter
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UpgradeManager:
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WithFacingSpriteBody:
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AutoSelectionSize:
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RenderSprites:
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WithShadow:
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Hovers:
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MustBeDestroyed:
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@@ -157,16 +127,14 @@
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VoiceSet: VehicleVoice
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^Infantry:
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Inherits: ^GainsExperience
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AppearsOnRadar:
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Inherits@1: ^ExistsInWorld
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Inherits@2: ^GainsExperience
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Health:
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Radius: 128
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Armor:
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Type: None
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RevealsShroud:
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Range: 5c0
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AutoTarget:
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ScanRadius: 4
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Mobile:
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Crushes: crate
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SharesCell: true
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@@ -184,11 +152,6 @@
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Bounds: 12,17,0,-6
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TargetableUnit:
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TargetTypes: Ground, Infantry
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TakeCover:
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SpeedModifier: 60
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DamageModifiers:
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Prone50Percent: 50
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DamageTriggers: TriggerProne
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RenderSprites:
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WithInfantryBody:
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WithDeathAnimation:
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@@ -201,24 +164,18 @@
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TiberiumDeath: 6
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CrushedSequence: die-crushed
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AttackMove:
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DrawLineToTarget:
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Passenger:
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CargoType: Infantry
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HiddenUnderFog:
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PoisonedByTiberium:
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GivesExperience:
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DrawLineToTarget:
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ActorLostNotification:
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SpawnViceroid:
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Probability: 10
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Crushable:
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WarnProbability: 67
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CrushSound: squish2.aud
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CombatDebugOverlay:
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Guard:
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Guardable:
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BodyOrientation:
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Tooltip:
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GenericName: Soldier
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SelfHealing@HOSPITAL:
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Step: 5
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Ticks: 100
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@@ -229,11 +186,8 @@
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GlobalUpgradable:
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Upgrades: hospitalheal
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Prerequisites: hosp
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UpdatesPlayerStatistics:
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Huntable:
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DetectCloaked:
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Range: 1
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ScriptTriggers:
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DeathSounds@NORMAL:
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DeathTypes: DefaultDeath, BulletDeath, SmallExplosionDeath, ExplosionDeath
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DeathSounds@BURNED:
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||||
@@ -242,16 +196,28 @@
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DeathSounds@POISONED:
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Voice: Poisoned
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DeathTypes: TiberiumDeath
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UpgradeManager:
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MustBeDestroyed:
|
||||
Voiced:
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||||
VoiceSet: GenericVoice
|
||||
|
||||
^Soldier:
|
||||
Inherits: ^Infantry
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||||
MustBeDestroyed:
|
||||
Tooltip:
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GenericName: Soldier
|
||||
Guard:
|
||||
AutoTarget:
|
||||
ScanRadius: 4
|
||||
TakeCover:
|
||||
SpeedModifier: 60
|
||||
DamageModifiers:
|
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Prone50Percent: 50
|
||||
DamageTriggers: TriggerProne
|
||||
WithInfantryBody:
|
||||
IdleSequences: idle1, idle2
|
||||
StandSequences: stand, stand2
|
||||
|
||||
^CivInfantry:
|
||||
Inherits: ^Infantry
|
||||
-AutoTarget:
|
||||
-TakeCover:
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||||
AppearsOnRadar:
|
||||
Valued:
|
||||
Cost: 70
|
||||
Tooltip:
|
||||
@@ -278,7 +244,7 @@
|
||||
AttackSequence: shoot
|
||||
|
||||
^DINO:
|
||||
AppearsOnRadar:
|
||||
Inherits: ^ExistsInWorld
|
||||
Health:
|
||||
Radius: 128
|
||||
HP: 1000
|
||||
@@ -310,54 +276,96 @@
|
||||
TargetableUnit:
|
||||
TargetTypes: Ground, Infantry
|
||||
HiddenUnderFog:
|
||||
GivesExperience:
|
||||
WithInfantryBody:
|
||||
AttackSequence: attack
|
||||
WithDeathAnimation:
|
||||
UseDeathTypeSuffix: false
|
||||
BodyOrientation:
|
||||
DrawLineToTarget:
|
||||
AutoTarget:
|
||||
ScanRadius: 4
|
||||
AttackMove:
|
||||
Voice: Attack
|
||||
AttackFrontal:
|
||||
Voice: Attack
|
||||
UpdatesPlayerStatistics:
|
||||
Huntable:
|
||||
ScriptTriggers:
|
||||
DrawLineToTarget:
|
||||
DeathSounds:
|
||||
RenderSprites:
|
||||
Palette: terrain
|
||||
Voiced:
|
||||
VoiceSet: DinoVoice
|
||||
|
||||
^Plane:
|
||||
Inherits: ^GainsExperience
|
||||
AppearsOnRadar:
|
||||
UseLocation: yes
|
||||
^Viceroid:
|
||||
Inherits: ^ExistsInWorld
|
||||
Health:
|
||||
Radius: 427
|
||||
HP: 300
|
||||
Armor:
|
||||
Type: Wood
|
||||
RevealsShroud:
|
||||
Range: 6c0
|
||||
Mobile:
|
||||
Voice: Move
|
||||
Speed: 71
|
||||
TerrainSpeeds:
|
||||
Clear: 70
|
||||
Rough: 60
|
||||
Road: 70
|
||||
Tiberium: 100
|
||||
BlueTiberium: 100
|
||||
Beach: 60
|
||||
SelectionDecorations:
|
||||
Selectable:
|
||||
Bounds: 24,24
|
||||
TargetableUnit:
|
||||
TargetTypes: Air
|
||||
HiddenUnderFog:
|
||||
GivesExperience:
|
||||
DrawLineToTarget:
|
||||
ActorLostNotification:
|
||||
CombatDebugOverlay:
|
||||
BodyOrientation:
|
||||
Huntable:
|
||||
TargetTypes: Ground
|
||||
AutoTarget:
|
||||
ScanRadius: 5
|
||||
AttackMove:
|
||||
ScriptTriggers:
|
||||
UpgradeManager:
|
||||
WithShadow:
|
||||
Voice: Attack
|
||||
DrawLineToTarget:
|
||||
HiddenUnderFog:
|
||||
Valued:
|
||||
Cost: 1000
|
||||
Tooltip:
|
||||
Name: Visceroid
|
||||
Armament:
|
||||
Weapon: Chemspray
|
||||
LocalOffset: 384,0,0
|
||||
MuzzleSequence: muzzle
|
||||
MuzzleSplitFacings: 8
|
||||
AttackFrontal:
|
||||
Voice: Attack
|
||||
WithFacingSpriteBody:
|
||||
AutoSelectionSize:
|
||||
RenderSprites:
|
||||
WithMuzzleFlash:
|
||||
SplitFacings: true
|
||||
Guard:
|
||||
Voice: Move
|
||||
Guardable:
|
||||
BodyOrientation:
|
||||
QuantizedFacings: 8
|
||||
PoisonedByTiberium:
|
||||
Weapon: Heal
|
||||
Voiced:
|
||||
VoiceSet: GenericVoice
|
||||
VoiceSet: DinoVoice
|
||||
|
||||
^Plane:
|
||||
Inherits: ^ExistsInWorld
|
||||
AppearsOnRadar:
|
||||
UseLocation: yes
|
||||
HiddenUnderFog:
|
||||
ActorLostNotification:
|
||||
AttackMove:
|
||||
WithShadow:
|
||||
WithFacingSpriteBody:
|
||||
RenderSprites:
|
||||
AutoSelectionSize:
|
||||
FlyAwayOnIdle:
|
||||
RejectsOrders:
|
||||
|
||||
^Ship:
|
||||
Inherits: ^GainsExperience
|
||||
AppearsOnRadar:
|
||||
Inherits@1: ^ExistsInWorld
|
||||
Inherits@2: ^GainsExperience
|
||||
Mobile:
|
||||
Crushes: crate
|
||||
TerrainSpeeds:
|
||||
@@ -367,23 +375,16 @@
|
||||
TargetableUnit:
|
||||
TargetTypes: Ground, Water
|
||||
HiddenUnderFog:
|
||||
GivesExperience:
|
||||
DrawLineToTarget:
|
||||
ActorLostNotification:
|
||||
AttackMove:
|
||||
CombatDebugOverlay:
|
||||
DrawLineToTarget:
|
||||
Guard:
|
||||
Guardable:
|
||||
BodyOrientation:
|
||||
UpdatesPlayerStatistics:
|
||||
Huntable:
|
||||
ScriptTriggers:
|
||||
UpgradeManager:
|
||||
Voiced:
|
||||
VoiceSet: VehicleVoice
|
||||
|
||||
^Building:
|
||||
AppearsOnRadar:
|
||||
Inherits: ^ExistsInWorld
|
||||
SelectionDecorations:
|
||||
Selectable:
|
||||
Priority: 3
|
||||
@@ -392,42 +393,34 @@
|
||||
Armor:
|
||||
Type: Wood
|
||||
Building:
|
||||
Adjacent: 4
|
||||
RequiresBaseProvider: true
|
||||
Dimensions: 1,1
|
||||
Footprint: x
|
||||
BuildSounds: constru2.aud, hvydoor1.aud
|
||||
TerrainTypes: Clear,Road
|
||||
SoundOnDamageTransition:
|
||||
DamagedSounds: xplos.aud
|
||||
DestroyedSounds: crumble.aud
|
||||
RenderBuilding:
|
||||
WithBuildingExplosion:
|
||||
Delay: 1
|
||||
EmitInfantryOnSell:
|
||||
ActorTypes: e6,e1
|
||||
GivesExperience:
|
||||
CaptureNotification:
|
||||
Notification: BuildingCaptured
|
||||
NewOwnerVoice: no
|
||||
ActorLostNotification:
|
||||
Notification: BuildingLost
|
||||
ShakeOnDeath:
|
||||
CombatDebugOverlay:
|
||||
Guardable:
|
||||
Range: 3
|
||||
BodyOrientation:
|
||||
Tooltip:
|
||||
GenericName: Structure
|
||||
FrozenUnderFog:
|
||||
UpdatesPlayerStatistics:
|
||||
Huntable:
|
||||
Demolishable:
|
||||
ScriptTriggers:
|
||||
WithMakeAnimation:
|
||||
|
||||
^BaseBuilding:
|
||||
Inherits: ^Building
|
||||
Building:
|
||||
Adjacent: 4
|
||||
RequiresBaseProvider: true
|
||||
BuildSounds: constru2.aud, hvydoor1.aud
|
||||
TerrainTypes: Clear,Road
|
||||
MustBeDestroyed:
|
||||
RequiredForShortGame: true
|
||||
RepairableBuilding:
|
||||
@@ -437,24 +430,24 @@
|
||||
DeathSequence: dead
|
||||
UseDeathTypeSuffix: false
|
||||
GivesBuildableArea:
|
||||
EmitInfantryOnSell:
|
||||
ActorTypes: e6,e1,e1,e1
|
||||
EngineerRepairable:
|
||||
Sellable:
|
||||
SellSounds: cashturn.aud
|
||||
Capturable:
|
||||
WithMakeAnimation:
|
||||
|
||||
^CivBuilding:
|
||||
Inherits: ^Building
|
||||
-UpgradeManager:
|
||||
Health:
|
||||
HP: 400
|
||||
Armor:
|
||||
Type: Wood
|
||||
Building:
|
||||
Tooltip:
|
||||
Name: Civilian Building
|
||||
GenericVisibility: None
|
||||
FrozenUnderFog:
|
||||
StartsRevealed: true
|
||||
-WithMakeAnimation:
|
||||
|
||||
^CivBuildingHusk:
|
||||
AppearsOnRadar:
|
||||
@@ -593,43 +586,49 @@
|
||||
EditorTilesetFilter:
|
||||
RequireTilesets: DESERT
|
||||
|
||||
^Husk:
|
||||
^CommonHuskDefaults:
|
||||
Health:
|
||||
HP: 140
|
||||
Armor:
|
||||
Type: Light
|
||||
HiddenUnderFog:
|
||||
AutoTargetIgnore:
|
||||
BodyOrientation:
|
||||
WithFacingSpriteBody:
|
||||
AutoSelectionSize:
|
||||
RenderSprites:
|
||||
|
||||
^Husk:
|
||||
Inherits: ^CommonHuskDefaults
|
||||
Husk:
|
||||
AllowedTerrain: Clear, Rough, Road, Tiberium, BlueTiberium, Beach
|
||||
HiddenUnderFog:
|
||||
Burns:
|
||||
Interval: 2
|
||||
TargetableUnit:
|
||||
RequiresForceFire: yes
|
||||
TargetTypes: Ground
|
||||
AutoTargetIgnore:
|
||||
Capturable:
|
||||
Type: husk
|
||||
AllowAllies: yes
|
||||
CaptureThreshold: 1.0
|
||||
TransformOnCapture:
|
||||
ForceHealthPercentage: 25
|
||||
BodyOrientation:
|
||||
Tooltip:
|
||||
GenericName: Destroyed Vehicle
|
||||
DisabledOverlay:
|
||||
ScriptTriggers:
|
||||
Explodes:
|
||||
Weapon: UnitExplodeSmall
|
||||
EmptyWeapon: UnitExplodeSmall
|
||||
|
||||
^HelicopterHusk:
|
||||
Inherits: ^Husk
|
||||
-Husk:
|
||||
-Burns:
|
||||
Inherits: ^CommonHuskDefaults
|
||||
FallsToEarth:
|
||||
Spins: True
|
||||
Moves: False
|
||||
Explosion: HeliCrash
|
||||
-Capturable:
|
||||
-TransformOnCapture:
|
||||
-TargetableUnit:
|
||||
Tooltip:
|
||||
GenericName: Destroyed Helicopter
|
||||
|
||||
^Bridge:
|
||||
HiddenUnderShroud:
|
||||
|
||||
@@ -3,10 +3,8 @@ MCV.Husk:
|
||||
Tooltip:
|
||||
Name: Mobile Construction Vehicle (Destroyed)
|
||||
Icon: mcvicnh
|
||||
WithFacingSpriteBody:
|
||||
TransformOnCapture:
|
||||
IntoActor: mcv
|
||||
AutoSelectionSize:
|
||||
RenderSprites:
|
||||
Image: mcv.destroyed
|
||||
|
||||
@@ -15,10 +13,8 @@ HARV.Husk:
|
||||
Tooltip:
|
||||
Name: Harvester (Destroyed)
|
||||
Icon: harvicnh
|
||||
WithFacingSpriteBody:
|
||||
TransformOnCapture:
|
||||
IntoActor: harv
|
||||
AutoSelectionSize:
|
||||
RenderSprites:
|
||||
Image: harv.destroyed
|
||||
|
||||
@@ -27,10 +23,8 @@ APC.Husk:
|
||||
Tooltip:
|
||||
Name: APC (Destroyed)
|
||||
Icon: apcicnh
|
||||
WithFacingSpriteBody:
|
||||
TransformOnCapture:
|
||||
IntoActor: apc
|
||||
AutoSelectionSize:
|
||||
RenderSprites:
|
||||
Image: apc.destroyed
|
||||
|
||||
@@ -39,10 +33,8 @@ FTNK.Husk:
|
||||
Tooltip:
|
||||
Name: Flame Tank (Destroyed)
|
||||
Icon: ftnkicnh
|
||||
WithFacingSpriteBody:
|
||||
TransformOnCapture:
|
||||
IntoActor: ftnk
|
||||
AutoSelectionSize:
|
||||
RenderSprites:
|
||||
Image: ftnk.destroyed
|
||||
|
||||
@@ -51,10 +43,8 @@ ARTY.Husk:
|
||||
Tooltip:
|
||||
Name: Artillery (Destroyed)
|
||||
Icon: artyicnh
|
||||
WithFacingSpriteBody:
|
||||
TransformOnCapture:
|
||||
IntoActor: arty
|
||||
AutoSelectionSize:
|
||||
RenderSprites:
|
||||
Image: arty.destroyed
|
||||
|
||||
@@ -63,10 +53,8 @@ BGGY.Husk:
|
||||
Tooltip:
|
||||
Name: Nod Buggy (Destroyed)
|
||||
Icon: bggyicnh
|
||||
WithFacingSpriteBody:
|
||||
TransformOnCapture:
|
||||
IntoActor: bggy
|
||||
AutoSelectionSize:
|
||||
RenderSprites:
|
||||
Image: bggy.destroyed
|
||||
|
||||
@@ -75,10 +63,8 @@ BIKE.Husk:
|
||||
Tooltip:
|
||||
Name: Recon Bike (Destroyed)
|
||||
Icon: bikeicnh
|
||||
WithFacingSpriteBody:
|
||||
TransformOnCapture:
|
||||
IntoActor: bike
|
||||
AutoSelectionSize:
|
||||
RenderSprites:
|
||||
Image: bike.destroyed
|
||||
|
||||
@@ -87,10 +73,8 @@ JEEP.Husk:
|
||||
Tooltip:
|
||||
Name: Hum-Vee (Destroyed)
|
||||
Icon: jeepicnh
|
||||
WithFacingSpriteBody:
|
||||
TransformOnCapture:
|
||||
IntoActor: jeep
|
||||
AutoSelectionSize:
|
||||
RenderSprites:
|
||||
Image: jeep.destroyed
|
||||
|
||||
@@ -99,12 +83,10 @@ LTNK.Husk:
|
||||
Tooltip:
|
||||
Name: Light Tank (Destroyed)
|
||||
Icon: ltnkicnh
|
||||
WithFacingSpriteBody:
|
||||
ThrowsParticle@turret:
|
||||
Anim: turret
|
||||
TransformOnCapture:
|
||||
IntoActor: ltnk
|
||||
AutoSelectionSize:
|
||||
RenderSprites:
|
||||
Image: ltnk.destroyed
|
||||
|
||||
@@ -113,12 +95,10 @@ MTNK.Husk:
|
||||
Tooltip:
|
||||
Name: Medium Tank (Destroyed)
|
||||
Icon: mtnkicnh
|
||||
WithFacingSpriteBody:
|
||||
ThrowsParticle@turret:
|
||||
Anim: turret
|
||||
TransformOnCapture:
|
||||
IntoActor: mtnk
|
||||
AutoSelectionSize:
|
||||
RenderSprites:
|
||||
Image: mtnk.destroyed
|
||||
|
||||
@@ -127,12 +107,10 @@ HTNK.Husk:
|
||||
Tooltip:
|
||||
Name: Mammoth Tank (Destroyed)
|
||||
Icon: htnkicnh
|
||||
WithFacingSpriteBody:
|
||||
ThrowsParticle@turret:
|
||||
Anim: turret
|
||||
TransformOnCapture:
|
||||
IntoActor: htnk
|
||||
AutoSelectionSize:
|
||||
RenderSprites:
|
||||
Image: htnk.destroyed
|
||||
|
||||
@@ -141,12 +119,10 @@ MSAM.Husk:
|
||||
Tooltip:
|
||||
Name: Rocket Launcher (Destroyed)
|
||||
Icon: msamicnh
|
||||
WithFacingSpriteBody:
|
||||
ThrowsParticle@turret:
|
||||
Anim: turret
|
||||
TransformOnCapture:
|
||||
IntoActor: msam
|
||||
AutoSelectionSize:
|
||||
RenderSprites:
|
||||
Image: msam.destroyed
|
||||
|
||||
@@ -155,12 +131,10 @@ MLRS.Husk:
|
||||
Tooltip:
|
||||
Name: Mobile S.A.M. (Destroyed)
|
||||
Icon: mlrsicnh
|
||||
WithFacingSpriteBody:
|
||||
ThrowsParticle@turret:
|
||||
Anim: turret
|
||||
TransformOnCapture:
|
||||
IntoActor: mlrs
|
||||
AutoSelectionSize:
|
||||
RenderSprites:
|
||||
Image: mlrs.destroyed
|
||||
|
||||
@@ -169,10 +143,8 @@ STNK.Husk:
|
||||
Tooltip:
|
||||
Name: Stealth Tank (Destroyed)
|
||||
Icon: stnkicnh
|
||||
WithFacingSpriteBody:
|
||||
TransformOnCapture:
|
||||
IntoActor: stnk
|
||||
AutoSelectionSize:
|
||||
RenderSprites:
|
||||
Image: stnk.destroyed
|
||||
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
E1:
|
||||
Inherits: ^Infantry
|
||||
Inherits: ^Soldier
|
||||
Valued:
|
||||
Cost: 100
|
||||
Tooltip:
|
||||
@@ -15,14 +15,12 @@ E1:
|
||||
Armament:
|
||||
Weapon: M16
|
||||
AttackFrontal:
|
||||
TakeCover:
|
||||
WithInfantryBody:
|
||||
IdleSequences: idle1,idle2,idle3,idle4
|
||||
StandSequences: stand, stand2
|
||||
AttackSequence: shoot
|
||||
|
||||
E2:
|
||||
Inherits: ^Infantry
|
||||
Inherits: ^Soldier
|
||||
Valued:
|
||||
Cost: 160
|
||||
Tooltip:
|
||||
@@ -41,18 +39,15 @@ E2:
|
||||
LocalOffset: 0,0,427
|
||||
FireDelay: 15
|
||||
AttackFrontal:
|
||||
TakeCover:
|
||||
WithInfantryBody:
|
||||
AttackSequence: throw
|
||||
IdleSequences: idle1,idle2
|
||||
StandSequences: stand, stand2
|
||||
Explodes:
|
||||
Weapon: GrenadierExplode
|
||||
EmptyWeapon: GrenadierExplode
|
||||
Chance: 50
|
||||
|
||||
E3:
|
||||
Inherits: ^Infantry
|
||||
Inherits: ^Soldier
|
||||
Valued:
|
||||
Cost: 300
|
||||
Tooltip:
|
||||
@@ -72,14 +67,11 @@ E3:
|
||||
LocalOffset: 256,43,341
|
||||
FireDelay: 5
|
||||
AttackFrontal:
|
||||
TakeCover:
|
||||
WithInfantryBody:
|
||||
AttackSequence: shoot
|
||||
IdleSequences: idle1,idle2
|
||||
StandSequences: stand, stand2
|
||||
|
||||
E4:
|
||||
Inherits: ^Infantry
|
||||
Inherits: ^Soldier
|
||||
Valued:
|
||||
Cost: 200
|
||||
Tooltip:
|
||||
@@ -102,14 +94,11 @@ E4:
|
||||
AttackFrontal:
|
||||
WithMuzzleFlash:
|
||||
SplitFacings: true
|
||||
TakeCover:
|
||||
WithInfantryBody:
|
||||
AttackSequence: shoot
|
||||
IdleSequences: idle1,idle2
|
||||
StandSequences: stand, stand2
|
||||
|
||||
E5:
|
||||
Inherits: ^Infantry
|
||||
Inherits: ^Soldier
|
||||
Valued:
|
||||
Cost: 300
|
||||
Tooltip:
|
||||
@@ -138,14 +127,11 @@ E5:
|
||||
WithMuzzleFlash:
|
||||
SplitFacings: true
|
||||
-PoisonedByTiberium:
|
||||
TakeCover:
|
||||
WithInfantryBody:
|
||||
IdleSequences: idle1,idle2
|
||||
StandSequences: stand, stand2
|
||||
AttackSequence: shoot
|
||||
|
||||
E6:
|
||||
Inherits: ^Infantry
|
||||
Inherits: ^Soldier
|
||||
Valued:
|
||||
Cost: 500
|
||||
Tooltip:
|
||||
@@ -165,14 +151,10 @@ E6:
|
||||
Captures:
|
||||
CaptureTypes: building, husk
|
||||
-AutoTarget:
|
||||
TakeCover:
|
||||
WithInfantryBody:
|
||||
IdleSequences: idle1,idle2
|
||||
StandSequences: stand, stand2
|
||||
-GainsExperience:
|
||||
|
||||
RMBO:
|
||||
Inherits: ^Infantry
|
||||
Inherits: ^Soldier
|
||||
Valued:
|
||||
Cost: 1000
|
||||
Tooltip:
|
||||
@@ -205,19 +187,16 @@ RMBO:
|
||||
Voice: Attack
|
||||
AttackMove:
|
||||
Voice: Attack
|
||||
TakeCover:
|
||||
WithInfantryBody:
|
||||
AttackSequence: shoot
|
||||
IdleSequences: idle1,idle2,idle3
|
||||
StandSequences: stand, stand2
|
||||
AnnounceOnBuild:
|
||||
AnnounceOnKill:
|
||||
Voiced:
|
||||
VoiceSet: CommandoVoice
|
||||
|
||||
PVICE:
|
||||
Inherits: VICE
|
||||
-AttackWander:
|
||||
Inherits: ^Viceroid
|
||||
Mobile:
|
||||
Crushes: crate
|
||||
Buildable:
|
||||
@@ -225,8 +204,6 @@ PVICE:
|
||||
BuildPaletteOrder: 40
|
||||
Tooltip:
|
||||
Description: Mutated abomination that spits liquid tiberium.\n Strong vs Infantry, Buildings\n Weak vs Aircraft
|
||||
DrawLineToTarget:
|
||||
SelectionDecorations:
|
||||
ActorLostNotification:
|
||||
|
||||
STEG:
|
||||
|
||||
@@ -26,7 +26,6 @@ MCV:
|
||||
Facing: 108
|
||||
TransformSounds: constru2.aud, hvydoor1.aud
|
||||
NoTransformNotification: BuildingCannotPlaceAudio
|
||||
WithFacingSpriteBody:
|
||||
MustBeDestroyed:
|
||||
RequiredForShortGame: true
|
||||
BaseBuilding:
|
||||
@@ -34,11 +33,6 @@ MCV:
|
||||
HuskActor: MCV.Husk
|
||||
-GainsExperience:
|
||||
-Cloak:
|
||||
Explodes:
|
||||
Weapon: UnitExplodeSmall
|
||||
EmptyWeapon: UnitExplodeSmall
|
||||
AutoSelectionSize:
|
||||
RenderSprites:
|
||||
SelectionDecorations:
|
||||
VisualBounds: 36,36
|
||||
|
||||
@@ -76,6 +70,9 @@ HARV:
|
||||
LeavesHusk:
|
||||
HuskActor: HARV.Husk
|
||||
-GainsExperience:
|
||||
-RenderSprites:
|
||||
-WithFacingSpriteBody:
|
||||
-AutoSelectionSize:
|
||||
RenderHarvester:
|
||||
Explodes:
|
||||
Weapon: TiberiumExplosion
|
||||
@@ -119,7 +116,6 @@ APC:
|
||||
MuzzleSequence: muzzle
|
||||
AttackTurreted:
|
||||
WithMuzzleFlash:
|
||||
WithFacingSpriteBody:
|
||||
WithTurret:
|
||||
AutoTarget:
|
||||
Cargo:
|
||||
@@ -128,8 +124,6 @@ APC:
|
||||
PipCount: 5
|
||||
LeavesHusk:
|
||||
HuskActor: APC.Husk
|
||||
AutoSelectionSize:
|
||||
RenderSprites:
|
||||
|
||||
ARTY:
|
||||
Inherits: ^Tank
|
||||
@@ -157,13 +151,10 @@ ARTY:
|
||||
MuzzleSequence: muzzle
|
||||
AttackFrontal:
|
||||
WithMuzzleFlash:
|
||||
WithFacingSpriteBody:
|
||||
AutoTarget:
|
||||
InitialStance: Defend
|
||||
LeavesHusk:
|
||||
HuskActor: ARTY.Husk
|
||||
AutoSelectionSize:
|
||||
RenderSprites:
|
||||
|
||||
FTNK:
|
||||
Inherits: ^Tank
|
||||
@@ -191,7 +182,6 @@ FTNK:
|
||||
MuzzleSequence: muzzle
|
||||
MuzzleSplitFacings: 8
|
||||
AttackFrontal:
|
||||
WithFacingSpriteBody:
|
||||
AutoTarget:
|
||||
WithMuzzleFlash:
|
||||
SplitFacings: true
|
||||
@@ -200,8 +190,6 @@ FTNK:
|
||||
EmptyWeapon: FlametankExplode
|
||||
LeavesHusk:
|
||||
HuskActor: FTNK.Husk
|
||||
AutoSelectionSize:
|
||||
RenderSprites:
|
||||
|
||||
BGGY:
|
||||
Inherits: ^Vehicle
|
||||
@@ -232,13 +220,10 @@ BGGY:
|
||||
MuzzleSequence: muzzle
|
||||
AttackTurreted:
|
||||
WithMuzzleFlash:
|
||||
WithFacingSpriteBody:
|
||||
WithTurret:
|
||||
AutoTarget:
|
||||
LeavesHusk:
|
||||
HuskActor: BGGY.Husk
|
||||
AutoSelectionSize:
|
||||
RenderSprites:
|
||||
|
||||
BIKE:
|
||||
Inherits: ^Vehicle
|
||||
@@ -272,12 +257,9 @@ BIKE:
|
||||
LocalOffset: -128, -170, 170, -128, 170, 170
|
||||
LocalYaw: 100, -100
|
||||
AttackFrontal:
|
||||
WithFacingSpriteBody:
|
||||
AutoTarget:
|
||||
LeavesHusk:
|
||||
HuskActor: BIKE.Husk
|
||||
AutoSelectionSize:
|
||||
RenderSprites:
|
||||
|
||||
JEEP:
|
||||
Inherits: ^Vehicle
|
||||
@@ -308,13 +290,10 @@ JEEP:
|
||||
MuzzleSequence: muzzle
|
||||
AttackTurreted:
|
||||
WithMuzzleFlash:
|
||||
WithFacingSpriteBody:
|
||||
WithTurret:
|
||||
AutoTarget:
|
||||
LeavesHusk:
|
||||
HuskActor: JEEP.Husk
|
||||
AutoSelectionSize:
|
||||
RenderSprites:
|
||||
|
||||
LTNK:
|
||||
Inherits: ^Tank
|
||||
@@ -346,16 +325,10 @@ LTNK:
|
||||
MuzzleSequence: muzzle
|
||||
AttackTurreted:
|
||||
WithMuzzleFlash:
|
||||
WithFacingSpriteBody:
|
||||
WithTurret:
|
||||
AutoTarget:
|
||||
LeavesHusk:
|
||||
HuskActor: LTNK.Husk
|
||||
Explodes:
|
||||
Weapon: UnitExplodeSmall
|
||||
EmptyWeapon: UnitExplodeSmall
|
||||
AutoSelectionSize:
|
||||
RenderSprites:
|
||||
|
||||
MTNK:
|
||||
Inherits: ^Tank
|
||||
@@ -386,16 +359,10 @@ MTNK:
|
||||
MuzzleSequence: muzzle
|
||||
AttackTurreted:
|
||||
WithMuzzleFlash:
|
||||
WithFacingSpriteBody:
|
||||
WithTurret:
|
||||
AutoTarget:
|
||||
LeavesHusk:
|
||||
HuskActor: MTNK.Husk
|
||||
Explodes:
|
||||
Weapon: UnitExplodeSmall
|
||||
EmptyWeapon: UnitExplodeSmall
|
||||
AutoSelectionSize:
|
||||
RenderSprites:
|
||||
SelectionDecorations:
|
||||
VisualBounds: 28,28
|
||||
|
||||
@@ -437,7 +404,6 @@ HTNK:
|
||||
MuzzleSequence: muzzle
|
||||
AttackTurreted:
|
||||
WithMuzzleFlash:
|
||||
WithFacingSpriteBody:
|
||||
WithTurret:
|
||||
AutoTarget:
|
||||
SelfHealing:
|
||||
@@ -446,11 +412,6 @@ HTNK:
|
||||
DamageCooldown: 200
|
||||
LeavesHusk:
|
||||
HuskActor: HTNK.Husk
|
||||
Explodes:
|
||||
Weapon: UnitExplodeSmall
|
||||
EmptyWeapon: UnitExplodeSmall
|
||||
AutoSelectionSize:
|
||||
RenderSprites:
|
||||
SelectionDecorations:
|
||||
VisualBounds: 34,34,0,-3
|
||||
|
||||
@@ -484,14 +445,11 @@ MSAM:
|
||||
Weapon: 227mm
|
||||
LocalOffset: 213,-128,0, 213,128,0
|
||||
AttackFrontal:
|
||||
WithFacingSpriteBody:
|
||||
WithTurret:
|
||||
AimSequence: aim
|
||||
AutoTarget:
|
||||
LeavesHusk:
|
||||
HuskActor: MSAM.Husk
|
||||
AutoSelectionSize:
|
||||
RenderSprites:
|
||||
|
||||
MLRS:
|
||||
Inherits: ^Tank
|
||||
@@ -521,19 +479,13 @@ MLRS:
|
||||
Weapon: Patriot
|
||||
LocalOffset: 0,-171,0, 0,171,0
|
||||
AttackTurreted:
|
||||
WithFacingSpriteBody:
|
||||
WithTurret:
|
||||
AimSequence: aim
|
||||
AutoTarget:
|
||||
InitialStance: Defend
|
||||
Explodes:
|
||||
Weapon: UnitExplodeSmall
|
||||
EmptyWeapon: UnitExplodeSmall
|
||||
RenderRangeCircle:
|
||||
LeavesHusk:
|
||||
HuskActor: MLRS.Husk
|
||||
AutoSelectionSize:
|
||||
RenderSprites:
|
||||
|
||||
STNK:
|
||||
Inherits: ^Vehicle
|
||||
@@ -566,15 +518,12 @@ STNK:
|
||||
Weapon: 227mm.stnk
|
||||
LocalOffset: 213,43,128, 213,-43,128
|
||||
AttackFrontal:
|
||||
WithFacingSpriteBody:
|
||||
AutoTarget:
|
||||
InitialStance: HoldFire
|
||||
TargetableUnit:
|
||||
LeavesHusk:
|
||||
HuskActor: STNK.Husk
|
||||
-MustBeDestroyed:
|
||||
AutoSelectionSize:
|
||||
RenderSprites:
|
||||
|
||||
MHQ:
|
||||
Inherits: ^Vehicle
|
||||
@@ -582,7 +531,7 @@ MHQ:
|
||||
Cost: 1000
|
||||
Tooltip:
|
||||
Name: Mobile HQ
|
||||
Description: Base of operations
|
||||
Description: Mobile base of operations
|
||||
Health:
|
||||
HP: 200
|
||||
Armor:
|
||||
@@ -591,13 +540,7 @@ MHQ:
|
||||
Speed: 85
|
||||
RevealsShroud:
|
||||
Range: 6c0
|
||||
WithFacingSpriteBody:
|
||||
WithIdleOverlay@SPINNER:
|
||||
Sequence: spinner
|
||||
Offset: -256,0,256
|
||||
Explodes:
|
||||
Weapon: UnitExplodeSmall
|
||||
EmptyWeapon: UnitExplodeSmall
|
||||
AutoSelectionSize:
|
||||
RenderSprites:
|
||||
|
||||
|
||||
Reference in New Issue
Block a user