Cleaned up TD yaml rules.
Streamlined defaults, removed duplications.
This commit is contained in:
@@ -22,7 +22,6 @@ TRAN:
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Type: Light
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Type: Light
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RevealsShroud:
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RevealsShroud:
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Range: 10c0
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Range: 10c0
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WithFacingSpriteBody:
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WithRotor@PRIMARY:
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WithRotor@PRIMARY:
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Offset: -597,0,171
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Offset: -597,0,171
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Sequence: rotor2
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Sequence: rotor2
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@@ -38,8 +37,6 @@ TRAN:
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Explodes:
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Explodes:
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Weapon: HeliExplode
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Weapon: HeliExplode
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EmptyWeapon: HeliExplode
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EmptyWeapon: HeliExplode
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AutoSelectionSize:
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RenderSprites:
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SelectionDecorations:
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SelectionDecorations:
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VisualBounds: 41,41
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VisualBounds: 41,41
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@@ -81,7 +78,6 @@ HELI:
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SelfReloads: true
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SelfReloads: true
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ReloadCount: 10
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ReloadCount: 10
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SelfReloadTicks: 200
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SelfReloadTicks: 200
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WithFacingSpriteBody:
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WithRotor:
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WithRotor:
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Offset: 0,0,85
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Offset: 0,0,85
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WithMuzzleFlash:
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WithMuzzleFlash:
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@@ -91,8 +87,6 @@ HELI:
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Explodes:
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Explodes:
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Weapon: HeliExplode
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Weapon: HeliExplode
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EmptyWeapon: HeliExplode
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EmptyWeapon: HeliExplode
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AutoSelectionSize:
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RenderSprites:
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SelectionDecorations:
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SelectionDecorations:
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VisualBounds: 30,24
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VisualBounds: 30,24
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@@ -131,24 +125,21 @@ ORCA:
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SelfReloads: true
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SelfReloads: true
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ReloadCount: 2
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ReloadCount: 2
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SelfReloadTicks: 100
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SelfReloadTicks: 100
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RenderSprites:
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WithFacingSpriteBody:
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LeavesHusk:
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LeavesHusk:
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HuskActor: ORCA.Husk
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HuskActor: ORCA.Husk
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AutoTarget:
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AutoTarget:
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Explodes:
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Explodes:
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Weapon: HeliExplode
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Weapon: HeliExplode
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EmptyWeapon: HeliExplode
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EmptyWeapon: HeliExplode
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AutoSelectionSize:
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WithMoveAnimation:
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WithMoveAnimation:
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MoveSequence: move
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MoveSequence: move
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SelectionDecorations:
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SelectionDecorations:
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VisualBounds: 30,24
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VisualBounds: 30,24
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C17:
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C17:
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Inherits: ^Plane
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ParaDrop:
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ParaDrop:
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LZRange: 1
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LZRange: 1
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Inherits: ^Plane
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Tooltip:
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Tooltip:
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Name: Supply Aircraft
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Name: Supply Aircraft
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Description: Drops vehicle reinforcements on Airstrips
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Description: Drops vehicle reinforcements on Airstrips
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@@ -164,17 +155,10 @@ C17:
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Type: Heavy
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Type: Heavy
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HiddenUnderFog:
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HiddenUnderFog:
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AlwaysVisibleStances: None
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AlwaysVisibleStances: None
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WithFacingSpriteBody:
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Cargo:
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Cargo:
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MaxWeight: 10
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MaxWeight: 10
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PipCount: 10
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PipCount: 10
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Invulnerable:
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Invulnerable:
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-Selectable:
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-Voiced:
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-TargetableUnit:
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-GainsExperience:
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FlyAwayOnIdle:
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RejectsOrders:
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Contrail@1:
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Contrail@1:
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Offset: -261,-650,0
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Offset: -261,-650,0
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TrailLength: 15
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TrailLength: 15
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@@ -187,8 +171,6 @@ C17:
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Contrail@4:
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Contrail@4:
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Offset: -261,650,0
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Offset: -261,650,0
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TrailLength: 15
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TrailLength: 15
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AutoSelectionSize:
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RenderSprites:
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A10:
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A10:
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Inherits: ^Plane
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Inherits: ^Plane
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@@ -205,7 +187,6 @@ A10:
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HP: 150
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HP: 150
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Armor:
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Armor:
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Type: Heavy
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Type: Heavy
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WithFacingSpriteBody:
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AttackBomber:
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AttackBomber:
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Armaments: gun, bombs
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Armaments: gun, bombs
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Guns: gun
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Guns: gun
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@@ -219,20 +200,12 @@ A10:
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Name: bombs
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Name: bombs
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Weapon: Napalm
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Weapon: Napalm
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LocalOffset: 0,-256,-43, 0,256,-43
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LocalOffset: 0,-256,-43, 0,256,-43
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-Selectable:
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-Voiced:
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-TargetableUnit:
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-GainsExperience:
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FlyAwayOnIdle:
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RejectsOrders:
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Contrail@1:
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Contrail@1:
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Offset: -640,171,0
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Offset: -640,171,0
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TrailLength: 15
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TrailLength: 15
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Contrail@2:
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Contrail@2:
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Offset: -640,-171,0
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Offset: -640,-171,0
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TrailLength: 15
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TrailLength: 15
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AutoSelectionSize:
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RenderSprites:
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TRAN.Husk:
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TRAN.Husk:
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Inherits: ^HelicopterHusk
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Inherits: ^HelicopterHusk
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@@ -247,8 +220,6 @@ TRAN.Husk:
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Offset: -597,0,171
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Offset: -597,0,171
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WithRotor@SECONDARY:
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WithRotor@SECONDARY:
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Offset: 597,0,85
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Offset: 597,0,85
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WithFacingSpriteBody:
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AutoSelectionSize:
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RenderSprites:
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RenderSprites:
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Image: tran
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Image: tran
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@@ -263,8 +234,6 @@ HELI.Husk:
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Range: 10c0
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Range: 10c0
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WithRotor:
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WithRotor:
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Offset: 0,0,85
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Offset: 0,0,85
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WithFacingSpriteBody:
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AutoSelectionSize:
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RenderSprites:
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RenderSprites:
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Image: heli
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Image: heli
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@@ -277,8 +246,6 @@ ORCA.Husk:
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Speed: 186
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Speed: 186
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RevealsShroud:
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RevealsShroud:
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Range: 10c0
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Range: 10c0
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WithFacingSpriteBody:
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AutoSelectionSize:
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RenderSprites:
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RenderSprites:
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Image: orca
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Image: orca
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@@ -420,65 +420,9 @@ C10:
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VoiceSet: CivilianFemaleVoice
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VoiceSet: CivilianFemaleVoice
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VICE:
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VICE:
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AppearsOnRadar:
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Inherits: ^Viceroid
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Health:
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Radius: 427
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HP: 300
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Armor:
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Type: Wood
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RevealsShroud:
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Range: 6c0
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Mobile:
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Speed: 71
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TerrainSpeeds:
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Clear: 70
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Rough: 60
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Road: 70
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Tiberium: 100
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BlueTiberium: 100
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Beach: 60
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Voice: Move
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SelectionDecorations:
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VisualBounds: 24,24
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Selectable:
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Bounds: 24,24
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TargetableUnit:
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TargetTypes: Ground
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AutoTarget:
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ScanRadius: 5
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AttackMove:
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Voice: Attack
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HiddenUnderFog:
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GivesExperience:
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Valued:
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Cost: 1000
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Tooltip:
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Name: Visceroid
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Armament:
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Weapon: Chemspray
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LocalOffset: 384,0,0
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MuzzleSequence: muzzle
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MuzzleSplitFacings: 8
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AttackFrontal:
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Voice: Attack
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AttackWander:
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AttackWander:
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WanderMoveRadius: 2
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WanderMoveRadius: 2
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MinMoveDelayInTicks: 25
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MinMoveDelayInTicks: 25
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MaxMoveDelayInTicks: 45
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MaxMoveDelayInTicks: 45
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WithFacingSpriteBody:
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WithMuzzleFlash:
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SplitFacings: true
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CombatDebugOverlay:
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Guard:
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Voice: Move
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Guardable:
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UpdatesPlayerStatistics:
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BodyOrientation:
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QuantizedFacings: 8
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PoisonedByTiberium:
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Weapon: Heal
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Voiced:
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VoiceSet: DinoVoice
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AutoSelectionSize:
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RenderSprites:
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@@ -1,3 +1,13 @@
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^ExistsInWorld:
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AppearsOnRadar:
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UpdatesPlayerStatistics:
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CombatDebugOverlay:
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GivesExperience:
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BodyOrientation:
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ScriptTriggers:
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UpgradeManager:
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Huntable:
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^GainsExperience:
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^GainsExperience:
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GainsExperience:
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GainsExperience:
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GainsStatUpgrades:
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GainsStatUpgrades:
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@@ -20,8 +30,8 @@
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UpgradeMaxAcceptedLevel: 4
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UpgradeMaxAcceptedLevel: 4
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^Vehicle:
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^Vehicle:
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Inherits: ^GainsExperience
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Inherits@1: ^ExistsInWorld
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AppearsOnRadar:
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Inherits@2: ^GainsExperience
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Mobile:
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Mobile:
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Crushes: crate
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Crushes: crate
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TerrainSpeeds:
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TerrainSpeeds:
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@@ -40,19 +50,21 @@
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Repairable:
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Repairable:
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Passenger:
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Passenger:
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CargoType: Vehicle
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CargoType: Vehicle
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HiddenUnderFog:
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GivesExperience:
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DrawLineToTarget:
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ActorLostNotification:
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ActorLostNotification:
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HiddenUnderFog:
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AttackMove:
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AttackMove:
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DrawLineToTarget:
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WithSmoke:
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WithSmoke:
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CombatDebugOverlay:
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WithFacingSpriteBody:
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AutoSelectionSize:
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RenderSprites:
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Explodes:
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Weapon: UnitExplodeSmall
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EmptyWeapon: UnitExplodeSmall
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Guard:
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Guard:
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Guardable:
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Guardable:
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BodyOrientation:
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Tooltip:
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Tooltip:
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GenericName: Vehicle
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GenericName: Vehicle
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UpdatesPlayerStatistics:
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Cloak:
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Cloak:
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UpgradeTypes: cloak
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UpgradeTypes: cloak
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UpgradeMinEnabledLevel: 1
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UpgradeMinEnabledLevel: 1
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@@ -60,16 +72,12 @@
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CloakDelay: 90
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CloakDelay: 90
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CloakSound: trans1.aud
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CloakSound: trans1.aud
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UncloakSound: trans1.aud
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UncloakSound: trans1.aud
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Huntable:
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ScriptTriggers:
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UpgradeManager:
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MustBeDestroyed:
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MustBeDestroyed:
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Voiced:
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Voiced:
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VoiceSet: VehicleVoice
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VoiceSet: VehicleVoice
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|
|
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^Tank:
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^Tank:
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Inherits: ^GainsExperience
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Inherits: ^Vehicle
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AppearsOnRadar:
|
|
||||||
Mobile:
|
Mobile:
|
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Crushes: wall, crate, infantry
|
Crushes: wall, crate, infantry
|
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TerrainSpeeds:
|
TerrainSpeeds:
|
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@@ -80,46 +88,12 @@
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BlueTiberium: 70
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BlueTiberium: 70
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Beach: 70
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Beach: 70
|
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ROT: 5
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ROT: 5
|
||||||
SelectionDecorations:
|
|
||||||
Selectable:
|
|
||||||
Bounds: 24,24
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|
||||||
TargetableUnit:
|
|
||||||
TargetTypes: Ground, Vehicle
|
|
||||||
Repairable:
|
|
||||||
Passenger:
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|
||||||
CargoType: Vehicle
|
|
||||||
HiddenUnderFog:
|
|
||||||
GivesExperience:
|
|
||||||
DrawLineToTarget:
|
|
||||||
ActorLostNotification:
|
|
||||||
AttackMove:
|
|
||||||
WithSmoke:
|
|
||||||
Explodes:
|
|
||||||
Weapon: UnitExplodeSmall
|
|
||||||
EmptyWeapon: UnitExplodeSmall
|
|
||||||
CombatDebugOverlay:
|
|
||||||
Guard:
|
|
||||||
Guardable:
|
|
||||||
BodyOrientation:
|
|
||||||
Tooltip:
|
Tooltip:
|
||||||
GenericName: Tank
|
GenericName: Tank
|
||||||
UpdatesPlayerStatistics:
|
|
||||||
Cloak:
|
|
||||||
UpgradeTypes: cloak
|
|
||||||
UpgradeMinEnabledLevel: 1
|
|
||||||
InitialDelay: 15
|
|
||||||
CloakDelay: 90
|
|
||||||
CloakSound: trans1.aud
|
|
||||||
UncloakSound: trans1.aud
|
|
||||||
Huntable:
|
|
||||||
ScriptTriggers:
|
|
||||||
UpgradeManager:
|
|
||||||
MustBeDestroyed:
|
|
||||||
Voiced:
|
|
||||||
VoiceSet: VehicleVoice
|
|
||||||
|
|
||||||
^Helicopter:
|
^Helicopter:
|
||||||
Inherits: ^GainsExperience
|
Inherits@1: ^ExistsInWorld
|
||||||
|
Inherits@2: ^GainsExperience
|
||||||
AppearsOnRadar:
|
AppearsOnRadar:
|
||||||
UseLocation: yes
|
UseLocation: yes
|
||||||
TargetableAircraft:
|
TargetableAircraft:
|
||||||
@@ -133,23 +107,19 @@
|
|||||||
RearmBuildings:
|
RearmBuildings:
|
||||||
LandWhenIdle: false
|
LandWhenIdle: false
|
||||||
HiddenUnderFog:
|
HiddenUnderFog:
|
||||||
GivesExperience:
|
|
||||||
DrawLineToTarget:
|
|
||||||
ActorLostNotification:
|
ActorLostNotification:
|
||||||
Explodes:
|
Explodes:
|
||||||
Weapon: HeliExplode
|
Weapon: HeliExplode
|
||||||
EmptyWeapon: HeliExplode
|
EmptyWeapon: HeliExplode
|
||||||
CombatDebugOverlay:
|
|
||||||
AttackMove:
|
AttackMove:
|
||||||
|
DrawLineToTarget:
|
||||||
Guard:
|
Guard:
|
||||||
Guardable:
|
Guardable:
|
||||||
BodyOrientation:
|
|
||||||
UpdatesPlayerStatistics:
|
|
||||||
Huntable:
|
|
||||||
ScriptTriggers:
|
|
||||||
Tooltip:
|
Tooltip:
|
||||||
GenericName: Helicopter
|
GenericName: Helicopter
|
||||||
UpgradeManager:
|
WithFacingSpriteBody:
|
||||||
|
AutoSelectionSize:
|
||||||
|
RenderSprites:
|
||||||
WithShadow:
|
WithShadow:
|
||||||
Hovers:
|
Hovers:
|
||||||
MustBeDestroyed:
|
MustBeDestroyed:
|
||||||
@@ -157,16 +127,14 @@
|
|||||||
VoiceSet: VehicleVoice
|
VoiceSet: VehicleVoice
|
||||||
|
|
||||||
^Infantry:
|
^Infantry:
|
||||||
Inherits: ^GainsExperience
|
Inherits@1: ^ExistsInWorld
|
||||||
AppearsOnRadar:
|
Inherits@2: ^GainsExperience
|
||||||
Health:
|
Health:
|
||||||
Radius: 128
|
Radius: 128
|
||||||
Armor:
|
Armor:
|
||||||
Type: None
|
Type: None
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 5c0
|
Range: 5c0
|
||||||
AutoTarget:
|
|
||||||
ScanRadius: 4
|
|
||||||
Mobile:
|
Mobile:
|
||||||
Crushes: crate
|
Crushes: crate
|
||||||
SharesCell: true
|
SharesCell: true
|
||||||
@@ -184,11 +152,6 @@
|
|||||||
Bounds: 12,17,0,-6
|
Bounds: 12,17,0,-6
|
||||||
TargetableUnit:
|
TargetableUnit:
|
||||||
TargetTypes: Ground, Infantry
|
TargetTypes: Ground, Infantry
|
||||||
TakeCover:
|
|
||||||
SpeedModifier: 60
|
|
||||||
DamageModifiers:
|
|
||||||
Prone50Percent: 50
|
|
||||||
DamageTriggers: TriggerProne
|
|
||||||
RenderSprites:
|
RenderSprites:
|
||||||
WithInfantryBody:
|
WithInfantryBody:
|
||||||
WithDeathAnimation:
|
WithDeathAnimation:
|
||||||
@@ -201,24 +164,18 @@
|
|||||||
TiberiumDeath: 6
|
TiberiumDeath: 6
|
||||||
CrushedSequence: die-crushed
|
CrushedSequence: die-crushed
|
||||||
AttackMove:
|
AttackMove:
|
||||||
|
DrawLineToTarget:
|
||||||
Passenger:
|
Passenger:
|
||||||
CargoType: Infantry
|
CargoType: Infantry
|
||||||
HiddenUnderFog:
|
HiddenUnderFog:
|
||||||
PoisonedByTiberium:
|
PoisonedByTiberium:
|
||||||
GivesExperience:
|
|
||||||
DrawLineToTarget:
|
|
||||||
ActorLostNotification:
|
ActorLostNotification:
|
||||||
SpawnViceroid:
|
SpawnViceroid:
|
||||||
Probability: 10
|
Probability: 10
|
||||||
Crushable:
|
Crushable:
|
||||||
WarnProbability: 67
|
WarnProbability: 67
|
||||||
CrushSound: squish2.aud
|
CrushSound: squish2.aud
|
||||||
CombatDebugOverlay:
|
|
||||||
Guard:
|
|
||||||
Guardable:
|
Guardable:
|
||||||
BodyOrientation:
|
|
||||||
Tooltip:
|
|
||||||
GenericName: Soldier
|
|
||||||
SelfHealing@HOSPITAL:
|
SelfHealing@HOSPITAL:
|
||||||
Step: 5
|
Step: 5
|
||||||
Ticks: 100
|
Ticks: 100
|
||||||
@@ -229,11 +186,8 @@
|
|||||||
GlobalUpgradable:
|
GlobalUpgradable:
|
||||||
Upgrades: hospitalheal
|
Upgrades: hospitalheal
|
||||||
Prerequisites: hosp
|
Prerequisites: hosp
|
||||||
UpdatesPlayerStatistics:
|
|
||||||
Huntable:
|
|
||||||
DetectCloaked:
|
DetectCloaked:
|
||||||
Range: 1
|
Range: 1
|
||||||
ScriptTriggers:
|
|
||||||
DeathSounds@NORMAL:
|
DeathSounds@NORMAL:
|
||||||
DeathTypes: DefaultDeath, BulletDeath, SmallExplosionDeath, ExplosionDeath
|
DeathTypes: DefaultDeath, BulletDeath, SmallExplosionDeath, ExplosionDeath
|
||||||
DeathSounds@BURNED:
|
DeathSounds@BURNED:
|
||||||
@@ -242,16 +196,28 @@
|
|||||||
DeathSounds@POISONED:
|
DeathSounds@POISONED:
|
||||||
Voice: Poisoned
|
Voice: Poisoned
|
||||||
DeathTypes: TiberiumDeath
|
DeathTypes: TiberiumDeath
|
||||||
UpgradeManager:
|
|
||||||
MustBeDestroyed:
|
|
||||||
Voiced:
|
Voiced:
|
||||||
VoiceSet: GenericVoice
|
VoiceSet: GenericVoice
|
||||||
|
|
||||||
|
^Soldier:
|
||||||
|
Inherits: ^Infantry
|
||||||
|
MustBeDestroyed:
|
||||||
|
Tooltip:
|
||||||
|
GenericName: Soldier
|
||||||
|
Guard:
|
||||||
|
AutoTarget:
|
||||||
|
ScanRadius: 4
|
||||||
|
TakeCover:
|
||||||
|
SpeedModifier: 60
|
||||||
|
DamageModifiers:
|
||||||
|
Prone50Percent: 50
|
||||||
|
DamageTriggers: TriggerProne
|
||||||
|
WithInfantryBody:
|
||||||
|
IdleSequences: idle1, idle2
|
||||||
|
StandSequences: stand, stand2
|
||||||
|
|
||||||
^CivInfantry:
|
^CivInfantry:
|
||||||
Inherits: ^Infantry
|
Inherits: ^Infantry
|
||||||
-AutoTarget:
|
|
||||||
-TakeCover:
|
|
||||||
AppearsOnRadar:
|
|
||||||
Valued:
|
Valued:
|
||||||
Cost: 70
|
Cost: 70
|
||||||
Tooltip:
|
Tooltip:
|
||||||
@@ -278,7 +244,7 @@
|
|||||||
AttackSequence: shoot
|
AttackSequence: shoot
|
||||||
|
|
||||||
^DINO:
|
^DINO:
|
||||||
AppearsOnRadar:
|
Inherits: ^ExistsInWorld
|
||||||
Health:
|
Health:
|
||||||
Radius: 128
|
Radius: 128
|
||||||
HP: 1000
|
HP: 1000
|
||||||
@@ -310,54 +276,96 @@
|
|||||||
TargetableUnit:
|
TargetableUnit:
|
||||||
TargetTypes: Ground, Infantry
|
TargetTypes: Ground, Infantry
|
||||||
HiddenUnderFog:
|
HiddenUnderFog:
|
||||||
GivesExperience:
|
|
||||||
WithInfantryBody:
|
WithInfantryBody:
|
||||||
AttackSequence: attack
|
AttackSequence: attack
|
||||||
WithDeathAnimation:
|
WithDeathAnimation:
|
||||||
UseDeathTypeSuffix: false
|
UseDeathTypeSuffix: false
|
||||||
BodyOrientation:
|
|
||||||
DrawLineToTarget:
|
|
||||||
AutoTarget:
|
AutoTarget:
|
||||||
ScanRadius: 4
|
ScanRadius: 4
|
||||||
AttackMove:
|
AttackMove:
|
||||||
Voice: Attack
|
Voice: Attack
|
||||||
AttackFrontal:
|
AttackFrontal:
|
||||||
Voice: Attack
|
Voice: Attack
|
||||||
UpdatesPlayerStatistics:
|
DrawLineToTarget:
|
||||||
Huntable:
|
|
||||||
ScriptTriggers:
|
|
||||||
DeathSounds:
|
DeathSounds:
|
||||||
RenderSprites:
|
RenderSprites:
|
||||||
Palette: terrain
|
Palette: terrain
|
||||||
Voiced:
|
Voiced:
|
||||||
VoiceSet: DinoVoice
|
VoiceSet: DinoVoice
|
||||||
|
|
||||||
^Plane:
|
^Viceroid:
|
||||||
Inherits: ^GainsExperience
|
Inherits: ^ExistsInWorld
|
||||||
AppearsOnRadar:
|
Health:
|
||||||
UseLocation: yes
|
Radius: 427
|
||||||
|
HP: 300
|
||||||
|
Armor:
|
||||||
|
Type: Wood
|
||||||
|
RevealsShroud:
|
||||||
|
Range: 6c0
|
||||||
|
Mobile:
|
||||||
|
Voice: Move
|
||||||
|
Speed: 71
|
||||||
|
TerrainSpeeds:
|
||||||
|
Clear: 70
|
||||||
|
Rough: 60
|
||||||
|
Road: 70
|
||||||
|
Tiberium: 100
|
||||||
|
BlueTiberium: 100
|
||||||
|
Beach: 60
|
||||||
SelectionDecorations:
|
SelectionDecorations:
|
||||||
Selectable:
|
Selectable:
|
||||||
Bounds: 24,24
|
Bounds: 24,24
|
||||||
TargetableUnit:
|
TargetableUnit:
|
||||||
TargetTypes: Air
|
TargetTypes: Ground
|
||||||
HiddenUnderFog:
|
AutoTarget:
|
||||||
GivesExperience:
|
ScanRadius: 5
|
||||||
DrawLineToTarget:
|
|
||||||
ActorLostNotification:
|
|
||||||
CombatDebugOverlay:
|
|
||||||
BodyOrientation:
|
|
||||||
Huntable:
|
|
||||||
AttackMove:
|
AttackMove:
|
||||||
ScriptTriggers:
|
Voice: Attack
|
||||||
UpgradeManager:
|
DrawLineToTarget:
|
||||||
WithShadow:
|
HiddenUnderFog:
|
||||||
|
Valued:
|
||||||
|
Cost: 1000
|
||||||
|
Tooltip:
|
||||||
|
Name: Visceroid
|
||||||
|
Armament:
|
||||||
|
Weapon: Chemspray
|
||||||
|
LocalOffset: 384,0,0
|
||||||
|
MuzzleSequence: muzzle
|
||||||
|
MuzzleSplitFacings: 8
|
||||||
|
AttackFrontal:
|
||||||
|
Voice: Attack
|
||||||
|
WithFacingSpriteBody:
|
||||||
|
AutoSelectionSize:
|
||||||
|
RenderSprites:
|
||||||
|
WithMuzzleFlash:
|
||||||
|
SplitFacings: true
|
||||||
|
Guard:
|
||||||
|
Voice: Move
|
||||||
|
Guardable:
|
||||||
|
BodyOrientation:
|
||||||
|
QuantizedFacings: 8
|
||||||
|
PoisonedByTiberium:
|
||||||
|
Weapon: Heal
|
||||||
Voiced:
|
Voiced:
|
||||||
VoiceSet: GenericVoice
|
VoiceSet: DinoVoice
|
||||||
|
|
||||||
|
^Plane:
|
||||||
|
Inherits: ^ExistsInWorld
|
||||||
|
AppearsOnRadar:
|
||||||
|
UseLocation: yes
|
||||||
|
HiddenUnderFog:
|
||||||
|
ActorLostNotification:
|
||||||
|
AttackMove:
|
||||||
|
WithShadow:
|
||||||
|
WithFacingSpriteBody:
|
||||||
|
RenderSprites:
|
||||||
|
AutoSelectionSize:
|
||||||
|
FlyAwayOnIdle:
|
||||||
|
RejectsOrders:
|
||||||
|
|
||||||
^Ship:
|
^Ship:
|
||||||
Inherits: ^GainsExperience
|
Inherits@1: ^ExistsInWorld
|
||||||
AppearsOnRadar:
|
Inherits@2: ^GainsExperience
|
||||||
Mobile:
|
Mobile:
|
||||||
Crushes: crate
|
Crushes: crate
|
||||||
TerrainSpeeds:
|
TerrainSpeeds:
|
||||||
@@ -367,23 +375,16 @@
|
|||||||
TargetableUnit:
|
TargetableUnit:
|
||||||
TargetTypes: Ground, Water
|
TargetTypes: Ground, Water
|
||||||
HiddenUnderFog:
|
HiddenUnderFog:
|
||||||
GivesExperience:
|
|
||||||
DrawLineToTarget:
|
|
||||||
ActorLostNotification:
|
ActorLostNotification:
|
||||||
AttackMove:
|
AttackMove:
|
||||||
CombatDebugOverlay:
|
DrawLineToTarget:
|
||||||
Guard:
|
Guard:
|
||||||
Guardable:
|
Guardable:
|
||||||
BodyOrientation:
|
|
||||||
UpdatesPlayerStatistics:
|
|
||||||
Huntable:
|
|
||||||
ScriptTriggers:
|
|
||||||
UpgradeManager:
|
|
||||||
Voiced:
|
Voiced:
|
||||||
VoiceSet: VehicleVoice
|
VoiceSet: VehicleVoice
|
||||||
|
|
||||||
^Building:
|
^Building:
|
||||||
AppearsOnRadar:
|
Inherits: ^ExistsInWorld
|
||||||
SelectionDecorations:
|
SelectionDecorations:
|
||||||
Selectable:
|
Selectable:
|
||||||
Priority: 3
|
Priority: 3
|
||||||
@@ -392,42 +393,34 @@
|
|||||||
Armor:
|
Armor:
|
||||||
Type: Wood
|
Type: Wood
|
||||||
Building:
|
Building:
|
||||||
Adjacent: 4
|
|
||||||
RequiresBaseProvider: true
|
|
||||||
Dimensions: 1,1
|
Dimensions: 1,1
|
||||||
Footprint: x
|
Footprint: x
|
||||||
BuildSounds: constru2.aud, hvydoor1.aud
|
|
||||||
TerrainTypes: Clear,Road
|
|
||||||
SoundOnDamageTransition:
|
SoundOnDamageTransition:
|
||||||
DamagedSounds: xplos.aud
|
DamagedSounds: xplos.aud
|
||||||
DestroyedSounds: crumble.aud
|
DestroyedSounds: crumble.aud
|
||||||
RenderBuilding:
|
RenderBuilding:
|
||||||
WithBuildingExplosion:
|
WithBuildingExplosion:
|
||||||
Delay: 1
|
Delay: 1
|
||||||
EmitInfantryOnSell:
|
|
||||||
ActorTypes: e6,e1
|
|
||||||
GivesExperience:
|
|
||||||
CaptureNotification:
|
CaptureNotification:
|
||||||
Notification: BuildingCaptured
|
Notification: BuildingCaptured
|
||||||
NewOwnerVoice: no
|
NewOwnerVoice: no
|
||||||
ActorLostNotification:
|
ActorLostNotification:
|
||||||
Notification: BuildingLost
|
Notification: BuildingLost
|
||||||
ShakeOnDeath:
|
ShakeOnDeath:
|
||||||
CombatDebugOverlay:
|
|
||||||
Guardable:
|
Guardable:
|
||||||
Range: 3
|
Range: 3
|
||||||
BodyOrientation:
|
|
||||||
Tooltip:
|
Tooltip:
|
||||||
GenericName: Structure
|
GenericName: Structure
|
||||||
FrozenUnderFog:
|
FrozenUnderFog:
|
||||||
UpdatesPlayerStatistics:
|
|
||||||
Huntable:
|
|
||||||
Demolishable:
|
Demolishable:
|
||||||
ScriptTriggers:
|
|
||||||
WithMakeAnimation:
|
|
||||||
|
|
||||||
^BaseBuilding:
|
^BaseBuilding:
|
||||||
Inherits: ^Building
|
Inherits: ^Building
|
||||||
|
Building:
|
||||||
|
Adjacent: 4
|
||||||
|
RequiresBaseProvider: true
|
||||||
|
BuildSounds: constru2.aud, hvydoor1.aud
|
||||||
|
TerrainTypes: Clear,Road
|
||||||
MustBeDestroyed:
|
MustBeDestroyed:
|
||||||
RequiredForShortGame: true
|
RequiredForShortGame: true
|
||||||
RepairableBuilding:
|
RepairableBuilding:
|
||||||
@@ -437,24 +430,24 @@
|
|||||||
DeathSequence: dead
|
DeathSequence: dead
|
||||||
UseDeathTypeSuffix: false
|
UseDeathTypeSuffix: false
|
||||||
GivesBuildableArea:
|
GivesBuildableArea:
|
||||||
|
EmitInfantryOnSell:
|
||||||
|
ActorTypes: e6,e1,e1,e1
|
||||||
EngineerRepairable:
|
EngineerRepairable:
|
||||||
Sellable:
|
Sellable:
|
||||||
SellSounds: cashturn.aud
|
SellSounds: cashturn.aud
|
||||||
Capturable:
|
Capturable:
|
||||||
|
WithMakeAnimation:
|
||||||
|
|
||||||
^CivBuilding:
|
^CivBuilding:
|
||||||
Inherits: ^Building
|
Inherits: ^Building
|
||||||
|
-UpgradeManager:
|
||||||
Health:
|
Health:
|
||||||
HP: 400
|
HP: 400
|
||||||
Armor:
|
|
||||||
Type: Wood
|
|
||||||
Building:
|
|
||||||
Tooltip:
|
Tooltip:
|
||||||
Name: Civilian Building
|
Name: Civilian Building
|
||||||
GenericVisibility: None
|
GenericVisibility: None
|
||||||
FrozenUnderFog:
|
FrozenUnderFog:
|
||||||
StartsRevealed: true
|
StartsRevealed: true
|
||||||
-WithMakeAnimation:
|
|
||||||
|
|
||||||
^CivBuildingHusk:
|
^CivBuildingHusk:
|
||||||
AppearsOnRadar:
|
AppearsOnRadar:
|
||||||
@@ -593,43 +586,49 @@
|
|||||||
EditorTilesetFilter:
|
EditorTilesetFilter:
|
||||||
RequireTilesets: DESERT
|
RequireTilesets: DESERT
|
||||||
|
|
||||||
^Husk:
|
^CommonHuskDefaults:
|
||||||
Health:
|
Health:
|
||||||
HP: 140
|
HP: 140
|
||||||
Armor:
|
Armor:
|
||||||
Type: Light
|
Type: Light
|
||||||
|
HiddenUnderFog:
|
||||||
|
AutoTargetIgnore:
|
||||||
|
BodyOrientation:
|
||||||
|
WithFacingSpriteBody:
|
||||||
|
AutoSelectionSize:
|
||||||
|
RenderSprites:
|
||||||
|
|
||||||
|
^Husk:
|
||||||
|
Inherits: ^CommonHuskDefaults
|
||||||
Husk:
|
Husk:
|
||||||
AllowedTerrain: Clear, Rough, Road, Tiberium, BlueTiberium, Beach
|
AllowedTerrain: Clear, Rough, Road, Tiberium, BlueTiberium, Beach
|
||||||
HiddenUnderFog:
|
|
||||||
Burns:
|
Burns:
|
||||||
Interval: 2
|
Interval: 2
|
||||||
TargetableUnit:
|
TargetableUnit:
|
||||||
RequiresForceFire: yes
|
RequiresForceFire: yes
|
||||||
TargetTypes: Ground
|
TargetTypes: Ground
|
||||||
AutoTargetIgnore:
|
|
||||||
Capturable:
|
Capturable:
|
||||||
Type: husk
|
Type: husk
|
||||||
AllowAllies: yes
|
AllowAllies: yes
|
||||||
CaptureThreshold: 1.0
|
CaptureThreshold: 1.0
|
||||||
TransformOnCapture:
|
TransformOnCapture:
|
||||||
ForceHealthPercentage: 25
|
ForceHealthPercentage: 25
|
||||||
BodyOrientation:
|
|
||||||
Tooltip:
|
Tooltip:
|
||||||
GenericName: Destroyed Vehicle
|
GenericName: Destroyed Vehicle
|
||||||
DisabledOverlay:
|
DisabledOverlay:
|
||||||
ScriptTriggers:
|
ScriptTriggers:
|
||||||
|
Explodes:
|
||||||
|
Weapon: UnitExplodeSmall
|
||||||
|
EmptyWeapon: UnitExplodeSmall
|
||||||
|
|
||||||
^HelicopterHusk:
|
^HelicopterHusk:
|
||||||
Inherits: ^Husk
|
Inherits: ^CommonHuskDefaults
|
||||||
-Husk:
|
|
||||||
-Burns:
|
|
||||||
FallsToEarth:
|
FallsToEarth:
|
||||||
Spins: True
|
Spins: True
|
||||||
Moves: False
|
Moves: False
|
||||||
Explosion: HeliCrash
|
Explosion: HeliCrash
|
||||||
-Capturable:
|
Tooltip:
|
||||||
-TransformOnCapture:
|
GenericName: Destroyed Helicopter
|
||||||
-TargetableUnit:
|
|
||||||
|
|
||||||
^Bridge:
|
^Bridge:
|
||||||
HiddenUnderShroud:
|
HiddenUnderShroud:
|
||||||
|
|||||||
@@ -3,10 +3,8 @@ MCV.Husk:
|
|||||||
Tooltip:
|
Tooltip:
|
||||||
Name: Mobile Construction Vehicle (Destroyed)
|
Name: Mobile Construction Vehicle (Destroyed)
|
||||||
Icon: mcvicnh
|
Icon: mcvicnh
|
||||||
WithFacingSpriteBody:
|
|
||||||
TransformOnCapture:
|
TransformOnCapture:
|
||||||
IntoActor: mcv
|
IntoActor: mcv
|
||||||
AutoSelectionSize:
|
|
||||||
RenderSprites:
|
RenderSprites:
|
||||||
Image: mcv.destroyed
|
Image: mcv.destroyed
|
||||||
|
|
||||||
@@ -15,10 +13,8 @@ HARV.Husk:
|
|||||||
Tooltip:
|
Tooltip:
|
||||||
Name: Harvester (Destroyed)
|
Name: Harvester (Destroyed)
|
||||||
Icon: harvicnh
|
Icon: harvicnh
|
||||||
WithFacingSpriteBody:
|
|
||||||
TransformOnCapture:
|
TransformOnCapture:
|
||||||
IntoActor: harv
|
IntoActor: harv
|
||||||
AutoSelectionSize:
|
|
||||||
RenderSprites:
|
RenderSprites:
|
||||||
Image: harv.destroyed
|
Image: harv.destroyed
|
||||||
|
|
||||||
@@ -27,10 +23,8 @@ APC.Husk:
|
|||||||
Tooltip:
|
Tooltip:
|
||||||
Name: APC (Destroyed)
|
Name: APC (Destroyed)
|
||||||
Icon: apcicnh
|
Icon: apcicnh
|
||||||
WithFacingSpriteBody:
|
|
||||||
TransformOnCapture:
|
TransformOnCapture:
|
||||||
IntoActor: apc
|
IntoActor: apc
|
||||||
AutoSelectionSize:
|
|
||||||
RenderSprites:
|
RenderSprites:
|
||||||
Image: apc.destroyed
|
Image: apc.destroyed
|
||||||
|
|
||||||
@@ -39,10 +33,8 @@ FTNK.Husk:
|
|||||||
Tooltip:
|
Tooltip:
|
||||||
Name: Flame Tank (Destroyed)
|
Name: Flame Tank (Destroyed)
|
||||||
Icon: ftnkicnh
|
Icon: ftnkicnh
|
||||||
WithFacingSpriteBody:
|
|
||||||
TransformOnCapture:
|
TransformOnCapture:
|
||||||
IntoActor: ftnk
|
IntoActor: ftnk
|
||||||
AutoSelectionSize:
|
|
||||||
RenderSprites:
|
RenderSprites:
|
||||||
Image: ftnk.destroyed
|
Image: ftnk.destroyed
|
||||||
|
|
||||||
@@ -51,10 +43,8 @@ ARTY.Husk:
|
|||||||
Tooltip:
|
Tooltip:
|
||||||
Name: Artillery (Destroyed)
|
Name: Artillery (Destroyed)
|
||||||
Icon: artyicnh
|
Icon: artyicnh
|
||||||
WithFacingSpriteBody:
|
|
||||||
TransformOnCapture:
|
TransformOnCapture:
|
||||||
IntoActor: arty
|
IntoActor: arty
|
||||||
AutoSelectionSize:
|
|
||||||
RenderSprites:
|
RenderSprites:
|
||||||
Image: arty.destroyed
|
Image: arty.destroyed
|
||||||
|
|
||||||
@@ -63,10 +53,8 @@ BGGY.Husk:
|
|||||||
Tooltip:
|
Tooltip:
|
||||||
Name: Nod Buggy (Destroyed)
|
Name: Nod Buggy (Destroyed)
|
||||||
Icon: bggyicnh
|
Icon: bggyicnh
|
||||||
WithFacingSpriteBody:
|
|
||||||
TransformOnCapture:
|
TransformOnCapture:
|
||||||
IntoActor: bggy
|
IntoActor: bggy
|
||||||
AutoSelectionSize:
|
|
||||||
RenderSprites:
|
RenderSprites:
|
||||||
Image: bggy.destroyed
|
Image: bggy.destroyed
|
||||||
|
|
||||||
@@ -75,10 +63,8 @@ BIKE.Husk:
|
|||||||
Tooltip:
|
Tooltip:
|
||||||
Name: Recon Bike (Destroyed)
|
Name: Recon Bike (Destroyed)
|
||||||
Icon: bikeicnh
|
Icon: bikeicnh
|
||||||
WithFacingSpriteBody:
|
|
||||||
TransformOnCapture:
|
TransformOnCapture:
|
||||||
IntoActor: bike
|
IntoActor: bike
|
||||||
AutoSelectionSize:
|
|
||||||
RenderSprites:
|
RenderSprites:
|
||||||
Image: bike.destroyed
|
Image: bike.destroyed
|
||||||
|
|
||||||
@@ -87,10 +73,8 @@ JEEP.Husk:
|
|||||||
Tooltip:
|
Tooltip:
|
||||||
Name: Hum-Vee (Destroyed)
|
Name: Hum-Vee (Destroyed)
|
||||||
Icon: jeepicnh
|
Icon: jeepicnh
|
||||||
WithFacingSpriteBody:
|
|
||||||
TransformOnCapture:
|
TransformOnCapture:
|
||||||
IntoActor: jeep
|
IntoActor: jeep
|
||||||
AutoSelectionSize:
|
|
||||||
RenderSprites:
|
RenderSprites:
|
||||||
Image: jeep.destroyed
|
Image: jeep.destroyed
|
||||||
|
|
||||||
@@ -99,12 +83,10 @@ LTNK.Husk:
|
|||||||
Tooltip:
|
Tooltip:
|
||||||
Name: Light Tank (Destroyed)
|
Name: Light Tank (Destroyed)
|
||||||
Icon: ltnkicnh
|
Icon: ltnkicnh
|
||||||
WithFacingSpriteBody:
|
|
||||||
ThrowsParticle@turret:
|
ThrowsParticle@turret:
|
||||||
Anim: turret
|
Anim: turret
|
||||||
TransformOnCapture:
|
TransformOnCapture:
|
||||||
IntoActor: ltnk
|
IntoActor: ltnk
|
||||||
AutoSelectionSize:
|
|
||||||
RenderSprites:
|
RenderSprites:
|
||||||
Image: ltnk.destroyed
|
Image: ltnk.destroyed
|
||||||
|
|
||||||
@@ -113,12 +95,10 @@ MTNK.Husk:
|
|||||||
Tooltip:
|
Tooltip:
|
||||||
Name: Medium Tank (Destroyed)
|
Name: Medium Tank (Destroyed)
|
||||||
Icon: mtnkicnh
|
Icon: mtnkicnh
|
||||||
WithFacingSpriteBody:
|
|
||||||
ThrowsParticle@turret:
|
ThrowsParticle@turret:
|
||||||
Anim: turret
|
Anim: turret
|
||||||
TransformOnCapture:
|
TransformOnCapture:
|
||||||
IntoActor: mtnk
|
IntoActor: mtnk
|
||||||
AutoSelectionSize:
|
|
||||||
RenderSprites:
|
RenderSprites:
|
||||||
Image: mtnk.destroyed
|
Image: mtnk.destroyed
|
||||||
|
|
||||||
@@ -127,12 +107,10 @@ HTNK.Husk:
|
|||||||
Tooltip:
|
Tooltip:
|
||||||
Name: Mammoth Tank (Destroyed)
|
Name: Mammoth Tank (Destroyed)
|
||||||
Icon: htnkicnh
|
Icon: htnkicnh
|
||||||
WithFacingSpriteBody:
|
|
||||||
ThrowsParticle@turret:
|
ThrowsParticle@turret:
|
||||||
Anim: turret
|
Anim: turret
|
||||||
TransformOnCapture:
|
TransformOnCapture:
|
||||||
IntoActor: htnk
|
IntoActor: htnk
|
||||||
AutoSelectionSize:
|
|
||||||
RenderSprites:
|
RenderSprites:
|
||||||
Image: htnk.destroyed
|
Image: htnk.destroyed
|
||||||
|
|
||||||
@@ -141,12 +119,10 @@ MSAM.Husk:
|
|||||||
Tooltip:
|
Tooltip:
|
||||||
Name: Rocket Launcher (Destroyed)
|
Name: Rocket Launcher (Destroyed)
|
||||||
Icon: msamicnh
|
Icon: msamicnh
|
||||||
WithFacingSpriteBody:
|
|
||||||
ThrowsParticle@turret:
|
ThrowsParticle@turret:
|
||||||
Anim: turret
|
Anim: turret
|
||||||
TransformOnCapture:
|
TransformOnCapture:
|
||||||
IntoActor: msam
|
IntoActor: msam
|
||||||
AutoSelectionSize:
|
|
||||||
RenderSprites:
|
RenderSprites:
|
||||||
Image: msam.destroyed
|
Image: msam.destroyed
|
||||||
|
|
||||||
@@ -155,12 +131,10 @@ MLRS.Husk:
|
|||||||
Tooltip:
|
Tooltip:
|
||||||
Name: Mobile S.A.M. (Destroyed)
|
Name: Mobile S.A.M. (Destroyed)
|
||||||
Icon: mlrsicnh
|
Icon: mlrsicnh
|
||||||
WithFacingSpriteBody:
|
|
||||||
ThrowsParticle@turret:
|
ThrowsParticle@turret:
|
||||||
Anim: turret
|
Anim: turret
|
||||||
TransformOnCapture:
|
TransformOnCapture:
|
||||||
IntoActor: mlrs
|
IntoActor: mlrs
|
||||||
AutoSelectionSize:
|
|
||||||
RenderSprites:
|
RenderSprites:
|
||||||
Image: mlrs.destroyed
|
Image: mlrs.destroyed
|
||||||
|
|
||||||
@@ -169,10 +143,8 @@ STNK.Husk:
|
|||||||
Tooltip:
|
Tooltip:
|
||||||
Name: Stealth Tank (Destroyed)
|
Name: Stealth Tank (Destroyed)
|
||||||
Icon: stnkicnh
|
Icon: stnkicnh
|
||||||
WithFacingSpriteBody:
|
|
||||||
TransformOnCapture:
|
TransformOnCapture:
|
||||||
IntoActor: stnk
|
IntoActor: stnk
|
||||||
AutoSelectionSize:
|
|
||||||
RenderSprites:
|
RenderSprites:
|
||||||
Image: stnk.destroyed
|
Image: stnk.destroyed
|
||||||
|
|
||||||
|
|||||||
@@ -1,5 +1,5 @@
|
|||||||
E1:
|
E1:
|
||||||
Inherits: ^Infantry
|
Inherits: ^Soldier
|
||||||
Valued:
|
Valued:
|
||||||
Cost: 100
|
Cost: 100
|
||||||
Tooltip:
|
Tooltip:
|
||||||
@@ -15,14 +15,12 @@ E1:
|
|||||||
Armament:
|
Armament:
|
||||||
Weapon: M16
|
Weapon: M16
|
||||||
AttackFrontal:
|
AttackFrontal:
|
||||||
TakeCover:
|
|
||||||
WithInfantryBody:
|
WithInfantryBody:
|
||||||
IdleSequences: idle1,idle2,idle3,idle4
|
IdleSequences: idle1,idle2,idle3,idle4
|
||||||
StandSequences: stand, stand2
|
|
||||||
AttackSequence: shoot
|
AttackSequence: shoot
|
||||||
|
|
||||||
E2:
|
E2:
|
||||||
Inherits: ^Infantry
|
Inherits: ^Soldier
|
||||||
Valued:
|
Valued:
|
||||||
Cost: 160
|
Cost: 160
|
||||||
Tooltip:
|
Tooltip:
|
||||||
@@ -41,18 +39,15 @@ E2:
|
|||||||
LocalOffset: 0,0,427
|
LocalOffset: 0,0,427
|
||||||
FireDelay: 15
|
FireDelay: 15
|
||||||
AttackFrontal:
|
AttackFrontal:
|
||||||
TakeCover:
|
|
||||||
WithInfantryBody:
|
WithInfantryBody:
|
||||||
AttackSequence: throw
|
AttackSequence: throw
|
||||||
IdleSequences: idle1,idle2
|
|
||||||
StandSequences: stand, stand2
|
|
||||||
Explodes:
|
Explodes:
|
||||||
Weapon: GrenadierExplode
|
Weapon: GrenadierExplode
|
||||||
EmptyWeapon: GrenadierExplode
|
EmptyWeapon: GrenadierExplode
|
||||||
Chance: 50
|
Chance: 50
|
||||||
|
|
||||||
E3:
|
E3:
|
||||||
Inherits: ^Infantry
|
Inherits: ^Soldier
|
||||||
Valued:
|
Valued:
|
||||||
Cost: 300
|
Cost: 300
|
||||||
Tooltip:
|
Tooltip:
|
||||||
@@ -72,14 +67,11 @@ E3:
|
|||||||
LocalOffset: 256,43,341
|
LocalOffset: 256,43,341
|
||||||
FireDelay: 5
|
FireDelay: 5
|
||||||
AttackFrontal:
|
AttackFrontal:
|
||||||
TakeCover:
|
|
||||||
WithInfantryBody:
|
WithInfantryBody:
|
||||||
AttackSequence: shoot
|
AttackSequence: shoot
|
||||||
IdleSequences: idle1,idle2
|
|
||||||
StandSequences: stand, stand2
|
|
||||||
|
|
||||||
E4:
|
E4:
|
||||||
Inherits: ^Infantry
|
Inherits: ^Soldier
|
||||||
Valued:
|
Valued:
|
||||||
Cost: 200
|
Cost: 200
|
||||||
Tooltip:
|
Tooltip:
|
||||||
@@ -102,14 +94,11 @@ E4:
|
|||||||
AttackFrontal:
|
AttackFrontal:
|
||||||
WithMuzzleFlash:
|
WithMuzzleFlash:
|
||||||
SplitFacings: true
|
SplitFacings: true
|
||||||
TakeCover:
|
|
||||||
WithInfantryBody:
|
WithInfantryBody:
|
||||||
AttackSequence: shoot
|
AttackSequence: shoot
|
||||||
IdleSequences: idle1,idle2
|
|
||||||
StandSequences: stand, stand2
|
|
||||||
|
|
||||||
E5:
|
E5:
|
||||||
Inherits: ^Infantry
|
Inherits: ^Soldier
|
||||||
Valued:
|
Valued:
|
||||||
Cost: 300
|
Cost: 300
|
||||||
Tooltip:
|
Tooltip:
|
||||||
@@ -138,14 +127,11 @@ E5:
|
|||||||
WithMuzzleFlash:
|
WithMuzzleFlash:
|
||||||
SplitFacings: true
|
SplitFacings: true
|
||||||
-PoisonedByTiberium:
|
-PoisonedByTiberium:
|
||||||
TakeCover:
|
|
||||||
WithInfantryBody:
|
WithInfantryBody:
|
||||||
IdleSequences: idle1,idle2
|
|
||||||
StandSequences: stand, stand2
|
|
||||||
AttackSequence: shoot
|
AttackSequence: shoot
|
||||||
|
|
||||||
E6:
|
E6:
|
||||||
Inherits: ^Infantry
|
Inherits: ^Soldier
|
||||||
Valued:
|
Valued:
|
||||||
Cost: 500
|
Cost: 500
|
||||||
Tooltip:
|
Tooltip:
|
||||||
@@ -165,14 +151,10 @@ E6:
|
|||||||
Captures:
|
Captures:
|
||||||
CaptureTypes: building, husk
|
CaptureTypes: building, husk
|
||||||
-AutoTarget:
|
-AutoTarget:
|
||||||
TakeCover:
|
|
||||||
WithInfantryBody:
|
|
||||||
IdleSequences: idle1,idle2
|
|
||||||
StandSequences: stand, stand2
|
|
||||||
-GainsExperience:
|
-GainsExperience:
|
||||||
|
|
||||||
RMBO:
|
RMBO:
|
||||||
Inherits: ^Infantry
|
Inherits: ^Soldier
|
||||||
Valued:
|
Valued:
|
||||||
Cost: 1000
|
Cost: 1000
|
||||||
Tooltip:
|
Tooltip:
|
||||||
@@ -205,19 +187,16 @@ RMBO:
|
|||||||
Voice: Attack
|
Voice: Attack
|
||||||
AttackMove:
|
AttackMove:
|
||||||
Voice: Attack
|
Voice: Attack
|
||||||
TakeCover:
|
|
||||||
WithInfantryBody:
|
WithInfantryBody:
|
||||||
AttackSequence: shoot
|
AttackSequence: shoot
|
||||||
IdleSequences: idle1,idle2,idle3
|
IdleSequences: idle1,idle2,idle3
|
||||||
StandSequences: stand, stand2
|
|
||||||
AnnounceOnBuild:
|
AnnounceOnBuild:
|
||||||
AnnounceOnKill:
|
AnnounceOnKill:
|
||||||
Voiced:
|
Voiced:
|
||||||
VoiceSet: CommandoVoice
|
VoiceSet: CommandoVoice
|
||||||
|
|
||||||
PVICE:
|
PVICE:
|
||||||
Inherits: VICE
|
Inherits: ^Viceroid
|
||||||
-AttackWander:
|
|
||||||
Mobile:
|
Mobile:
|
||||||
Crushes: crate
|
Crushes: crate
|
||||||
Buildable:
|
Buildable:
|
||||||
@@ -225,8 +204,6 @@ PVICE:
|
|||||||
BuildPaletteOrder: 40
|
BuildPaletteOrder: 40
|
||||||
Tooltip:
|
Tooltip:
|
||||||
Description: Mutated abomination that spits liquid tiberium.\n Strong vs Infantry, Buildings\n Weak vs Aircraft
|
Description: Mutated abomination that spits liquid tiberium.\n Strong vs Infantry, Buildings\n Weak vs Aircraft
|
||||||
DrawLineToTarget:
|
|
||||||
SelectionDecorations:
|
|
||||||
ActorLostNotification:
|
ActorLostNotification:
|
||||||
|
|
||||||
STEG:
|
STEG:
|
||||||
|
|||||||
@@ -26,7 +26,6 @@ MCV:
|
|||||||
Facing: 108
|
Facing: 108
|
||||||
TransformSounds: constru2.aud, hvydoor1.aud
|
TransformSounds: constru2.aud, hvydoor1.aud
|
||||||
NoTransformNotification: BuildingCannotPlaceAudio
|
NoTransformNotification: BuildingCannotPlaceAudio
|
||||||
WithFacingSpriteBody:
|
|
||||||
MustBeDestroyed:
|
MustBeDestroyed:
|
||||||
RequiredForShortGame: true
|
RequiredForShortGame: true
|
||||||
BaseBuilding:
|
BaseBuilding:
|
||||||
@@ -34,11 +33,6 @@ MCV:
|
|||||||
HuskActor: MCV.Husk
|
HuskActor: MCV.Husk
|
||||||
-GainsExperience:
|
-GainsExperience:
|
||||||
-Cloak:
|
-Cloak:
|
||||||
Explodes:
|
|
||||||
Weapon: UnitExplodeSmall
|
|
||||||
EmptyWeapon: UnitExplodeSmall
|
|
||||||
AutoSelectionSize:
|
|
||||||
RenderSprites:
|
|
||||||
SelectionDecorations:
|
SelectionDecorations:
|
||||||
VisualBounds: 36,36
|
VisualBounds: 36,36
|
||||||
|
|
||||||
@@ -76,6 +70,9 @@ HARV:
|
|||||||
LeavesHusk:
|
LeavesHusk:
|
||||||
HuskActor: HARV.Husk
|
HuskActor: HARV.Husk
|
||||||
-GainsExperience:
|
-GainsExperience:
|
||||||
|
-RenderSprites:
|
||||||
|
-WithFacingSpriteBody:
|
||||||
|
-AutoSelectionSize:
|
||||||
RenderHarvester:
|
RenderHarvester:
|
||||||
Explodes:
|
Explodes:
|
||||||
Weapon: TiberiumExplosion
|
Weapon: TiberiumExplosion
|
||||||
@@ -119,7 +116,6 @@ APC:
|
|||||||
MuzzleSequence: muzzle
|
MuzzleSequence: muzzle
|
||||||
AttackTurreted:
|
AttackTurreted:
|
||||||
WithMuzzleFlash:
|
WithMuzzleFlash:
|
||||||
WithFacingSpriteBody:
|
|
||||||
WithTurret:
|
WithTurret:
|
||||||
AutoTarget:
|
AutoTarget:
|
||||||
Cargo:
|
Cargo:
|
||||||
@@ -128,8 +124,6 @@ APC:
|
|||||||
PipCount: 5
|
PipCount: 5
|
||||||
LeavesHusk:
|
LeavesHusk:
|
||||||
HuskActor: APC.Husk
|
HuskActor: APC.Husk
|
||||||
AutoSelectionSize:
|
|
||||||
RenderSprites:
|
|
||||||
|
|
||||||
ARTY:
|
ARTY:
|
||||||
Inherits: ^Tank
|
Inherits: ^Tank
|
||||||
@@ -157,13 +151,10 @@ ARTY:
|
|||||||
MuzzleSequence: muzzle
|
MuzzleSequence: muzzle
|
||||||
AttackFrontal:
|
AttackFrontal:
|
||||||
WithMuzzleFlash:
|
WithMuzzleFlash:
|
||||||
WithFacingSpriteBody:
|
|
||||||
AutoTarget:
|
AutoTarget:
|
||||||
InitialStance: Defend
|
InitialStance: Defend
|
||||||
LeavesHusk:
|
LeavesHusk:
|
||||||
HuskActor: ARTY.Husk
|
HuskActor: ARTY.Husk
|
||||||
AutoSelectionSize:
|
|
||||||
RenderSprites:
|
|
||||||
|
|
||||||
FTNK:
|
FTNK:
|
||||||
Inherits: ^Tank
|
Inherits: ^Tank
|
||||||
@@ -191,7 +182,6 @@ FTNK:
|
|||||||
MuzzleSequence: muzzle
|
MuzzleSequence: muzzle
|
||||||
MuzzleSplitFacings: 8
|
MuzzleSplitFacings: 8
|
||||||
AttackFrontal:
|
AttackFrontal:
|
||||||
WithFacingSpriteBody:
|
|
||||||
AutoTarget:
|
AutoTarget:
|
||||||
WithMuzzleFlash:
|
WithMuzzleFlash:
|
||||||
SplitFacings: true
|
SplitFacings: true
|
||||||
@@ -200,8 +190,6 @@ FTNK:
|
|||||||
EmptyWeapon: FlametankExplode
|
EmptyWeapon: FlametankExplode
|
||||||
LeavesHusk:
|
LeavesHusk:
|
||||||
HuskActor: FTNK.Husk
|
HuskActor: FTNK.Husk
|
||||||
AutoSelectionSize:
|
|
||||||
RenderSprites:
|
|
||||||
|
|
||||||
BGGY:
|
BGGY:
|
||||||
Inherits: ^Vehicle
|
Inherits: ^Vehicle
|
||||||
@@ -232,13 +220,10 @@ BGGY:
|
|||||||
MuzzleSequence: muzzle
|
MuzzleSequence: muzzle
|
||||||
AttackTurreted:
|
AttackTurreted:
|
||||||
WithMuzzleFlash:
|
WithMuzzleFlash:
|
||||||
WithFacingSpriteBody:
|
|
||||||
WithTurret:
|
WithTurret:
|
||||||
AutoTarget:
|
AutoTarget:
|
||||||
LeavesHusk:
|
LeavesHusk:
|
||||||
HuskActor: BGGY.Husk
|
HuskActor: BGGY.Husk
|
||||||
AutoSelectionSize:
|
|
||||||
RenderSprites:
|
|
||||||
|
|
||||||
BIKE:
|
BIKE:
|
||||||
Inherits: ^Vehicle
|
Inherits: ^Vehicle
|
||||||
@@ -272,12 +257,9 @@ BIKE:
|
|||||||
LocalOffset: -128, -170, 170, -128, 170, 170
|
LocalOffset: -128, -170, 170, -128, 170, 170
|
||||||
LocalYaw: 100, -100
|
LocalYaw: 100, -100
|
||||||
AttackFrontal:
|
AttackFrontal:
|
||||||
WithFacingSpriteBody:
|
|
||||||
AutoTarget:
|
AutoTarget:
|
||||||
LeavesHusk:
|
LeavesHusk:
|
||||||
HuskActor: BIKE.Husk
|
HuskActor: BIKE.Husk
|
||||||
AutoSelectionSize:
|
|
||||||
RenderSprites:
|
|
||||||
|
|
||||||
JEEP:
|
JEEP:
|
||||||
Inherits: ^Vehicle
|
Inherits: ^Vehicle
|
||||||
@@ -308,13 +290,10 @@ JEEP:
|
|||||||
MuzzleSequence: muzzle
|
MuzzleSequence: muzzle
|
||||||
AttackTurreted:
|
AttackTurreted:
|
||||||
WithMuzzleFlash:
|
WithMuzzleFlash:
|
||||||
WithFacingSpriteBody:
|
|
||||||
WithTurret:
|
WithTurret:
|
||||||
AutoTarget:
|
AutoTarget:
|
||||||
LeavesHusk:
|
LeavesHusk:
|
||||||
HuskActor: JEEP.Husk
|
HuskActor: JEEP.Husk
|
||||||
AutoSelectionSize:
|
|
||||||
RenderSprites:
|
|
||||||
|
|
||||||
LTNK:
|
LTNK:
|
||||||
Inherits: ^Tank
|
Inherits: ^Tank
|
||||||
@@ -346,16 +325,10 @@ LTNK:
|
|||||||
MuzzleSequence: muzzle
|
MuzzleSequence: muzzle
|
||||||
AttackTurreted:
|
AttackTurreted:
|
||||||
WithMuzzleFlash:
|
WithMuzzleFlash:
|
||||||
WithFacingSpriteBody:
|
|
||||||
WithTurret:
|
WithTurret:
|
||||||
AutoTarget:
|
AutoTarget:
|
||||||
LeavesHusk:
|
LeavesHusk:
|
||||||
HuskActor: LTNK.Husk
|
HuskActor: LTNK.Husk
|
||||||
Explodes:
|
|
||||||
Weapon: UnitExplodeSmall
|
|
||||||
EmptyWeapon: UnitExplodeSmall
|
|
||||||
AutoSelectionSize:
|
|
||||||
RenderSprites:
|
|
||||||
|
|
||||||
MTNK:
|
MTNK:
|
||||||
Inherits: ^Tank
|
Inherits: ^Tank
|
||||||
@@ -386,16 +359,10 @@ MTNK:
|
|||||||
MuzzleSequence: muzzle
|
MuzzleSequence: muzzle
|
||||||
AttackTurreted:
|
AttackTurreted:
|
||||||
WithMuzzleFlash:
|
WithMuzzleFlash:
|
||||||
WithFacingSpriteBody:
|
|
||||||
WithTurret:
|
WithTurret:
|
||||||
AutoTarget:
|
AutoTarget:
|
||||||
LeavesHusk:
|
LeavesHusk:
|
||||||
HuskActor: MTNK.Husk
|
HuskActor: MTNK.Husk
|
||||||
Explodes:
|
|
||||||
Weapon: UnitExplodeSmall
|
|
||||||
EmptyWeapon: UnitExplodeSmall
|
|
||||||
AutoSelectionSize:
|
|
||||||
RenderSprites:
|
|
||||||
SelectionDecorations:
|
SelectionDecorations:
|
||||||
VisualBounds: 28,28
|
VisualBounds: 28,28
|
||||||
|
|
||||||
@@ -437,7 +404,6 @@ HTNK:
|
|||||||
MuzzleSequence: muzzle
|
MuzzleSequence: muzzle
|
||||||
AttackTurreted:
|
AttackTurreted:
|
||||||
WithMuzzleFlash:
|
WithMuzzleFlash:
|
||||||
WithFacingSpriteBody:
|
|
||||||
WithTurret:
|
WithTurret:
|
||||||
AutoTarget:
|
AutoTarget:
|
||||||
SelfHealing:
|
SelfHealing:
|
||||||
@@ -446,11 +412,6 @@ HTNK:
|
|||||||
DamageCooldown: 200
|
DamageCooldown: 200
|
||||||
LeavesHusk:
|
LeavesHusk:
|
||||||
HuskActor: HTNK.Husk
|
HuskActor: HTNK.Husk
|
||||||
Explodes:
|
|
||||||
Weapon: UnitExplodeSmall
|
|
||||||
EmptyWeapon: UnitExplodeSmall
|
|
||||||
AutoSelectionSize:
|
|
||||||
RenderSprites:
|
|
||||||
SelectionDecorations:
|
SelectionDecorations:
|
||||||
VisualBounds: 34,34,0,-3
|
VisualBounds: 34,34,0,-3
|
||||||
|
|
||||||
@@ -484,14 +445,11 @@ MSAM:
|
|||||||
Weapon: 227mm
|
Weapon: 227mm
|
||||||
LocalOffset: 213,-128,0, 213,128,0
|
LocalOffset: 213,-128,0, 213,128,0
|
||||||
AttackFrontal:
|
AttackFrontal:
|
||||||
WithFacingSpriteBody:
|
|
||||||
WithTurret:
|
WithTurret:
|
||||||
AimSequence: aim
|
AimSequence: aim
|
||||||
AutoTarget:
|
AutoTarget:
|
||||||
LeavesHusk:
|
LeavesHusk:
|
||||||
HuskActor: MSAM.Husk
|
HuskActor: MSAM.Husk
|
||||||
AutoSelectionSize:
|
|
||||||
RenderSprites:
|
|
||||||
|
|
||||||
MLRS:
|
MLRS:
|
||||||
Inherits: ^Tank
|
Inherits: ^Tank
|
||||||
@@ -521,19 +479,13 @@ MLRS:
|
|||||||
Weapon: Patriot
|
Weapon: Patriot
|
||||||
LocalOffset: 0,-171,0, 0,171,0
|
LocalOffset: 0,-171,0, 0,171,0
|
||||||
AttackTurreted:
|
AttackTurreted:
|
||||||
WithFacingSpriteBody:
|
|
||||||
WithTurret:
|
WithTurret:
|
||||||
AimSequence: aim
|
AimSequence: aim
|
||||||
AutoTarget:
|
AutoTarget:
|
||||||
InitialStance: Defend
|
InitialStance: Defend
|
||||||
Explodes:
|
|
||||||
Weapon: UnitExplodeSmall
|
|
||||||
EmptyWeapon: UnitExplodeSmall
|
|
||||||
RenderRangeCircle:
|
RenderRangeCircle:
|
||||||
LeavesHusk:
|
LeavesHusk:
|
||||||
HuskActor: MLRS.Husk
|
HuskActor: MLRS.Husk
|
||||||
AutoSelectionSize:
|
|
||||||
RenderSprites:
|
|
||||||
|
|
||||||
STNK:
|
STNK:
|
||||||
Inherits: ^Vehicle
|
Inherits: ^Vehicle
|
||||||
@@ -566,15 +518,12 @@ STNK:
|
|||||||
Weapon: 227mm.stnk
|
Weapon: 227mm.stnk
|
||||||
LocalOffset: 213,43,128, 213,-43,128
|
LocalOffset: 213,43,128, 213,-43,128
|
||||||
AttackFrontal:
|
AttackFrontal:
|
||||||
WithFacingSpriteBody:
|
|
||||||
AutoTarget:
|
AutoTarget:
|
||||||
InitialStance: HoldFire
|
InitialStance: HoldFire
|
||||||
TargetableUnit:
|
TargetableUnit:
|
||||||
LeavesHusk:
|
LeavesHusk:
|
||||||
HuskActor: STNK.Husk
|
HuskActor: STNK.Husk
|
||||||
-MustBeDestroyed:
|
-MustBeDestroyed:
|
||||||
AutoSelectionSize:
|
|
||||||
RenderSprites:
|
|
||||||
|
|
||||||
MHQ:
|
MHQ:
|
||||||
Inherits: ^Vehicle
|
Inherits: ^Vehicle
|
||||||
@@ -582,7 +531,7 @@ MHQ:
|
|||||||
Cost: 1000
|
Cost: 1000
|
||||||
Tooltip:
|
Tooltip:
|
||||||
Name: Mobile HQ
|
Name: Mobile HQ
|
||||||
Description: Base of operations
|
Description: Mobile base of operations
|
||||||
Health:
|
Health:
|
||||||
HP: 200
|
HP: 200
|
||||||
Armor:
|
Armor:
|
||||||
@@ -591,13 +540,7 @@ MHQ:
|
|||||||
Speed: 85
|
Speed: 85
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 6c0
|
Range: 6c0
|
||||||
WithFacingSpriteBody:
|
|
||||||
WithIdleOverlay@SPINNER:
|
WithIdleOverlay@SPINNER:
|
||||||
Sequence: spinner
|
Sequence: spinner
|
||||||
Offset: -256,0,256
|
Offset: -256,0,256
|
||||||
Explodes:
|
|
||||||
Weapon: UnitExplodeSmall
|
|
||||||
EmptyWeapon: UnitExplodeSmall
|
|
||||||
AutoSelectionSize:
|
|
||||||
RenderSprites:
|
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user