Merge pull request #5114 from reaperrr/ts-fixes01
Lots of TS mod fixes & additions
This commit is contained in:
BIN
mods/ts/bits/infdie.shp
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mods/ts/bits/infdie.shp
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mods/ts/bits/infexpl.shp
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mods/ts/bits/infexpl.shp
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@@ -27,7 +27,7 @@ Speech:
|
||||
|
||||
Sounds:
|
||||
Notifications:
|
||||
RadarUp:
|
||||
RadarUp:commup1
|
||||
RadarDown:radardn1
|
||||
CashTickUp: credup1
|
||||
CashTickDown: creddwn1
|
||||
@@ -35,8 +35,8 @@ Sounds:
|
||||
DisablePower:
|
||||
EnablePower:
|
||||
ChatLine:message1
|
||||
BuildPaletteOpen:
|
||||
BuildPaletteClose:
|
||||
BuildPaletteOpen:emblem
|
||||
BuildPaletteClose:emblem
|
||||
TabClick:
|
||||
ClickSound:clicky1
|
||||
ClickDisabledSound:wrong1
|
||||
|
||||
@@ -8,12 +8,13 @@
|
||||
Building:
|
||||
Dimensions: 1,1
|
||||
Footprint: x
|
||||
BuildSounds: place2.aud
|
||||
TerrainTypes: Clear,Road
|
||||
GivesBuildableArea:
|
||||
Capturable:
|
||||
SoundOnDamageTransition:
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||||
DamagedSound:
|
||||
DestroyedSound:
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||||
DamagedSound: expnew01.aud
|
||||
DestroyedSound: crmble2.aud
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||||
RenderBuilding:
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||||
WithBuildingExplosion:
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||||
RepairableBuilding:
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||||
@@ -38,6 +39,44 @@
|
||||
LuaScriptEvents:
|
||||
Demolishable:
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||||
|
||||
^Wall:
|
||||
AppearsOnRadar:
|
||||
Building:
|
||||
Dimensions: 1,1
|
||||
Footprint: x
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||||
BuildSounds: place2.aud
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||||
Adjacent: 7
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||||
TerrainTypes: Clear,Road
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||||
SoundOnDamageTransition:
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||||
DamagedSound: expnew01.aud
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||||
DestroyedSound: crmble2.aud
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||||
Wall:
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||||
CrushClasses: wall
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||||
LineBuild:
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||||
Range: 8
|
||||
NodeTypes: wall
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||||
LineBuildNode:
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||||
Types: wall
|
||||
SelectionDecorations:
|
||||
Selectable:
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||||
Priority: 1
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||||
TargetableBuilding:
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||||
TargetTypes: Ground, C4
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||||
RenderBuildingWall:
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||||
HasMakeAnimation: no
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||||
GivesExperience:
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||||
EditorAppearance:
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||||
RelativeToTopLeft: yes
|
||||
UseTerrainPalette: yes
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||||
AutoTargetIgnore:
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||||
ProximityCaptor:
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||||
Types: Wall
|
||||
Sellable:
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||||
UpdatesPlayerStatistics:
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||||
BodyOrientation:
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||||
LuaScriptEvents:
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||||
Demolishable:
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||||
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||||
^Infantry:
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||||
AppearsOnRadar:
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||||
Health:
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||||
@@ -147,41 +186,6 @@
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||||
Huntable:
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||||
LuaScriptEvents:
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||||
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||||
^Wall:
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||||
AppearsOnRadar:
|
||||
Building:
|
||||
Dimensions: 1,1
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||||
Footprint: x
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||||
BuildSounds: placbldg.aud
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||||
Adjacent: 7
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||||
TerrainTypes: Clear,Road
|
||||
Wall:
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||||
CrushClasses: wall
|
||||
LineBuild:
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||||
Range: 8
|
||||
NodeTypes: wall
|
||||
LineBuildNode:
|
||||
Types: wall
|
||||
SelectionDecorations:
|
||||
Selectable:
|
||||
Priority: 1
|
||||
TargetableBuilding:
|
||||
TargetTypes: Ground, C4
|
||||
RenderBuildingWall:
|
||||
HasMakeAnimation: no
|
||||
GivesExperience:
|
||||
EditorAppearance:
|
||||
RelativeToTopLeft: yes
|
||||
UseTerrainPalette: yes
|
||||
AutoTargetIgnore:
|
||||
ProximityCaptor:
|
||||
Types: Wall
|
||||
Sellable:
|
||||
UpdatesPlayerStatistics:
|
||||
BodyOrientation:
|
||||
LuaScriptEvents:
|
||||
Demolishable:
|
||||
|
||||
^Helicopter:
|
||||
AppearsOnRadar:
|
||||
UseLocation: yes
|
||||
|
||||
@@ -298,7 +298,7 @@ CHAMSPY:
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||||
CYBORG:
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||||
Inherits: ^Infantry
|
||||
Armor:
|
||||
Type: Heavy
|
||||
Type: Light
|
||||
Valued:
|
||||
Cost: 650
|
||||
Tooltip:
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||||
|
||||
@@ -3,6 +3,7 @@ GACNST:
|
||||
Building:
|
||||
Power: 0
|
||||
Footprint: xxx xxx xxx
|
||||
BuildSounds: facbld1.aud
|
||||
Dimensions: 3,3
|
||||
Buildable:
|
||||
Queue: Building
|
||||
@@ -79,6 +80,8 @@ GAPILE:
|
||||
Tooltip:
|
||||
Name: GDI Barracks
|
||||
Description: Produces infantry
|
||||
ProvidesCustomPrerequisite:
|
||||
Prerequisite: barracks
|
||||
Building:
|
||||
Power: -20
|
||||
Footprint: xx xx
|
||||
@@ -111,6 +114,8 @@ GAWEAP:
|
||||
Tooltip:
|
||||
Name: GDI War Factory
|
||||
Description: Assembly point for\nvehicle reinforcements
|
||||
ProvidesCustomPrerequisite:
|
||||
Prerequisite: factory
|
||||
Buildable:
|
||||
Queue: Building
|
||||
BuildPaletteOrder: 50
|
||||
@@ -133,6 +138,12 @@ GAWEAP:
|
||||
Production:
|
||||
Produces: Vehicle
|
||||
ProductionBar:
|
||||
WithIdleOverlay@LIGHTS1:
|
||||
Sequence: idle-lights1
|
||||
WithIdleOverlay@LIGHTS2:
|
||||
Sequence: idle-lights2
|
||||
WithIdleOverlay@TURBINES:
|
||||
Sequence: idle-turbines
|
||||
|
||||
NAPOWR:
|
||||
Inherits: ^Building
|
||||
@@ -174,6 +185,8 @@ NAHAND:
|
||||
Tooltip:
|
||||
Name: Hand of Nod
|
||||
Description: Produces infantry
|
||||
ProvidesCustomPrerequisite:
|
||||
Prerequisite: barracks
|
||||
Building:
|
||||
Power: -20
|
||||
Footprint: xxx xxx
|
||||
@@ -204,6 +217,8 @@ NAWEAP:
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||||
Tooltip:
|
||||
Name: Nod War Factory
|
||||
Description: Assembly point for\nvehicle reinforcements
|
||||
ProvidesCustomPrerequisite:
|
||||
Prerequisite: factory
|
||||
Buildable:
|
||||
Queue: Building
|
||||
BuildPaletteOrder: 50
|
||||
@@ -226,6 +241,8 @@ NAWEAP:
|
||||
Production:
|
||||
Produces: Vehicle
|
||||
ProductionBar:
|
||||
WithIdleOverlay@LIGHTS:
|
||||
Sequence: idle-lights
|
||||
|
||||
GASAND:
|
||||
Inherits: ^Wall
|
||||
@@ -250,6 +267,52 @@ GASAND:
|
||||
Armor:
|
||||
Type: Light
|
||||
|
||||
GAWALL:
|
||||
Inherits: ^Wall
|
||||
Buildable:
|
||||
Queue: Defense
|
||||
BuildPaletteOrder: 1001
|
||||
Prerequisites: gacnst
|
||||
Owner: gdi
|
||||
Hotkey: b
|
||||
SoundOnDamageTransition:
|
||||
DamagedSound:
|
||||
DestroyedSound:
|
||||
Valued:
|
||||
Cost: 50
|
||||
CustomSellValue:
|
||||
Value: 0
|
||||
Tooltip:
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||||
Name: Concrete Wall
|
||||
Description: Stops infantry and blocks enemy fire.\nCan NOT be crushed by tanks.
|
||||
Health:
|
||||
HP: 300
|
||||
Armor:
|
||||
Type: Concrete
|
||||
|
||||
NAWALL:
|
||||
Inherits: ^Wall
|
||||
Buildable:
|
||||
Queue: Defense
|
||||
BuildPaletteOrder: 1001
|
||||
Prerequisites: gacnst
|
||||
Owner: nod
|
||||
Hotkey: b
|
||||
SoundOnDamageTransition:
|
||||
DamagedSound:
|
||||
DestroyedSound:
|
||||
Valued:
|
||||
Cost: 50
|
||||
CustomSellValue:
|
||||
Value: 0
|
||||
Tooltip:
|
||||
Name: Concrete Wall
|
||||
Description: Stops infantry and blocks enemy fire.\nCan NOT be crushed by tanks.
|
||||
Health:
|
||||
HP: 300
|
||||
Armor:
|
||||
Type: Concrete
|
||||
|
||||
GATICK:
|
||||
Inherits: ^Building
|
||||
Valued:
|
||||
@@ -405,6 +468,132 @@ GASPOT:
|
||||
WithIdleOverlay@LIGHTS:
|
||||
Sequence: idle-lights
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||||
|
||||
GARADR:
|
||||
Inherits: ^Building
|
||||
Buildable:
|
||||
Queue: Building
|
||||
BuildPaletteOrder: 90
|
||||
Owner: gdi
|
||||
Prerequisites: anypower, factory
|
||||
Valued:
|
||||
Cost: 1000
|
||||
Tooltip:
|
||||
Name: GDI Radar
|
||||
Description: Provides radar screen
|
||||
ProvidesCustomPrerequisite:
|
||||
Prerequisite: radar
|
||||
Building:
|
||||
Power: -50
|
||||
Footprint: ___ xxx xxx
|
||||
Dimensions: 3,3
|
||||
Health:
|
||||
HP: 800
|
||||
Armor:
|
||||
Type: Wood
|
||||
RequiresPower:
|
||||
CanPowerDown:
|
||||
ProvidesRadar:
|
||||
Infiltratable:
|
||||
Type: Exploration
|
||||
InfiltrateForExploration:
|
||||
DetectCloaked:
|
||||
Range: 10
|
||||
RenderDetectionCircle:
|
||||
RevealsShroud:
|
||||
Range: 10c0
|
||||
WithIdleOverlay@DISH:
|
||||
Sequence: idle-dish
|
||||
|
||||
NARADR:
|
||||
Inherits: ^Building
|
||||
Buildable:
|
||||
Queue: Building
|
||||
BuildPaletteOrder: 90
|
||||
Owner: nod
|
||||
Prerequisites: anypower, factory
|
||||
Valued:
|
||||
Cost: 1000
|
||||
Tooltip:
|
||||
Name: Nod Radar
|
||||
Description: Provides radar screen
|
||||
ProvidesCustomPrerequisite:
|
||||
Prerequisite: radar
|
||||
Building:
|
||||
Power: -50
|
||||
Footprint: xx xx
|
||||
Dimensions: 2,2
|
||||
Health:
|
||||
HP: 800
|
||||
Armor:
|
||||
Type: Wood
|
||||
RequiresPower:
|
||||
CanPowerDown:
|
||||
ProvidesRadar:
|
||||
Infiltratable:
|
||||
Type: Exploration
|
||||
InfiltrateForExploration:
|
||||
DetectCloaked:
|
||||
Range: 10
|
||||
RenderDetectionCircle:
|
||||
RevealsShroud:
|
||||
Range: 10c0
|
||||
WithIdleOverlay@DISH:
|
||||
Sequence: idle-dish
|
||||
|
||||
GATECH:
|
||||
Inherits: ^Building
|
||||
Buildable:
|
||||
Queue: Building
|
||||
BuildPaletteOrder: 100
|
||||
Owner: gdi
|
||||
Prerequisites: garadr
|
||||
Valued:
|
||||
Cost: 2000
|
||||
Tooltip:
|
||||
Name: GDI Tech Center
|
||||
Description: Required for high-\ntech research
|
||||
ProvidesCustomPrerequisite:
|
||||
Prerequisite: tech
|
||||
Building:
|
||||
Power: -150
|
||||
Footprint: xxx xxx xxx
|
||||
Dimensions: 3,3
|
||||
Health:
|
||||
HP: 500
|
||||
Armor:
|
||||
Type: Wood
|
||||
RevealsShroud:
|
||||
Range: 4c0
|
||||
WithIdleOverlay@LIGHTS:
|
||||
Sequence: idle-lights
|
||||
|
||||
NATECH:
|
||||
Inherits: ^Building
|
||||
Buildable:
|
||||
Queue: Building
|
||||
BuildPaletteOrder: 100
|
||||
Owner: nod
|
||||
Prerequisites: naradr
|
||||
Valued:
|
||||
Cost: 2000
|
||||
Tooltip:
|
||||
Name: Nod Tech Center
|
||||
Description: Required for high-\ntech research
|
||||
ProvidesCustomPrerequisite:
|
||||
Prerequisite: tech
|
||||
Building:
|
||||
Power: -150
|
||||
Footprint: xx xx
|
||||
Dimensions: 2,2
|
||||
Health:
|
||||
HP: 500
|
||||
Armor:
|
||||
Type: Wood
|
||||
RevealsShroud:
|
||||
Range: 4c0
|
||||
WithIdleOverlay@LIGHTS:
|
||||
Sequence: idle-lights
|
||||
|
||||
GAHPAD:
|
||||
Inherits: ^Building
|
||||
Valued:
|
||||
@@ -479,3 +668,17 @@ BARRACKS:
|
||||
Name: Infantry Production
|
||||
Description: Infantry Production
|
||||
|
||||
FACTORY:
|
||||
Tooltip:
|
||||
Name: Vehicle Production
|
||||
Description: Vehicle Production
|
||||
|
||||
RADAR:
|
||||
Tooltip:
|
||||
Name: Radar
|
||||
Description: Radar
|
||||
|
||||
TECH:
|
||||
Tooltip:
|
||||
Name: Tech Center
|
||||
Description: Tech Center
|
||||
|
||||
@@ -28,7 +28,7 @@ MCV:
|
||||
IntoActor: gacnst
|
||||
Offset: -1,-1
|
||||
Facing: 96
|
||||
TransformSounds:
|
||||
TransformSounds: facbld1.aud
|
||||
NoTransformSounds:
|
||||
RenderSprites:
|
||||
RenderVoxels:
|
||||
@@ -104,7 +104,7 @@ HVR:
|
||||
Description: Hover Multi-Launch Rocket System
|
||||
Buildable:
|
||||
Queue: Vehicle
|
||||
BuildPaletteOrder: 30
|
||||
BuildPaletteOrder: 50
|
||||
Owner: gdi
|
||||
Mobile:
|
||||
Speed: 99
|
||||
@@ -468,7 +468,7 @@ MMCH:
|
||||
Name: Medium Mech
|
||||
Buildable:
|
||||
Queue: Vehicle
|
||||
BuildPaletteOrder: 300
|
||||
BuildPaletteOrder: 30
|
||||
Owner: gdi
|
||||
Mobile:
|
||||
ROT: 5
|
||||
@@ -501,7 +501,7 @@ HMEC:
|
||||
Name: Mammoth Mk. II
|
||||
Buildable:
|
||||
Queue: Vehicle
|
||||
BuildPaletteOrder: 40
|
||||
BuildPaletteOrder: 80
|
||||
Owner: gdi
|
||||
Mobile:
|
||||
ROT: 3
|
||||
@@ -674,7 +674,7 @@ SONIC:
|
||||
Name: Disruptor
|
||||
Buildable:
|
||||
Queue: Vehicle
|
||||
BuildPaletteOrder: 40
|
||||
BuildPaletteOrder: 70
|
||||
Owner: gdi
|
||||
Mobile:
|
||||
ROT: 4
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -139,6 +139,36 @@ gaweap:
|
||||
dead: gtweap
|
||||
Start: 2
|
||||
ShadowStart: 5
|
||||
idle-lights1: gtweap_a
|
||||
Start: 0
|
||||
Length: 8
|
||||
Tick: 100
|
||||
ZOffset: 2048
|
||||
damaged-idle-lights1: gtweap_a
|
||||
Start: 8
|
||||
Length: 8
|
||||
Tick: 100
|
||||
ZOffset: 2048
|
||||
idle-lights2: gtweap_b
|
||||
Start: 0
|
||||
Length: 4
|
||||
Tick: 120
|
||||
ZOffset: 2048
|
||||
damaged-idle-lights2: gtweap_b
|
||||
Start: 4
|
||||
Length: 4
|
||||
Tick: 120
|
||||
ZOffset: 2048
|
||||
idle-turbines: gtweap_c
|
||||
Start: 0
|
||||
Length: 4
|
||||
Tick: 80
|
||||
ZOffset: 2048
|
||||
damaged-idle-turbines: gtweap_c
|
||||
Start: 0
|
||||
Length: 4
|
||||
Tick: 80
|
||||
ZOffset: 2048
|
||||
build-top: gtweap_d
|
||||
Start: 0
|
||||
Length: 9
|
||||
@@ -232,6 +262,16 @@ naweap:
|
||||
dead: ntweap
|
||||
Start: 2
|
||||
ShadowStart: 5
|
||||
idle-lights: ntweap_a
|
||||
Start: 0
|
||||
Length: 16
|
||||
Tick: 100
|
||||
ZOffset: 2048
|
||||
damaged-idle-lights: ntweap_a
|
||||
Start: 16
|
||||
Length: 16
|
||||
Tick: 100
|
||||
ZOffset: 2048
|
||||
build-top: ntweap_b
|
||||
Start: 0
|
||||
Length: 10
|
||||
@@ -251,7 +291,115 @@ naweap:
|
||||
ShadowStart: 22
|
||||
icon: nwepicon
|
||||
Start: 0
|
||||
# TODO: ntweap_1 & ntweapbb & ntweap_a & ntweap_b & ntweap_c are unused
|
||||
# TODO: ntweap_1 & ntweapbb & ntweap_b & ntweap_c are unused
|
||||
|
||||
naradr:
|
||||
idle: ntradr
|
||||
Start: 0
|
||||
ShadowStart: 3
|
||||
damaged-idle: ntradr
|
||||
Start: 1
|
||||
ShadowStart: 4
|
||||
critical-idle: ntradr
|
||||
Start: 2
|
||||
ShadowStart: 5
|
||||
idle-dish: ntradr_a
|
||||
Start: 0
|
||||
Length: 24
|
||||
Tick: 120
|
||||
damaged-idle-dish: ntradr_a
|
||||
Start: 24
|
||||
Length: 24
|
||||
Tick: 120
|
||||
make: ntradrmk
|
||||
Start: 0
|
||||
Length: 20
|
||||
ShadowStart: 20
|
||||
icon: nradicon
|
||||
Start: 0
|
||||
|
||||
natech:
|
||||
idle: nttech
|
||||
Start: 0
|
||||
ShadowStart: 3
|
||||
damaged-idle: nttech
|
||||
Start: 1
|
||||
ShadowStart: 4
|
||||
critical-idle: nttech
|
||||
Start: 2
|
||||
ShadowStart: 5
|
||||
idle-lights: nttech_a
|
||||
Start: 0
|
||||
Length: 9
|
||||
Tick: 120
|
||||
damaged-idle-lights: nttech_a
|
||||
Start: 0
|
||||
Length: 9
|
||||
Tick: 120
|
||||
critical-idle-lights: nttech_a
|
||||
Start: 0
|
||||
Length: 9
|
||||
Tick: 120
|
||||
make: nttechmk
|
||||
Start: 0
|
||||
Length: 18
|
||||
ShadowStart: 18
|
||||
icon: ntchicon
|
||||
Start: 0
|
||||
|
||||
garadr:
|
||||
idle: gtradr
|
||||
Start: 0
|
||||
ShadowStart: 3
|
||||
damaged-idle: gtradr
|
||||
Start: 1
|
||||
ShadowStart: 4
|
||||
critical-idle: gtradr
|
||||
Start: 2
|
||||
ShadowStart: 5
|
||||
idle-dish: gtradr_a # TODO: needs to ping-pong
|
||||
Start: 0
|
||||
Length: 15
|
||||
Tick: 120
|
||||
damaged-idle-dish: gtradr_a # TODO: needs to ping-pong
|
||||
Start: 15
|
||||
Length: 15
|
||||
Tick: 160
|
||||
make: gtradrmk
|
||||
Start: 0
|
||||
Length: 20
|
||||
ShadowStart: 20
|
||||
icon: radricon
|
||||
Start: 0
|
||||
|
||||
gatech:
|
||||
idle: gttech
|
||||
Start: 0
|
||||
ShadowStart: 3
|
||||
damaged-idle: gttech
|
||||
Start: 1
|
||||
ShadowStart: 4
|
||||
critical-idle: gttech
|
||||
Start: 2
|
||||
ShadowStart: 5
|
||||
idle-lights: gttech_a
|
||||
Start: 0
|
||||
Length: 8
|
||||
Tick: 200
|
||||
damaged-idle-lights: gttech_a
|
||||
Start: 8
|
||||
Length: 8
|
||||
Tick: 240
|
||||
critical-idle-lights: gttech_a
|
||||
Start: 8
|
||||
Length: 8
|
||||
Tick: 240
|
||||
make: gttechmk
|
||||
Start: 0
|
||||
Length: 20
|
||||
ShadowStart: 20
|
||||
icon: techicon
|
||||
Start: 0
|
||||
|
||||
gasand: # TODO frame order (horizontal seems busted)
|
||||
idle: gtsand
|
||||
@@ -265,6 +413,38 @@ gasand: # TODO frame order (horizontal seems busted)
|
||||
icon: sbagicon
|
||||
Start: 0
|
||||
|
||||
gawall: # TODO frame order (horizontal seems busted)
|
||||
idle: gtwall
|
||||
Start: 0
|
||||
Length: 16
|
||||
ShadowStart: 48
|
||||
damaged-idle: gtwall
|
||||
Start: 16
|
||||
Length: 16
|
||||
ShadowStart: 64
|
||||
critical-idle: gtwall
|
||||
Start: 32
|
||||
Length: 16
|
||||
ShadowStart: 80
|
||||
icon: wallicon
|
||||
Start: 0
|
||||
|
||||
nawall: # TODO frame order (horizontal seems busted)
|
||||
idle: ntwall
|
||||
Start: 0
|
||||
Length: 16
|
||||
ShadowStart: 48
|
||||
damaged-idle: ntwall
|
||||
Start: 16
|
||||
Length: 16
|
||||
ShadowStart: 64
|
||||
critical-idle: ntwall
|
||||
Start: 32
|
||||
Length: 16
|
||||
ShadowStart: 80
|
||||
icon: nwalicon
|
||||
Start: 0
|
||||
|
||||
gatick:
|
||||
idle:
|
||||
Start: 0
|
||||
|
||||
@@ -78,14 +78,14 @@ Cyborg:
|
||||
Select: 22-I000, 22-I002, 22-I006
|
||||
Move: 22-I008, 22-I010, 22-I014, 22-I016, 22-I020
|
||||
Attack: 22-I008, 22-I010, 22-I012, 22-I018
|
||||
Die: DEDMAN1, DEDMAN2, DEDMAN3, DEDMAN4, DEDMAN5, DEDMAN6
|
||||
Die: 22-N104, 22-N106, 22-N108
|
||||
|
||||
CyborgCommando:
|
||||
Voices:
|
||||
Select: 23-I000, 23-I002, 23-I004, 23-I006
|
||||
Move: 23-I008, 23-I010, 23-I012, 23-I016
|
||||
Attack: 23-I014, 23-I018, 23-I020, 23-I022
|
||||
Die: DEDMAN1, DEDMAN2, DEDMAN3, DEDMAN4, DEDMAN5, DEDMAN6
|
||||
Die: 22-N104, 22-N106, 22-N108
|
||||
|
||||
Mutant:
|
||||
Voices:
|
||||
|
||||
@@ -12,7 +12,7 @@ Minigun:
|
||||
Heavy: 10%
|
||||
Concrete: 10%
|
||||
Explosion: piffpiff
|
||||
InfDeath: 2
|
||||
InfDeath: 1
|
||||
Damage: 15
|
||||
|
||||
Grenade:
|
||||
@@ -32,7 +32,7 @@ Grenade:
|
||||
Wood: 100%
|
||||
Light: 25%
|
||||
Heavy: 5%
|
||||
InfDeath: 2
|
||||
InfDeath: 3
|
||||
Damage: 40
|
||||
Explosion: large_grey_explosion
|
||||
ImpactSound: expnew13.aud
|
||||
@@ -84,7 +84,7 @@ MultiCluster:
|
||||
Wood: 75%
|
||||
Light: 35%
|
||||
Concrete: 20%
|
||||
InfDeath: 2
|
||||
InfDeath: 3
|
||||
Damage: 65
|
||||
Explosion: large_explosion
|
||||
ImpactSound: expnew09.aud
|
||||
@@ -119,7 +119,7 @@ Sniper:
|
||||
Wood: 5%
|
||||
Light: 5%
|
||||
Heavy: 5%
|
||||
InfDeath: 2
|
||||
InfDeath: 1
|
||||
|
||||
M1Carbine:
|
||||
ROF: 20
|
||||
@@ -135,7 +135,7 @@ M1Carbine:
|
||||
Light: 30%
|
||||
Heavy: 10%
|
||||
Explosion: piffpiff
|
||||
InfDeath: 2
|
||||
InfDeath: 1
|
||||
Damage: 15
|
||||
|
||||
LtRail:
|
||||
@@ -169,7 +169,7 @@ Vulcan3:
|
||||
Heavy: 10%
|
||||
Concrete: 10%
|
||||
Explosion: piffpiff
|
||||
InfDeath: 2
|
||||
InfDeath: 1
|
||||
Damage: 10
|
||||
|
||||
Vulcan2:
|
||||
@@ -204,7 +204,7 @@ Vulcan:
|
||||
Heavy: 10%
|
||||
Concrete: 10%
|
||||
Explosion: piffpiff
|
||||
InfDeath: 2
|
||||
InfDeath: 1
|
||||
Damage: 20
|
||||
|
||||
FiendShard:
|
||||
@@ -223,7 +223,7 @@ FiendShard:
|
||||
Light: 30%
|
||||
Heavy: 10%
|
||||
Concrete: 10%
|
||||
InfDeath: 2
|
||||
InfDeath: 1
|
||||
Damage: 35
|
||||
|
||||
JumpCannon:
|
||||
@@ -240,7 +240,7 @@ JumpCannon:
|
||||
Heavy: 10%
|
||||
Concrete: 10%
|
||||
Explosion: piffpiff
|
||||
InfDeath: 2
|
||||
InfDeath: 1
|
||||
Damage: 15
|
||||
|
||||
HoverMissile:
|
||||
@@ -316,7 +316,7 @@ MammothTusk:
|
||||
Wood: 75%
|
||||
Light: 75%
|
||||
Heavy: 50%
|
||||
InfDeath: 2
|
||||
InfDeath: 3
|
||||
Damage: 40
|
||||
Explosion: medium_bang
|
||||
ImpactSound: expnew12.aud
|
||||
@@ -383,7 +383,7 @@ SuicideBomb:
|
||||
Light: 100%
|
||||
Heavy: 100%
|
||||
Concrete: 100%
|
||||
InfDeath: 3
|
||||
InfDeath: 2
|
||||
Damage: 70
|
||||
Explosion: large_clsn
|
||||
ImpactSound: expnew14.aud
|
||||
@@ -417,7 +417,7 @@ AssaultCannon:
|
||||
Heavy: 40%
|
||||
Concrete: 10%
|
||||
Explosion: piffpiff
|
||||
InfDeath: 2
|
||||
InfDeath: 1
|
||||
Damage: 40
|
||||
|
||||
BikeMissile:
|
||||
@@ -462,7 +462,7 @@ RaiderCannon:
|
||||
Heavy: 10%
|
||||
Concrete: 10%
|
||||
Explosion: piffpiff
|
||||
InfDeath: 2
|
||||
InfDeath: 1
|
||||
Damage: 40
|
||||
|
||||
FireballLauncher:
|
||||
@@ -566,7 +566,7 @@ Dragon:
|
||||
Light: 68%
|
||||
Heavy: 35%
|
||||
Concrete: 35%
|
||||
InfDeath: 2
|
||||
InfDeath: 3
|
||||
Damage: 150
|
||||
Explosion: large_explosion
|
||||
ImpactSound: expnew09.aud
|
||||
@@ -594,7 +594,7 @@ Hellfire:
|
||||
Light: 150%
|
||||
Heavy: 100%
|
||||
Concrete: 30%
|
||||
InfDeath: 3
|
||||
InfDeath: 2
|
||||
Damage: 30
|
||||
Explosion: small_bang
|
||||
ImpactSound: expnew12.aud
|
||||
@@ -614,7 +614,7 @@ Bomb:
|
||||
Light: 75%
|
||||
Heavy: 32%
|
||||
Concrete: 100%
|
||||
InfDeath: 2
|
||||
InfDeath: 3
|
||||
Damage: 160
|
||||
Explosion: large_explosion
|
||||
ImpactSound: expnew09.aud
|
||||
@@ -662,7 +662,7 @@ HarpyClaw:
|
||||
Heavy: 10%
|
||||
Concrete: 10%
|
||||
Explosion: piffpiff
|
||||
InfDeath: 2
|
||||
InfDeath: 1
|
||||
Damage: 60
|
||||
|
||||
Pistola:
|
||||
@@ -679,6 +679,6 @@ Pistola:
|
||||
Heavy: 25%
|
||||
Concrete: 25%
|
||||
Explosion: piff
|
||||
InfDeath: 2
|
||||
InfDeath: 1
|
||||
Damage: 2
|
||||
|
||||
|
||||
Reference in New Issue
Block a user