Make smudges in RA not spawn/grow below vehicles and structures

Also walls, trees and husks in most cases.

Note: Differences between warheads are intentional.
Note2: Some smudge WHs were removed instead when the weapon was purely anti-air or anti-water.
This commit is contained in:
reaperrr
2016-07-07 01:01:50 +02:00
parent 4b1e243df3
commit 1886bad107
5 changed files with 47 additions and 15 deletions

View File

@@ -14,6 +14,7 @@ CrateNapalm:
DamageTypes: Prone50Percent, TriggerProne, FireDeath, Incendiary
Warhead@2Smu: LeaveSmudge
SmudgeType: Scorch
InvalidTargets: Structure, Wall, Trees
Warhead@3Eff: CreateEffect
Explosions: napalm
ImpactSounds: firebl3.aud
@@ -33,6 +34,9 @@ CrateExplosion:
Warhead@2Eff: CreateEffect
Explosions: self_destruct
ImpactSounds: kaboom15.aud
Warhead@3Smu: LeaveSmudge
SmudgeType: Crater
InvalidTargets: Structure, Wall, Trees
CrateNuke:
ValidTargets: Ground, Trees, Water, Air
@@ -64,6 +68,7 @@ CrateNuke:
Delay: 4
Warhead@6Smu_areanuke: LeaveSmudge
SmudgeType: Scorch
InvalidTargets: Vehicle, Tank, Structure, Wall, Trees
Size: 5,4
Delay: 4
Warhead@7Eff_areanuke: CreateEffect
@@ -130,6 +135,7 @@ MiniNuke:
Delay: 15
Warhead@11Smu_areanuke3: LeaveSmudge
SmudgeType: Scorch
InvalidTargets: Vehicle, Tank, Structure, Wall, Trees
Size: 4
Delay: 15
@@ -152,6 +158,9 @@ UnitExplode:
Explosions: large_splash
ImpactSounds: splash9.aud
ValidImpactTypes: Water
Warhead@4Smu: LeaveSmudge
SmudgeType: Crater
InvalidTargets: Structure, Wall, Trees
UnitExplodeShip:
Warhead@1Dam: SpreadDamage
@@ -199,6 +208,9 @@ UnitExplodeSmall:
Explosions: large_splash
ImpactSounds: splash9.aud
ValidImpactTypes: Water
Warhead@4Smu: LeaveSmudge
SmudgeType: Crater
InvalidTargets: Structure, Wall, Trees
ArtilleryExplode:
Warhead@1Dam: SpreadDamage
@@ -218,6 +230,9 @@ ArtilleryExplode:
Explosions: large_splash
ImpactSounds: splash9.aud
ValidImpactTypes: Water
Warhead@4Smu: LeaveSmudge
SmudgeType: Crater
InvalidTargets: Structure, Wall, Trees
V2Explode:
Inherits: SCUD
@@ -239,7 +254,7 @@ BarrelExplode:
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath, Incendiary
Warhead@2Smu: LeaveSmudge
SmudgeType: Scorch
Size: 2,1
Size: 2
Delay: 5
Warhead@3Eff: CreateEffect
Explosions: napalm
@@ -255,6 +270,9 @@ ATMine:
Warhead@2Eff: CreateEffect
Explosions: large_explosion
ImpactSounds: mineblo1.aud
Warhead@3Smu: LeaveSmudge
SmudgeType: Crater
InvalidTargets: Structure, Wall, Trees
APMine:
Warhead@1Dam: SpreadDamage
@@ -265,6 +283,9 @@ APMine:
Warhead@2Eff: CreateEffect
Explosions: napalm
ImpactSounds: mine1.aud
Warhead@3Smu: LeaveSmudge
SmudgeType: Scorch
InvalidTargets: Structure, Wall, Trees
OreExplosion:
Warhead@1Dam: SpreadDamage

View File

@@ -14,8 +14,6 @@
Heavy: 40
Concrete: 30
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3EffGround: CreateEffect
Explosions: small_explosion
InvalidImpactTypes: Water
@@ -41,6 +39,7 @@
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
InvalidTargets: Vehicle, Tank, Structure, Wall, Husk, Trees
Warhead@3EffGround: CreateEffect
Explosions: small_explosion
ImpactSounds: kaboom12.aud
@@ -70,6 +69,7 @@
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
InvalidTargets: Vehicle, Tank, Structure, Wall, Husk, Trees
Warhead@3EffGround: CreateEffect
Explosions: small_explosion
ImpactSounds: kaboom12.aud
@@ -100,6 +100,7 @@
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
InvalidTargets: Vehicle, Tank, Structure, Wall, Husk, Trees
Warhead@3EffGround: CreateEffect
Explosions: small_explosion
ImpactSounds: kaboom12.aud
@@ -127,6 +128,7 @@ TurretGun:
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
InvalidTargets: Vehicle, Tank, Structure, Wall, Husk, Trees
Warhead@3EffGround: CreateEffect
Explosions: small_explosion
ImpactSounds: kaboom12.aud
@@ -160,6 +162,7 @@ TurretGun:
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
InvalidTargets: Vehicle, Tank, Structure, Wall, Husk, Trees
Warhead@3Eff: CreateEffect
Explosions: artillery_explosion
ImpactSounds: kaboom15.aud
@@ -193,6 +196,7 @@ TurretGun:
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
InvalidTargets: Vehicle, Tank, Structure, Wall, Husk, Trees
Warhead@3Eff: CreateEffect
Explosions: artillery_explosion
ImpactSounds: kaboom15.aud
@@ -220,6 +224,7 @@ TurretGun:
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
InvalidTargets: Vehicle, Tank, Structure, Wall, Husk, Trees
Warhead@3Eff: CreateEffect
Explosions: small_explosion
ImpactSounds: kaboom12.aud

View File

@@ -27,6 +27,7 @@ Maverick:
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
InvalidTargets: Vehicle, Tank, Structure, Wall, Husk, Trees
Warhead@3Eff: CreateEffect
Explosions: med_explosion
ImpactSounds: kaboom25.aud
@@ -64,6 +65,7 @@ Dragon:
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
InvalidTargets: Vehicle, Tank, Structure, Wall, Husk, Trees
Warhead@3Eff: CreateEffect
Explosions: med_explosion
ImpactSounds: kaboom25.aud
@@ -101,6 +103,7 @@ HellfireAG:
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
InvalidTargets: Vehicle, Tank, Structure, Wall, Husk, Trees
Warhead@3Eff: CreateEffect
Explosions: med_explosion
ImpactSounds: kaboom25.aud
@@ -137,8 +140,6 @@ HellfireAA:
Light: 75
Concrete: 50
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosions: med_explosion_air
ImpactSounds: kaboom25.aud
@@ -175,6 +176,7 @@ MammothTusk:
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
InvalidTargets: Vehicle, Tank, Structure, Wall, Husk, Trees
Warhead@3EffGround: CreateEffect
Explosions: med_explosion
ImpactSounds: kaboom12.aud
@@ -210,8 +212,6 @@ Nike:
Light: 90
Heavy: 50
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosions: med_explosion_air
ImpactSounds: kaboom25.aud
@@ -239,8 +239,6 @@ RedEye:
Light: 60
Heavy: 25
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosions: med_explosion_air
ImpactSounds: kaboom25.aud
@@ -269,6 +267,7 @@ SubMissile:
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
InvalidTargets: Vehicle, Tank, Structure, Wall, Husk, Trees
Warhead@3Eff: CreateEffect
Explosions: artillery_explosion
ImpactSounds: kaboom15.aud
@@ -306,6 +305,7 @@ Stinger:
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
InvalidTargets: Vehicle, Tank, Structure, Wall, Husk, Trees
Warhead@3Eff: CreateEffect
Explosions: med_explosion
ImpactSounds: kaboom25.aud
@@ -344,8 +344,6 @@ StingerAA:
Light: 75
Concrete: 50
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosions: med_explosion
ImpactSounds: kaboom25.aud
@@ -385,8 +383,6 @@ TorpTube:
Light: 75
Concrete: 500
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosions: large_explosion
ImpactSounds: kaboom15.aud
@@ -427,6 +423,7 @@ SCUD:
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath, Incendiary
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
InvalidTargets: Vehicle, Tank, Structure, Wall, Husk, Trees
Warhead@3Eff: CreateEffect
Explosions: napalm
ImpactSounds: firebl3.aud
@@ -463,6 +460,7 @@ APTusk:
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
InvalidTargets: Vehicle, Tank, Structure, Wall, Husk, Trees
Warhead@3Eff: CreateEffect
Explosions: med_explosion
ImpactSounds: kaboom25.aud

View File

@@ -21,6 +21,7 @@ FireballLauncher:
DamageTypes: Prone50Percent, TriggerProne, FireDeath, Incendiary
Warhead@2Smu: LeaveSmudge
SmudgeType: Scorch
InvalidTargets: Structure, Wall
Warhead@3Eff: CreateEffect
Explosions: napalm
ImpactSounds: firebl3.aud
@@ -50,6 +51,7 @@ Flamer:
DamageTypes: Prone50Percent, TriggerProne, FireDeath, Incendiary
Warhead@2Smu: LeaveSmudge
SmudgeType: Scorch
InvalidTargets: Structure, Wall
Warhead@3Eff: CreateEffect
Explosions: small_napalm
ImpactSounds: firebl3.aud
@@ -74,6 +76,7 @@ Napalm:
DamageTypes: Prone50Percent, TriggerProne, FireDeath, Incendiary
Warhead@2Smu: LeaveSmudge
SmudgeType: Scorch
InvalidTargets: Structure, Wall
Warhead@3Eff: CreateEffect
Explosions: napalm
ImpactSounds: firebl3.aud
@@ -105,6 +108,7 @@ Grenade:
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
InvalidTargets: Vehicle, Tank, Structure, Wall, Husk, Trees
Warhead@3Eff: CreateEffect
Explosions: med_explosion
ImpactSounds: kaboom25.aud
@@ -134,8 +138,6 @@ DepthCharge:
Light: 75
Concrete: 50
DamageTypes: ExplosionDeath
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosions: large_splash
ImpactSounds: h2obomb2.aud

View File

@@ -18,6 +18,7 @@ ParaBomb:
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
InvalidTargets: Vehicle, Tank, Structure, Wall, Husk, Trees
Warhead@3Eff: CreateEffect
Explosions: artillery_explosion
ImpactSounds: kaboom15.aud
@@ -41,6 +42,7 @@ Atomic:
Size: 1
Warhead@3Smu_impact: LeaveSmudge
SmudgeType: Scorch
InvalidTargets: Vehicle, Tank, Structure, Wall
Size: 1
Warhead@4Eff_impact: CreateEffect
Explosions: nuke
@@ -59,6 +61,7 @@ Atomic:
Delay: 5
Warhead@7Smu_areanuke1: LeaveSmudge
SmudgeType: Scorch
InvalidTargets: Vehicle, Tank, Structure, Wall, Husk, Trees
Size: 2
Delay: 5
Warhead@8Eff_areanuke1: CreateEffect
@@ -78,6 +81,7 @@ Atomic:
Delay: 10
Warhead@11Smu_areanuke2: LeaveSmudge
SmudgeType: Scorch
InvalidTargets: Vehicle, Tank, Structure, Wall, Husk, Trees
Size: 3
Delay: 10
Warhead@12Dam_areanuke3: SpreadDamage
@@ -94,6 +98,7 @@ Atomic:
Delay: 15
Warhead@14Smu_areanuke3: LeaveSmudge
SmudgeType: Scorch
InvalidTargets: Vehicle, Tank, Structure, Wall, Husk, Trees
Size: 4
Delay: 15
Warhead@15Dam_areanuke4: SpreadDamage
@@ -110,5 +115,6 @@ Atomic:
Delay: 20
Warhead@17Smu_areanuke4: LeaveSmudge
SmudgeType: Scorch
InvalidTargets: Vehicle, Tank, Structure, Wall, Husk, Trees
Size: 5
Delay: 20