added mods/cnc Lua scripts
This commit is contained in:
10
OpenRA.sln
10
OpenRA.sln
@@ -55,6 +55,16 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Common Lua scripts", "Commo
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mods\common\lua\actor.lua = mods\common\lua\actor.lua
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EndProjectSection
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EndProject
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Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Tiberian Dawn Lua scripts", "Tiberian Dawn Lua scripts", "{62FCD0D0-6D24-435D-9DD8-3CCADCF7ECAB}"
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ProjectSection(SolutionItems) = preProject
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mods\cnc\maps\shellmap\shellmap.lua = mods\cnc\maps\shellmap\shellmap.lua
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mods\cnc\maps\gdi01\gdi01.lua = mods\cnc\maps\gdi01\gdi01.lua
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mods\cnc\maps\gdi02\gdi02.lua = mods\cnc\maps\gdi02\gdi02.lua
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mods\cnc\maps\nod01\nod01.lua = mods\cnc\maps\nod01\nod01.lua
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mods\cnc\maps\nod03a\nod03a.lua = mods\cnc\maps\nod03a\nod03a.lua
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mods\cnc\maps\nod03b\nod03b.lua = mods\cnc\maps\nod01\nod03b.lua
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EndProjectSection
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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@@ -458,7 +458,7 @@ Rules:
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Music: aoi
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Loop: false
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LuaScriptInterface:
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LuaScripts: mission.lua
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LuaScripts: gdi01.lua
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Player:
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-ConquestVictoryConditions:
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^Infantry:
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@@ -733,7 +733,7 @@ Rules:
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-MPStartLocations:
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-CrateSpawner:
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LuaScriptInterface:
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LuaScripts: mission.lua
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LuaScripts: gdi02.lua
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Player:
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-ConquestVictoryConditions:
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PROC:
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@@ -304,7 +304,7 @@ Rules:
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-SpawnMPUnits:
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-MPStartLocations:
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LuaScriptInterface:
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LuaScripts: mission.lua
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LuaScripts: nod01.lua
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C10:
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Tooltip:
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Name: Nikoomba
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@@ -570,7 +570,7 @@ Rules:
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-SpawnMPUnits:
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-MPStartLocations:
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LuaScriptInterface:
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LuaScripts: mission.lua
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LuaScripts: nod03a.lua
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NUK2:
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Buildable:
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Owner: None
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@@ -661,7 +661,7 @@ Rules:
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-SpawnMPUnits:
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-MPStartLocations:
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LuaScriptInterface:
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LuaScripts: mission.lua
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LuaScripts: nod03b.lua
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NUK2:
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Buildable:
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Owner: None
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