CNC: added sequences for all ground vehicles, and dinos

This commit is contained in:
Chris Forbes
2010-02-11 09:14:26 +13:00
parent b8022022ed
commit 1913702b36
4 changed files with 181 additions and 63 deletions

View File

@@ -0,0 +1,94 @@
<?xml version="1.0" encoding="utf-8"?>
<sequences>
<!-- Stegosaurus -->
<unit name="steg">
<sequence name="stand" start="0" length="8" />
<sequence name="stand2" start="8" length="8" />
<sequence name="run-0" start="16" length="8" />
<sequence name="run-1" start="24" length="8" />
<sequence name="run-2" start="32" length="8" />
<sequence name="run-3" start="40" length="8" />
<sequence name="run-4" start="48" length="8" />
<sequence name="run-5" start="56" length="8" />
<sequence name="run-6" start="64" length="8" />
<sequence name="run-7" start="72" length="8" />
<sequence name="shoot-0" start="80" length="12" />
<sequence name="shoot-1" start="92" length="12" />
<sequence name="shoot-2" start="104" length="12" />
<sequence name="shoot-3" start="116" length="12" />
<sequence name="shoot-4" start="128" length="12" />
<sequence name="shoot-5" start="140" length="12" />
<sequence name="shoot-6" start="152" length="12" />
<sequence name="shoot-7" start="164" length="12" />
<sequence name="die1" start="176" length="22" />
</unit>
<!-- T-Rex -->
<unit name="trex">
<sequence name="stand" start="0" length="8" />
<sequence name="stand2" start="8" length="8" />
<sequence name="run-0" start="16" length="8" />
<sequence name="run-1" start="24" length="8" />
<sequence name="run-2" start="32" length="8" />
<sequence name="run-3" start="40" length="8" />
<sequence name="run-4" start="48" length="8" />
<sequence name="run-5" start="56" length="8" />
<sequence name="run-6" start="64" length="8" />
<sequence name="run-7" start="72" length="8" />
<sequence name="shoot-0" start="80" length="8" />
<sequence name="shoot-1" start="88" length="8" />
<sequence name="shoot-2" start="96" length="8" />
<sequence name="shoot-3" start="104" length="8" />
<sequence name="shoot-4" start="112" length="8" />
<sequence name="shoot-5" start="120" length="8" />
<sequence name="shoot-6" start="128" length="8" />
<sequence name="shoot-7" start="136" length="8" />
<sequence name="die1" start="144" length="40" />
</unit>
<!-- Triceratops -->
<unit name="tric">
<sequence name="stand" start="0" length="8" />
<sequence name="stand2" start="8" length="8" />
<sequence name="run-0" start="16" length="8" />
<sequence name="run-1" start="24" length="8" />
<sequence name="run-2" start="32" length="8" />
<sequence name="run-3" start="40" length="8" />
<sequence name="run-4" start="48" length="8" />
<sequence name="run-5" start="56" length="8" />
<sequence name="run-6" start="64" length="8" />
<sequence name="run-7" start="72" length="8" />
<sequence name="shoot-0" start="80" length="12" />
<sequence name="shoot-1" start="92" length="12" />
<sequence name="shoot-2" start="104" length="12" />
<sequence name="shoot-3" start="116" length="12" />
<sequence name="shoot-4" start="128" length="12" />
<sequence name="shoot-5" start="140" length="12" />
<sequence name="shoot-6" start="152" length="12" />
<sequence name="shoot-7" start="164" length="12" />
<sequence name="die1" start="176" length="20" />
</unit>
<!-- Velociraptor -->
<unit name="rapt">
<sequence name="stand" start="0" length="8" />
<sequence name="stand2" start="8" length="8" />
<sequence name="run-0" start="16" length="8" />
<sequence name="run-1" start="24" length="8" />
<sequence name="run-2" start="32" length="8" />
<sequence name="run-3" start="40" length="8" />
<sequence name="run-4" start="48" length="8" />
<sequence name="run-5" start="56" length="8" />
<sequence name="run-6" start="64" length="8" />
<sequence name="run-7" start="72" length="8" />
<sequence name="shoot-0" start="80" length="8" />
<sequence name="shoot-1" start="88" length="8" />
<sequence name="shoot-2" start="96" length="8" />
<sequence name="shoot-3" start="104" length="8" />
<sequence name="shoot-4" start="112" length="8" />
<sequence name="shoot-5" start="120" length="8" />
<sequence name="shoot-6" start="128" length="8" />
<sequence name="shoot-7" start="136" length="8" />
<sequence name="die1" start="144" length="40" />
</unit>
</sequences>

View File

@@ -1,4 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<sequences>
<!-- Visceroid -->
<unit name="vice">
<sequence name="idle" start="0" length="20" />
</unit>
</sequences>

View File

@@ -55,4 +55,86 @@
<sequence name="turret" start="32" length="32" />
</unit>
<!-- Light Tank -->
<unit name="ltnk">
<sequence name="idle" start="0" length="32" />
<sequence name="turret" start="32" length="32" />
</unit>
<!-- Mammoth Tank -->
<unit name="htnk">
<sequence name="idle" start="0" length="32" />
<sequence name="turret" start="32" length="32" />
</unit>
<!-- Humvee -->
<unit name="jeep">
<sequence name="idle" start="0" length="32" />
<sequence name="turret" start="32" length="32" />
</unit>
<!-- Attack Bike -->
<unit name="bike">
<sequence name="idle" start="0" length="32" />
</unit>
<!-- Flame Tank -->
<unit name="ftnk">
<sequence name="idle" start="0" length="32" />
</unit>
<!-- Mobile HQ -->
<unit name="mhq">
<sequence name="idle" start="0" length="32" />
<sequence name="spinner" start="32" length="32" />
</unit>
<!-- Rocket Launcher -->
<unit name="msam">
<sequence name="idle" start="0" length="32" />
<sequence name="turret-1" start="32" length="16" />
<sequence name="turret-2" start="48" length="16" />
<sequence name="turret-3" start="64" length="32" />
</unit>
<!-- SSM Launcher -->
<unit name="mlrs">
<sequence name="idle" start="0" length="32" />
<sequence name="turret-1" start="32" length="32" />
<sequence name="turret-2" start="64" length="32" />
<sequence name="turret-3" start="96" length="32" />
</unit>
<!-- Stealth Tank -->
<unit name="stnk">
<sequence name="idle" start="0" length="32" />
</unit>
<!-- artillery -->
<unit name="arty">
<sequence name="idle" start="0" length="32" />
</unit>
<!-- apc -->
<unit name="apc">
<sequence name="idle" start="0" length="32" />
<sequence name="muzzle" start="0" length="48" src="minigun" />
<sequence name="close" start="32" length="3" />
<sequence name="unload" start="32" length="1" />
</unit>
<!-- Hovercraft -->
<unit name="lst">
<sequence name="idle" start="0" length="4" />
</unit>
<!-- Gunboat -->
<unit name="boat">
<sequence name="left" start="0" length="32" />
<sequence name="left-damaged" start="32" length="32" />
<sequence name="left-critical" start="64" length="32" />
<sequence name="right" start="96" length="32" />
<sequence name="right-damaged" start="128" length="32" />
<sequence name="right-critical" start="160" length="32" />
</unit>-->
</sequences>

View File

@@ -32,48 +32,7 @@
<sequence name="damaged-idle" start="1" />
<sequence name="make" start="0" length="*" src="hboxmake" />
</unit>
<!-- truck -->
<unit name="truk">
<sequence name="idle" start="0" length="*" />
</unit>
<!-- light tank -->
<unit name="1tnk">
<sequence name="idle" start="0" length="32" />
<sequence name="turret" start="32" length="32" />
</unit>
<!-- medium tank -->
<unit name="2tnk">
<sequence name="idle" start="0" length="32" />
<sequence name="turret" start="32" length="32" />
</unit>
<!-- heavy tank -->
<unit name="3tnk">
<sequence name="idle" start="0" length="32" />
<sequence name="turret" start="32" length="32" />
</unit>
<!-- mammoth tank -->
<unit name="4tnk">
<sequence name="idle" start="0" length="32" />
<sequence name="turret" start="32" length="32" />
</unit>
<!-- v2 rocket launcher -->
<unit name="v2rl">
<sequence name="idle" start="0" length="32" />
<sequence name="empty-idle" start="32" length="32" />
<sequence name="aim" start="64" length="8" />
<sequence name="empty-aim" start="72" length="8" />
</unit>
<!-- artillery -->
<unit name="arty">
<sequence name="idle" start="0" length="32" />
</unit>
<!-- apc -->
<unit name="apc">
<sequence name="idle" start="0" length="32" />
<sequence name="muzzle" start="0" length="48" src="minigun" />
<sequence name="close" start="32" length="3" />
<sequence name="unload" start="32" length="1" />
</unit>
<!-- rifle infantry -->
<unit name="e1">
<sequence name="stand" start="0" length="8" />
@@ -244,18 +203,6 @@
<sequence name="crawl-6" start="106" length="4" />
<sequence name="crawl-7" start="110" length="4" />
</unit>
<unit name="ca">
<sequence name="idle" start="0" length="16" />
<sequence name="turret" start="0" length="32" src="turr" />
</unit>
<unit name="dd">
<sequence name="idle" start="0" length="16" />
<sequence name="turret" start="0" length="32" src="ssam" />
</unit>
<unit name="pt">
<sequence name="idle" start="0" length="16" />
<sequence name="turret" start="0" length="32" src="mgun" />
</unit>
<unit name="explosion">
<sequence name="1" start="0" length="4" src="piff" />
<sequence name="2" start="0" length="8" src="piffpiff" />
@@ -285,14 +232,6 @@
<sequence name="tag-fake" start="18" length="1" />
<sequence name="tag-primary" start="2" length="1" />
</unit>
<unit name="hind">
<sequence name="idle" start="0" length="32" />
<sequence name="rotor" start="0" length="4" src="lrotor" />
<sequence name="slow-rotor" start="4" length="8" src="lrotor" />
</unit>
<unit name="v2">
<sequence name="idle" start="0" length="32" />
</unit>
<unit name="flagfly">
<sequence name="idle" start="0" length="14" />
</unit>