CNC: added sequences for all ground vehicles, and dinos

This commit is contained in:
Chris Forbes
2010-02-11 09:14:26 +13:00
parent b8022022ed
commit 1913702b36
4 changed files with 181 additions and 63 deletions

View File

@@ -55,4 +55,86 @@
<sequence name="turret" start="32" length="32" />
</unit>
<!-- Light Tank -->
<unit name="ltnk">
<sequence name="idle" start="0" length="32" />
<sequence name="turret" start="32" length="32" />
</unit>
<!-- Mammoth Tank -->
<unit name="htnk">
<sequence name="idle" start="0" length="32" />
<sequence name="turret" start="32" length="32" />
</unit>
<!-- Humvee -->
<unit name="jeep">
<sequence name="idle" start="0" length="32" />
<sequence name="turret" start="32" length="32" />
</unit>
<!-- Attack Bike -->
<unit name="bike">
<sequence name="idle" start="0" length="32" />
</unit>
<!-- Flame Tank -->
<unit name="ftnk">
<sequence name="idle" start="0" length="32" />
</unit>
<!-- Mobile HQ -->
<unit name="mhq">
<sequence name="idle" start="0" length="32" />
<sequence name="spinner" start="32" length="32" />
</unit>
<!-- Rocket Launcher -->
<unit name="msam">
<sequence name="idle" start="0" length="32" />
<sequence name="turret-1" start="32" length="16" />
<sequence name="turret-2" start="48" length="16" />
<sequence name="turret-3" start="64" length="32" />
</unit>
<!-- SSM Launcher -->
<unit name="mlrs">
<sequence name="idle" start="0" length="32" />
<sequence name="turret-1" start="32" length="32" />
<sequence name="turret-2" start="64" length="32" />
<sequence name="turret-3" start="96" length="32" />
</unit>
<!-- Stealth Tank -->
<unit name="stnk">
<sequence name="idle" start="0" length="32" />
</unit>
<!-- artillery -->
<unit name="arty">
<sequence name="idle" start="0" length="32" />
</unit>
<!-- apc -->
<unit name="apc">
<sequence name="idle" start="0" length="32" />
<sequence name="muzzle" start="0" length="48" src="minigun" />
<sequence name="close" start="32" length="3" />
<sequence name="unload" start="32" length="1" />
</unit>
<!-- Hovercraft -->
<unit name="lst">
<sequence name="idle" start="0" length="4" />
</unit>
<!-- Gunboat -->
<unit name="boat">
<sequence name="left" start="0" length="32" />
<sequence name="left-damaged" start="32" length="32" />
<sequence name="left-critical" start="64" length="32" />
<sequence name="right" start="96" length="32" />
<sequence name="right-damaged" start="128" length="32" />
<sequence name="right-critical" start="160" length="32" />
</unit>-->
</sequences>