CNC: added sequences for all ground vehicles, and dinos

This commit is contained in:
Chris Forbes
2010-02-11 09:14:26 +13:00
parent b8022022ed
commit 1913702b36
4 changed files with 181 additions and 63 deletions

View File

@@ -32,48 +32,7 @@
<sequence name="damaged-idle" start="1" />
<sequence name="make" start="0" length="*" src="hboxmake" />
</unit>
<!-- truck -->
<unit name="truk">
<sequence name="idle" start="0" length="*" />
</unit>
<!-- light tank -->
<unit name="1tnk">
<sequence name="idle" start="0" length="32" />
<sequence name="turret" start="32" length="32" />
</unit>
<!-- medium tank -->
<unit name="2tnk">
<sequence name="idle" start="0" length="32" />
<sequence name="turret" start="32" length="32" />
</unit>
<!-- heavy tank -->
<unit name="3tnk">
<sequence name="idle" start="0" length="32" />
<sequence name="turret" start="32" length="32" />
</unit>
<!-- mammoth tank -->
<unit name="4tnk">
<sequence name="idle" start="0" length="32" />
<sequence name="turret" start="32" length="32" />
</unit>
<!-- v2 rocket launcher -->
<unit name="v2rl">
<sequence name="idle" start="0" length="32" />
<sequence name="empty-idle" start="32" length="32" />
<sequence name="aim" start="64" length="8" />
<sequence name="empty-aim" start="72" length="8" />
</unit>
<!-- artillery -->
<unit name="arty">
<sequence name="idle" start="0" length="32" />
</unit>
<!-- apc -->
<unit name="apc">
<sequence name="idle" start="0" length="32" />
<sequence name="muzzle" start="0" length="48" src="minigun" />
<sequence name="close" start="32" length="3" />
<sequence name="unload" start="32" length="1" />
</unit>
<!-- rifle infantry -->
<unit name="e1">
<sequence name="stand" start="0" length="8" />
@@ -244,18 +203,6 @@
<sequence name="crawl-6" start="106" length="4" />
<sequence name="crawl-7" start="110" length="4" />
</unit>
<unit name="ca">
<sequence name="idle" start="0" length="16" />
<sequence name="turret" start="0" length="32" src="turr" />
</unit>
<unit name="dd">
<sequence name="idle" start="0" length="16" />
<sequence name="turret" start="0" length="32" src="ssam" />
</unit>
<unit name="pt">
<sequence name="idle" start="0" length="16" />
<sequence name="turret" start="0" length="32" src="mgun" />
</unit>
<unit name="explosion">
<sequence name="1" start="0" length="4" src="piff" />
<sequence name="2" start="0" length="8" src="piffpiff" />
@@ -285,14 +232,6 @@
<sequence name="tag-fake" start="18" length="1" />
<sequence name="tag-primary" start="2" length="1" />
</unit>
<unit name="hind">
<sequence name="idle" start="0" length="32" />
<sequence name="rotor" start="0" length="4" src="lrotor" />
<sequence name="slow-rotor" start="4" length="8" src="lrotor" />
</unit>
<unit name="v2">
<sequence name="idle" start="0" length="32" />
</unit>
<unit name="flagfly">
<sequence name="idle" start="0" length="14" />
</unit>