show real player names in syncreport

This commit is contained in:
Chris Forbes
2011-01-01 21:42:57 +13:00
parent ba2ec557bc
commit 19aed01822

View File

@@ -41,7 +41,7 @@ namespace OpenRA.Network
{
ActorID = a.Actor.ActorID,
Type = a.Actor.Info.Name,
Owner = (a.Actor.Owner == null) ? "null" : a.Actor.Owner.InternalName,
Owner = (a.Actor.Owner == null) ? "null" : a.Actor.Owner.PlayerName,
Trait = a.Trait.GetType().Name,
Hash = sync
});