Remove unused code from AttackOrderPower.
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@@ -85,14 +85,6 @@ namespace OpenRA.Mods.Cnc.Traits
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cursorBlocked = cursor + "-blocked";
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}
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Actor GetFiringActor(World world, CPos cell)
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{
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var pos = world.Map.CenterOfCell(cell);
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var range = attack.GetMaximumRange().LengthSquared;
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return instance.Instances.Where(i => !i.IsTraitPaused).MinByOrDefault(a => (a.Self.CenterPosition - pos).HorizontalLengthSquared).Self;
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}
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bool IsValidTarget(World world, CPos cell)
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{
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var pos = world.Map.CenterOfCell(cell);
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@@ -107,7 +99,6 @@ namespace OpenRA.Mods.Cnc.Traits
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if (mi.Button == expectedButton && IsValidTarget(world, cell))
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yield return new Order(order, manager.Self, false)
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{
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TargetActor = GetFiringActor(world, cell),
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TargetLocation = cell,
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SuppressVisualFeedback = true
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};
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