unify D2k, RA, TS loadscreens to avoid redundancy
load text comments from mod.yaml (comma separated)
This commit is contained in:
@@ -1,95 +0,0 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2012 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
* see COPYING.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.IO;
|
||||
using OpenRA.FileFormats;
|
||||
using OpenRA.Graphics;
|
||||
using OpenRA.Network;
|
||||
using OpenRA.Support;
|
||||
using OpenRA.Widgets;
|
||||
|
||||
namespace OpenRA.Mods.D2k
|
||||
{
|
||||
public class D2kLoadScreen : ILoadScreen
|
||||
{
|
||||
public static string[] Comments = new[] { "Filling Crates...", "Breeding Sandworms..." };
|
||||
public Dictionary<string, string> Info;
|
||||
|
||||
Stopwatch lastLoadScreen = new Stopwatch();
|
||||
Rectangle stripeRect;
|
||||
Sprite stripe, Logo;
|
||||
float2 logoPos;
|
||||
|
||||
Renderer r;
|
||||
public void Init(Dictionary<string, string> info)
|
||||
{
|
||||
Info = info;
|
||||
|
||||
// Avoid standard loading mechanisms so we
|
||||
// can display loadscreen as early as possible
|
||||
r = Game.Renderer;
|
||||
if (r == null) return;
|
||||
var s = new Sheet("mods/d2k/uibits/loadscreen.png");
|
||||
Logo = new Sprite(s, new Rectangle(0, 0, 256, 256), TextureChannel.Alpha);
|
||||
stripe = new Sprite(s, new Rectangle(256, 0, 256, 256), TextureChannel.Alpha);
|
||||
stripeRect = new Rectangle(0, r.Resolution.Height / 2 - 128, r.Resolution.Width, 256);
|
||||
logoPos = new float2(r.Resolution.Width / 2 - 128, r.Resolution.Height / 2 - 128);
|
||||
}
|
||||
|
||||
public void Display()
|
||||
{
|
||||
if (r == null)
|
||||
return;
|
||||
|
||||
// Update text at most every 0.5 seconds
|
||||
if (lastLoadScreen.ElapsedTime() < 0.5)
|
||||
return;
|
||||
|
||||
if (r.Fonts == null)
|
||||
return;
|
||||
|
||||
lastLoadScreen.Reset();
|
||||
var text = Comments.Random(Game.CosmeticRandom);
|
||||
var textSize = r.Fonts["Bold"].Measure(text);
|
||||
|
||||
r.BeginFrame(float2.Zero, 1f);
|
||||
WidgetUtils.FillRectWithSprite(stripeRect, stripe);
|
||||
r.RgbaSpriteRenderer.DrawSprite(Logo, logoPos);
|
||||
r.Fonts["Bold"].DrawText(text, new float2(r.Resolution.Width - textSize.X - 20, r.Resolution.Height - textSize.Y - 20), Color.White);
|
||||
r.EndFrame(new NullInputHandler());
|
||||
}
|
||||
|
||||
public void StartGame()
|
||||
{
|
||||
TestAndContinue();
|
||||
}
|
||||
|
||||
void TestAndContinue()
|
||||
{
|
||||
Ui.ResetAll();
|
||||
if (!FileSystem.Exists(Info["TestFile"]))
|
||||
{
|
||||
var args = new WidgetArgs()
|
||||
{
|
||||
{ "continueLoading", () => TestAndContinue() },
|
||||
{ "installData", Info }
|
||||
};
|
||||
Ui.OpenWindow(Info["InstallerMenuWidget"], args);
|
||||
}
|
||||
else
|
||||
{
|
||||
Ui.ResetAll();
|
||||
Game.LoadShellMap();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -76,7 +76,6 @@
|
||||
<Reference Include="System.Drawing" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="D2kLoadScreen.cs" />
|
||||
<Compile Include="Widgets\Logic\D2kInstallLogic.cs" />
|
||||
<Compile Include="Widgets\Logic\D2kInstallFromCDLogic.cs" />
|
||||
<Compile Include="Widgets\Logic\D2kDownloadPackagesLogic.cs" />
|
||||
|
||||
Reference in New Issue
Block a user