Merge pull request #12405 from reaperrr/slim-cnc-weapon-yamls
Shrink TD weapon yamls by using inheritance
This commit is contained in:
@@ -1,4 +1,31 @@
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^DamagingExplosion:
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Warhead@1Dam: SpreadDamage
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Spread: 426
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Damage: 40
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Versus:
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None: 100
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Wood: 100
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Light: 100
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Heavy: 100
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DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
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Warhead@2Eff: CreateEffect
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Explosions: poof
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ImpactSounds: xplos.aud
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Warhead@3Smu: LeaveSmudge
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SmudgeType: Crater
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InvalidTargets: Vehicle, Structure, Wall, Husk, Trees, Creep
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^DamagingExplosionHE:
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Inherits: ^DamagingExplosion
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Warhead@1Dam: SpreadDamage
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Versus:
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None: 90
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Wood: 75
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Light: 60
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Heavy: 25
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FlametankExplode:
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Inherits: ^DamagingExplosion
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Warhead@1Dam: SpreadDamage
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Spread: 1c0
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Damage: 115
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@@ -10,16 +37,7 @@ FlametankExplode:
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SmudgeType: Scorch
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HeliCrash:
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Warhead@1Dam: SpreadDamage
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Spread: 426
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Damage: 40
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DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
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Warhead@2Eff: CreateEffect
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Explosions: poof
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ImpactSounds: xplos.aud
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Warhead@3Smu: LeaveSmudge
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SmudgeType: Crater
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InvalidTargets: Vehicle, Structure, Wall, Husk, Trees, Creep
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Inherits: ^DamagingExplosion
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HeliExplode:
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Warhead@1Dam: SpreadDamage
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@@ -29,57 +47,34 @@ HeliExplode:
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ImpactSounds: xplos.aud
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UnitExplode:
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Inherits: ^DamagingExplosionHE
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Warhead@1Dam: SpreadDamage
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Spread: 426
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Damage: 50
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Versus:
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None: 90
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Wood: 75
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Light: 60
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Heavy: 25
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DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
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Warhead@2Eff: CreateEffect
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Explosions: poof
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ImpactSounds: xplobig6.aud
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Warhead@3Smu: LeaveSmudge
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SmudgeType: Crater
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UnitExplodeShip:
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Inherits: UnitExplode
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Inherits: ^DamagingExplosionHE
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Warhead@1Dam: SpreadDamage
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Damage: 50
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Warhead@2Eff: CreateEffect
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Explosions: building
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ImpactSounds: xplobig6.aud
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UnitExplodeSmall:
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Warhead@1Dam: SpreadDamage
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Spread: 426
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Damage: 40
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Versus:
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None: 90
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Wood: 75
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Light: 60
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Heavy: 25
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DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
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Inherits: ^DamagingExplosionHE
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Warhead@2Eff: CreateEffect
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Explosions: big_frag
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ImpactSounds: xplobig4.aud
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Warhead@3Smu: LeaveSmudge
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SmudgeType: Crater
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GrenadierExplode:
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Inherits: ^DamagingExplosionHE
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Warhead@1Dam: SpreadDamage
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Spread: 256
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Damage: 10
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Versus:
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None: 90
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Wood: 75
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Light: 60
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Heavy: 25
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DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
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Warhead@2Eff: CreateEffect
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Explosions: poof
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ImpactSounds: xplosml2.aud
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Warhead@3Smu: LeaveSmudge
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SmudgeType: Crater
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BuildingExplode:
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Warhead@1Eff: CreateEffect
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@@ -90,19 +85,17 @@ BuildingExplode:
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Delay: 1
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Napalm.Crate:
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Inherits: ^DamagingExplosionHE
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Warhead@1Dam: SpreadDamage
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Spread: 170
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Damage: 50
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Falloff: 1000, 368, 135, 50, 18, 7, 0
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Versus:
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None: 90
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Wood: 100
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Light: 60
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Heavy: 25
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AffectsParent: true
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DamageTypes: Prone50Percent, TriggerProne, FireDeath
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Scorch
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Warhead@3Eff: CreateEffect
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Warhead@2Eff: CreateEffect
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Explosions: med_napalm
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ImpactSounds: flamer2.aud
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Warhead@3Smu: LeaveSmudge
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SmudgeType: Scorch
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@@ -1,121 +1,64 @@
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^BallisticWeapon:
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ReloadDelay: 40
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Range: 4c768
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Report: tnkfire6.aud
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Projectile: Bullet
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Image: 120MM
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Speed: 682
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Warhead@1Dam: SpreadDamage
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Spread: 128
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Damage: 40
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Versus:
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None: 25
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Wood: 100
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Light: 100
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Heavy: 100
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DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Crater
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InvalidTargets: Vehicle, Structure, Wall, Husk, Trees, Creep
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Warhead@3Eff: CreateEffect
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Explosions: small_frag
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ImpactSounds: xplos.aud
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70mm:
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Inherits: ^BallisticWeapon
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ReloadDelay: 30
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Range: 4c0
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Report: tnkfire3.aud
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Projectile: Bullet
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Image: 120MM
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Speed: 853
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Warhead@1Dam: SpreadDamage
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Spread: 128
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Damage: 25
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Versus:
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None: 25
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Wood: 75
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Light: 100
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Heavy: 90
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DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Crater
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InvalidTargets: Vehicle, Structure, Wall, Husk, Trees, Creep
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Warhead@3Eff: CreateEffect
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Explosions: small_frag
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ImpactSounds: xplos.aud
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105mm:
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ReloadDelay: 50
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Range: 4c768
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Report: tnkfire4.aud
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Projectile: Bullet
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Image: 120MM
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Speed: 682
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Warhead@1Dam: SpreadDamage
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Spread: 128
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Damage: 30
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Versus:
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None: 30
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Wood: 75
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Light: 75
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Heavy: 100
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DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Crater
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InvalidTargets: Vehicle, Structure, Wall, Husk, Trees, Creep
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Warhead@3Eff: CreateEffect
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Explosions: small_frag
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ImpactSounds: xplos.aud
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120mm:
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ReloadDelay: 40
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Range: 4c768
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Report: tnkfire6.aud
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Projectile: Bullet
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Image: 120MM
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Speed: 682
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Warhead@1Dam: SpreadDamage
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Spread: 128
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Damage: 40
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Versus:
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None: 25
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Wood: 100
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Light: 100
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Heavy: 100
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DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Crater
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InvalidTargets: Vehicle, Structure, Wall, Husk, Trees, Creep
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Warhead@3Eff: CreateEffect
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Explosions: small_frag
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ImpactSounds: xplos.aud
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Inherits: ^BallisticWeapon
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120mmDual:
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ReloadDelay: 40
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Range: 4c768
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Report: tnkfire6.aud
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Inherits: ^BallisticWeapon
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Burst: 2
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BurstDelay: 8
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Projectile: Bullet
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Image: 120MM
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Speed: 682
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Warhead@1Dam: SpreadDamage
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Spread: 128
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Damage: 40
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Versus:
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None: 25
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Wood: 100
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Light: 100
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Heavy: 100
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DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Crater
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InvalidTargets: Vehicle, Structure, Wall, Husk, Trees, Creep
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Warhead@3Eff: CreateEffect
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Explosions: small_frag
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ImpactSounds: xplos.aud
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TurretGun:
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Inherits: ^BallisticWeapon
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ReloadDelay: 20
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Range: 6c0
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Report: tnkfire6.aud
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Projectile: Bullet
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Image: 120MM
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Speed: 853
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Warhead@1Dam: SpreadDamage
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Spread: 128
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Damage: 40
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Versus:
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None: 20
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Wood: 25
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Light: 100
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Heavy: 100
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DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Crater
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InvalidTargets: Vehicle, Structure, Wall, Husk, Trees, Creep
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Warhead@3Eff: CreateEffect
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Explosions: small_frag
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ImpactSounds: xplos.aud
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ArtilleryShell:
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Inherits: ^BallisticWeapon
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ReloadDelay: 65
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Range: 11c0
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MinRange: 2c896
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@@ -126,7 +69,6 @@ ArtilleryShell:
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LaunchAngle: 56
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Inaccuracy: 1c256
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ContrailLength: 30
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Image: 120MM
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Warhead@1Dam: SpreadDamage
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Spread: 341
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Damage: 150
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@@ -136,9 +78,6 @@ ArtilleryShell:
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Light: 75
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Heavy: 50
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DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Crater
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InvalidTargets: Vehicle, Structure, Wall, Husk, Trees, Creep
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Warhead@3Eff: CreateEffect
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Explosions: poof
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ImpactSounds: xplosml2.aud
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@@ -1,4 +1,4 @@
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Rockets:
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^MissileWeapon:
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ReloadDelay: 50
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Range: 6c0
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MinRange: 0c512
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@@ -31,60 +31,37 @@ Rockets:
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Explosions: small_frag
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ImpactSounds: xplos.aud
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Rockets:
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Inherits: ^MissileWeapon
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BikeRockets:
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ReloadDelay: 50
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Range: 6c0
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Report: bazook1.aud
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ValidTargets: Ground, Air
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Inherits: ^MissileWeapon
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Burst: 2
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BurstDelay: 10
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Projectile: Missile
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Arm: 0
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Blockable: false
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Inaccuracy: 128
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Image: DRAGON
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HorizontalRateOfTurn: 10
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TrailImage: smokey
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ContrailLength: 8
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Speed: 213
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RangeLimit: 7c204
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Warhead@1Dam: SpreadDamage
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Spread: 128
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Damage: 30
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ValidTargets: Ground, Air
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Versus:
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None: 25
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Wood: 75
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Light: 100
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Heavy: 100
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DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Crater
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InvalidTargets: Vehicle, Structure, Wall, Husk, Trees, Creep
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Warhead@3Eff: CreateEffect
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Explosions: small_frag
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ImpactSounds: xplos.aud
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OrcaAGMissiles:
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Inherits: ^MissileWeapon
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ReloadDelay: 12
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Burst: 2
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BurstDelay: 12
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Range: 5c0
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MinRange: 1c256
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||||
Report: bazook1.aud
|
||||
ValidTargets: Ground
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||||
Projectile: Missile
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||||
Arm: 1
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||||
Blockable: false
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||||
Inaccuracy: 128
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||||
Image: DRAGON
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||||
HorizontalRateOfTurn: 20
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||||
TrailImage: smokey
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||||
ContrailLength: 8
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Speed: 256
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||||
RangeLimit: 6c0
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Warhead@1Dam: SpreadDamage
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Spread: 128
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Damage: 25
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ValidTargets: Ground
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Versus:
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@@ -92,74 +69,39 @@ OrcaAGMissiles:
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Wood: 100
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Light: 100
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||||
Heavy: 75
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DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
|
||||
Warhead@2Smu: LeaveSmudge
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||||
SmudgeType: Crater
|
||||
InvalidTargets: Vehicle, Structure, Wall, Husk, Trees, Creep
|
||||
Warhead@3Eff: CreateEffect
|
||||
Explosions: small_frag
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||||
ImpactSounds: xplos.aud
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||||
|
||||
OrcaAAMissiles:
|
||||
ReloadDelay: 12
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||||
Burst: 2
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||||
BurstDelay: 12
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||||
Range: 5c0
|
||||
MinRange: 1c256
|
||||
Report: bazook1.aud
|
||||
Inherits: OrcaAGMissiles
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||||
ValidTargets: Air
|
||||
Projectile: Missile
|
||||
Arm: 0
|
||||
Blockable: false
|
||||
Inaccuracy: 128
|
||||
Image: DRAGON
|
||||
HorizontalRateOfTurn: 20
|
||||
TrailImage: smokey
|
||||
ContrailLength: 8
|
||||
Speed: 298
|
||||
RangeLimit: 6c0
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 25
|
||||
ValidTargets: Air
|
||||
Versus:
|
||||
Light: 75
|
||||
Heavy: 50
|
||||
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
|
||||
Warhead@3Eff: CreateEffect
|
||||
Explosions: small_frag
|
||||
ImpactSounds: xplos.aud
|
||||
-Warhead@2Smu: LeaveSmudge
|
||||
|
||||
MammothMissiles:
|
||||
Inherits: ^MissileWeapon
|
||||
ReloadDelay: 45
|
||||
Range: 5c0
|
||||
Report: rocket1.aud
|
||||
ValidTargets: Ground, Air
|
||||
Burst: 2
|
||||
BurstDelay: 15
|
||||
Projectile: Missile
|
||||
Arm: 0
|
||||
Blockable: false
|
||||
Inaccuracy: 128
|
||||
Image: DRAGON
|
||||
HorizontalRateOfTurn: 20
|
||||
TrailImage: smokey
|
||||
ContrailLength: 8
|
||||
Speed: 341
|
||||
RangeLimit: 6c0
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 298
|
||||
Damage: 45
|
||||
ValidTargets: Ground, Air
|
||||
Versus:
|
||||
None: 50
|
||||
Wood: 75
|
||||
Light: 100
|
||||
Heavy: 50
|
||||
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: Crater
|
||||
InvalidTargets: Vehicle, Structure, Wall, Husk, Trees, Creep
|
||||
Warhead@3Eff: CreateEffect
|
||||
Explosions: small_poof
|
||||
ImpactSounds: xplos.aud
|
||||
@@ -170,6 +112,7 @@ MammothMissiles:
|
||||
ValidImpactTypes: Air, AirHit
|
||||
|
||||
227mm:
|
||||
Inherits: ^MissileWeapon
|
||||
ReloadDelay: 100
|
||||
Range: 12c0
|
||||
MinRange: 3c0
|
||||
@@ -178,15 +121,11 @@ MammothMissiles:
|
||||
Report: rocket1.aud
|
||||
ValidTargets: Ground
|
||||
Projectile: Bullet
|
||||
Arm: 5
|
||||
Blockable: false
|
||||
Shadow: true
|
||||
Inaccuracy: 853
|
||||
LaunchAngle: 62
|
||||
Image: DRAGON
|
||||
RateOfTurn: 2
|
||||
ContrailLength: 10
|
||||
TrailImage: smokey
|
||||
Speed: 341
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 683
|
||||
@@ -197,62 +136,41 @@ MammothMissiles:
|
||||
Wood: 60
|
||||
Light: 100
|
||||
Heavy: 50
|
||||
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: Crater
|
||||
InvalidTargets: Vehicle, Structure, Wall, Husk, Trees, Creep
|
||||
Warhead@3Eff: CreateEffect
|
||||
Explosions: med_frag
|
||||
ImpactSounds: xplos.aud
|
||||
|
||||
227mm.stnk:
|
||||
Inherits: ^MissileWeapon
|
||||
ReloadDelay: 70
|
||||
Range: 7c0
|
||||
Report: rocket1.aud
|
||||
Burst: 2
|
||||
BurstDelay: 10
|
||||
ValidTargets: Ground, Air
|
||||
Projectile: Missile
|
||||
Arm: 0
|
||||
Blockable: false
|
||||
Inaccuracy: 213
|
||||
Image: DRAGON
|
||||
HorizontalRateOfTurn: 10
|
||||
TrailImage: smokey
|
||||
ContrailLength: 8
|
||||
Speed: 213
|
||||
RangeLimit: 8c409
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 60
|
||||
ValidTargets: Ground, Air
|
||||
Versus:
|
||||
None: 25
|
||||
Wood: 75
|
||||
Light: 100
|
||||
Heavy: 90
|
||||
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: Crater
|
||||
InvalidTargets: Vehicle, Structure, Wall, Husk, Trees, Creep
|
||||
Warhead@3Eff: CreateEffect
|
||||
Explosions: small_frag
|
||||
ImpactSounds: xplos.aud
|
||||
|
||||
BoatMissile:
|
||||
Inherits: ^MissileWeapon
|
||||
ReloadDelay: 35
|
||||
Range: 8c0
|
||||
Burst: 2
|
||||
BurstDelay: 10
|
||||
Report: rocket2.aud
|
||||
Projectile: Missile
|
||||
Arm: 0
|
||||
Blockable: false
|
||||
Inaccuracy: 426
|
||||
Image: DRAGON
|
||||
HorizontalRateOfTurn: 5
|
||||
TrailImage: smokey
|
||||
ContrailLength: 8
|
||||
Speed: 170
|
||||
RangeLimit: 9c614
|
||||
Warhead@1Dam: SpreadDamage
|
||||
@@ -264,9 +182,6 @@ BoatMissile:
|
||||
Light: 60
|
||||
Heavy: 25
|
||||
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: Crater
|
||||
InvalidTargets: Vehicle, Structure, Wall, Husk, Trees, Creep
|
||||
Warhead@3Eff: CreateEffect
|
||||
Explosions: small_poof
|
||||
ImpactSounds: xplos.aud
|
||||
@@ -277,18 +192,13 @@ BoatMissile:
|
||||
ValidImpactTypes: Air, AirHit
|
||||
|
||||
TowerMissle:
|
||||
Inherits: ^MissileWeapon
|
||||
ReloadDelay: 15
|
||||
Range: 7c0
|
||||
Report: rocket2.aud
|
||||
ValidTargets: Ground
|
||||
Projectile: Missile
|
||||
Arm: 0
|
||||
Blockable: false
|
||||
Inaccuracy: 128
|
||||
Image: DRAGON
|
||||
HorizontalRateOfTurn: 20
|
||||
TrailImage: smokey
|
||||
ContrailLength: 8
|
||||
Speed: 298
|
||||
RangeLimit: 8c409
|
||||
Warhead@1Dam: SpreadDamage
|
||||
@@ -298,94 +208,57 @@ TowerMissle:
|
||||
Versus:
|
||||
None: 50
|
||||
Wood: 25
|
||||
Light: 100
|
||||
Heavy: 100
|
||||
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: Crater
|
||||
InvalidTargets: Vehicle, Structure, Wall, Husk, Trees, Creep
|
||||
Warhead@3Eff: CreateEffect
|
||||
Explosions: med_frag
|
||||
ImpactSounds: xplos.aud
|
||||
|
||||
SAMMissile:
|
||||
Inherits: ^MissileWeapon
|
||||
ReloadDelay: 15
|
||||
Range: 8c0
|
||||
Report: rocket2.aud
|
||||
ValidTargets: Air
|
||||
Projectile: Missile
|
||||
Arm: 0
|
||||
Blockable: false
|
||||
Image: MISSILE
|
||||
HorizontalRateOfTurn: 20
|
||||
Speed: 426
|
||||
RangeLimit: 9c614
|
||||
TrailImage: smokey
|
||||
ContrailLength: 8
|
||||
Inaccuracy: 0
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 682
|
||||
Damage: 35
|
||||
ValidTargets: Air
|
||||
Versus:
|
||||
None: 100
|
||||
Wood: 100
|
||||
Light: 100
|
||||
Heavy: 75
|
||||
Damage: 35
|
||||
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
|
||||
-Warhead@2Smu: LeaveSmudge
|
||||
Warhead@3Eff: CreateEffect
|
||||
Explosions: small_building
|
||||
ImpactSounds: xplos.aud
|
||||
|
||||
HonestJohn:
|
||||
ReloadDelay: 200
|
||||
Range: 10c0
|
||||
Report: rocket1.aud
|
||||
Projectile: Bullet
|
||||
Arm: 10
|
||||
Blockable: false
|
||||
Shadow: true
|
||||
Inaccuracy: 213
|
||||
Image: patriot
|
||||
TrailImage: smokey
|
||||
Speed: 187
|
||||
RangeLimit: 35
|
||||
LaunchAngle: 88
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 256
|
||||
Damage: 100
|
||||
Versus:
|
||||
None: 90
|
||||
Wood: 75
|
||||
Light: 60
|
||||
Heavy: 25
|
||||
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: Crater
|
||||
Warhead@3Eff: CreateEffect
|
||||
Explosions: small_poof
|
||||
ImpactSounds: xplos.aud
|
||||
|
||||
Patriot:
|
||||
Inherits: ^MissileWeapon
|
||||
ReloadDelay: 25
|
||||
Range: 9c0
|
||||
MinRange: 1c0
|
||||
Report: rocket2.aud
|
||||
ValidTargets: Air
|
||||
Projectile: Missile
|
||||
Blockable: false
|
||||
Image: patriot
|
||||
TrailImage: smokey
|
||||
ContrailLength: 8
|
||||
HorizontalRateOfTurn: 20
|
||||
Speed: 300
|
||||
RangeLimit: 10c819
|
||||
Inaccuracy: 0
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 682
|
||||
Damage: 50
|
||||
ValidTargets: Air
|
||||
Versus:
|
||||
Heavy: 75
|
||||
Damage: 50
|
||||
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
|
||||
-Warhead@2Smu: LeaveSmudge
|
||||
Warhead@3Eff: CreateEffect
|
||||
Explosions: poof
|
||||
ImpactSounds: xplos.aud
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
Flamethrower:
|
||||
ValidTargets: Ground, Trees
|
||||
^FlameWeapon:
|
||||
ValidTargets: Ground, Water, Trees
|
||||
ReloadDelay: 55
|
||||
Range: 2c512
|
||||
InvalidTargets: Wall
|
||||
@@ -9,7 +9,7 @@ Flamethrower:
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 341
|
||||
Damage: 40
|
||||
ValidTargets: Ground, Trees
|
||||
ValidTargets: Ground, Water, Trees
|
||||
InvalidTargets: Wall
|
||||
Versus:
|
||||
None: 100
|
||||
@@ -24,12 +24,13 @@ Flamethrower:
|
||||
Explosions: small_napalm
|
||||
ImpactSounds: flamer2.aud
|
||||
|
||||
Flamethrower:
|
||||
Inherits: ^FlameWeapon
|
||||
|
||||
BigFlamer:
|
||||
ValidTargets: Ground, Trees
|
||||
Inherits: ^FlameWeapon
|
||||
ReloadDelay: 50
|
||||
Range: 3c512
|
||||
InvalidTargets: Wall
|
||||
Report: flamer2.aud
|
||||
Projectile: Bullet
|
||||
Speed: 341
|
||||
Burst: 2
|
||||
@@ -37,20 +38,10 @@ BigFlamer:
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 400
|
||||
Damage: 75
|
||||
InvalidTargets: Wall
|
||||
ValidTargets: Ground, Trees
|
||||
Versus:
|
||||
None: 100
|
||||
Wood: 100
|
||||
Light: 100
|
||||
Heavy: 25
|
||||
DamageTypes: Prone50Percent, TriggerProne, FireDeath, Incendiary
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: Scorch
|
||||
InvalidTargets: Vehicle, Structure, Wall
|
||||
Warhead@3Eff: CreateEffect
|
||||
Explosions: med_napalm
|
||||
ImpactSounds: flamer2.aud
|
||||
|
||||
Chemspray:
|
||||
ReloadDelay: 65
|
||||
@@ -101,7 +92,7 @@ Grenade:
|
||||
ImpactSounds: xplos.aud
|
||||
|
||||
Napalm:
|
||||
ValidTargets: Ground, Water, Trees
|
||||
Inherits: ^FlameWeapon
|
||||
ReloadDelay: 4
|
||||
Range: 2c0
|
||||
Burst: 2
|
||||
@@ -112,19 +103,10 @@ Napalm:
|
||||
Spread: 341
|
||||
Damage: 30
|
||||
Falloff: 1000, 368, 135, 50, 18, 7, 0
|
||||
ValidTargets: Ground, Water, Trees
|
||||
Versus:
|
||||
None: 100
|
||||
Wood: 100
|
||||
Light: 100
|
||||
Heavy: 80
|
||||
DamageTypes: Prone50Percent, TriggerProne, FireDeath, Incendiary
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: Scorch
|
||||
InvalidTargets: Vehicle, Structure, Wall
|
||||
Warhead@3Eff: CreateEffect
|
||||
Explosions: med_napalm
|
||||
ImpactSounds: flamer2.aud
|
||||
|
||||
Laser:
|
||||
ReloadDelay: 1
|
||||
@@ -161,7 +143,7 @@ TiberiumExplosion:
|
||||
Explosions: chemball
|
||||
ImpactSounds: xplosml2.aud
|
||||
|
||||
Tail:
|
||||
^DinoWeapon:
|
||||
ReloadDelay: 30
|
||||
Range: 1c0
|
||||
Report: dinoatk1.aud
|
||||
@@ -177,53 +159,23 @@ Tail:
|
||||
Heavy: 10
|
||||
DamageTypes: Prone50Percent, TriggerProne, RippedApartDeath
|
||||
|
||||
Tail:
|
||||
Inherits: ^DinoWeapon
|
||||
|
||||
Horn:
|
||||
Inherits: ^DinoWeapon
|
||||
ReloadDelay: 20
|
||||
Range: 1c0
|
||||
Report: dinoatk1.aud
|
||||
Projectile: Bullet
|
||||
Speed: 1c682
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 213
|
||||
Damage: 120
|
||||
Versus:
|
||||
None: 90
|
||||
Wood: 10
|
||||
Light: 30
|
||||
Heavy: 10
|
||||
DamageTypes: Prone50Percent, TriggerProne, RippedApartDeath
|
||||
|
||||
Teeth:
|
||||
ReloadDelay: 30
|
||||
Range: 1c0
|
||||
Report: dinoatk1.aud
|
||||
Projectile: Bullet
|
||||
Speed: 1c682
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 213
|
||||
Damage: 180
|
||||
Versus:
|
||||
None: 90
|
||||
Wood: 10
|
||||
Light: 30
|
||||
Heavy: 10
|
||||
DamageTypes: Prone50Percent, TriggerProne, RippedApartDeath
|
||||
Inherits: ^DinoWeapon
|
||||
|
||||
Claw:
|
||||
Inherits: ^DinoWeapon
|
||||
ReloadDelay: 10
|
||||
Range: 1c0
|
||||
Report: dinoatk1.aud
|
||||
Projectile: Bullet
|
||||
Speed: 1c682
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 213
|
||||
Damage: 60
|
||||
Versus:
|
||||
None: 90
|
||||
Wood: 10
|
||||
Light: 30
|
||||
Heavy: 10
|
||||
DamageTypes: Prone50Percent, TriggerProne, RippedApartDeath
|
||||
|
||||
Demolish:
|
||||
Warhead@1Dam: SpreadDamage
|
||||
|
||||
@@ -12,7 +12,7 @@ Sniper:
|
||||
ValidTargets: Infantry
|
||||
DamageTypes: Prone50Percent, TriggerProne, BulletDeath
|
||||
|
||||
HighV:
|
||||
^HeavyMG:
|
||||
ReloadDelay: 25
|
||||
Range: 6c0
|
||||
Report: gun8.aud
|
||||
@@ -30,81 +30,51 @@ HighV:
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosions: piffs
|
||||
|
||||
HighV:
|
||||
Inherits: ^HeavyMG
|
||||
|
||||
HeliAGGun:
|
||||
Inherits: ^HeavyMG
|
||||
ReloadDelay: 20
|
||||
Burst: 2
|
||||
BurstDelay: 0
|
||||
Range: 4c0
|
||||
MinRange: 0c768
|
||||
ValidTargets: Ground
|
||||
Report: gun5.aud
|
||||
Projectile: Bullet
|
||||
Speed: 1c682
|
||||
Blockable: false
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 256
|
||||
Damage: 20
|
||||
ValidTargets: Ground
|
||||
Versus:
|
||||
None: 100
|
||||
Wood: 50
|
||||
Light: 75
|
||||
Heavy: 25
|
||||
DamageTypes: Prone50Percent, TriggerProne, BulletDeath
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosions: piffs
|
||||
|
||||
HeliAAGun:
|
||||
ReloadDelay: 20
|
||||
Burst: 2
|
||||
BurstDelay: 0
|
||||
Range: 4c0
|
||||
MinRange: 0c768
|
||||
Inherits: HeliAGGun
|
||||
ValidTargets: Air
|
||||
Report: gun5.aud
|
||||
Projectile: Bullet
|
||||
Speed: 1c682
|
||||
Blockable: false
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 20
|
||||
ValidTargets: Air
|
||||
Versus:
|
||||
None: 100
|
||||
Wood: 50
|
||||
Light: 50
|
||||
Heavy: 25
|
||||
DamageTypes: Prone50Percent, TriggerProne, BulletDeath
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosions: piffs
|
||||
|
||||
Pistol:
|
||||
Inherits: ^LightMG
|
||||
ReloadDelay: 7
|
||||
Range: 3c0
|
||||
InvalidTargets: Wall
|
||||
Report: gun18.aud
|
||||
Projectile: Bullet
|
||||
Speed: 1c682
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 1
|
||||
InvalidTargets: Wall
|
||||
Versus:
|
||||
None: 100
|
||||
Wood: 50
|
||||
Light: 50
|
||||
Heavy: 25
|
||||
DamageTypes: Prone50Percent, TriggerProne, BulletDeath
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosions: piff
|
||||
|
||||
M16:
|
||||
^LightMG:
|
||||
Inherits: ^HeavyMG
|
||||
ReloadDelay: 20
|
||||
Range: 4c0
|
||||
InvalidTargets: Wall
|
||||
Report: mgun2.aud
|
||||
Projectile: Bullet
|
||||
Speed: 1c682
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 15
|
||||
@@ -114,62 +84,45 @@ M16:
|
||||
Wood: 25
|
||||
Light: 30
|
||||
Heavy: 10
|
||||
DamageTypes: Prone50Percent, TriggerProne, BulletDeath
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosions: piff
|
||||
|
||||
M16:
|
||||
Inherits: ^LightMG
|
||||
|
||||
MachineGun:
|
||||
ReloadDelay: 20
|
||||
Inherits: ^LightMG
|
||||
Burst: 5
|
||||
InvalidTargets: Wall
|
||||
Range: 4c0
|
||||
Report: mgun11.aud
|
||||
Projectile: Bullet
|
||||
Speed: 1c682
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 15
|
||||
InvalidTargets: Wall
|
||||
Versus:
|
||||
None: 100
|
||||
Wood: 10
|
||||
Light: 50
|
||||
Heavy: 10
|
||||
DamageTypes: Prone50Percent, TriggerProne, BulletDeath
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosions: piffs
|
||||
|
||||
Vulcan:
|
||||
ValidTargets: Ground, Water
|
||||
Inherits: ^HeavyMG
|
||||
ReloadDelay: 2
|
||||
Range: 6c0
|
||||
Report: gun5.aud
|
||||
Projectile: Bullet
|
||||
Speed: 1c682
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 426
|
||||
Damage: 100
|
||||
ValidTargets: Ground, Water
|
||||
Versus:
|
||||
None: 100
|
||||
Wood: 25
|
||||
Light: 100
|
||||
Heavy: 35
|
||||
DamageTypes: Prone50Percent, TriggerProne, BulletDeath
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosions: piffs
|
||||
|
||||
APCGun:
|
||||
ReloadDelay: 18
|
||||
Range: 5c0
|
||||
Report: gun20.aud
|
||||
ValidTargets: Ground
|
||||
Projectile: Bullet
|
||||
Speed: 1c682
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 15
|
||||
ValidTargets: Ground
|
||||
Versus:
|
||||
None: 50
|
||||
Wood: 50
|
||||
@@ -180,19 +133,16 @@ APCGun:
|
||||
Explosions: small_poof
|
||||
|
||||
APCGun.AA:
|
||||
ReloadDelay: 18
|
||||
Inherits: APCGun
|
||||
Range: 7c0
|
||||
Report: gun20.aud
|
||||
ValidTargets: Air
|
||||
Projectile: Bullet
|
||||
Speed: 2c0
|
||||
Blockable: false
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 25
|
||||
ValidTargets: Air
|
||||
Versus:
|
||||
Heavy: 50
|
||||
DamageTypes: Prone50Percent, TriggerProne, DefaultDeath
|
||||
Light: 100
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosions: small_frag
|
||||
|
||||
Reference in New Issue
Block a user