Merge pull request #4303 from pchote/batch-fix

Fix two serious perf regressions.
This commit is contained in:
Matthias Mailänder
2013-12-13 05:54:06 -08:00
4 changed files with 29 additions and 1 deletions

View File

@@ -15,6 +15,8 @@ namespace OpenRA.Graphics
{
public struct ContrailRenderable : IRenderable
{
public int Length { get { return trail.Length; } }
readonly World world;
// Store trail positions in a circular buffer

View File

@@ -136,7 +136,7 @@ namespace OpenRA.Traits
public virtual IEnumerable<IRenderable> Render(Actor self, WorldRenderer wr)
{
return frozen.Values
return world.ScreenMap.FrozenActorsInBox(owner, wr.Viewport.TopLeft, wr.Viewport.BottomRight)
.Where(f => f.Visible)
.SelectMany(ff => ff.Render(wr));
}

View File

@@ -161,5 +161,27 @@ namespace OpenRA.Traits
return actorsInBox.Distinct();
}
public IEnumerable<FrozenActor> FrozenActorsInBox(Player p, int2 a, int2 b)
{
return FrozenActorsInBox(p, Rectangle.FromLTRB(Math.Min(a.X, b.X), Math.Min(a.Y, b.Y), Math.Max(a.X, b.X), Math.Max(a.Y, b.Y)));
}
public IEnumerable<FrozenActor> FrozenActorsInBox(Player p, Rectangle r)
{
var left = (r.Left / info.BinSize).Clamp(0, cols - 1);
var right = (r.Right / info.BinSize).Clamp(0, cols - 1);
var top = (r.Top / info.BinSize).Clamp(0, rows - 1);
var bottom = (r.Bottom / info.BinSize).Clamp(0, rows - 1);
var frozenInBox = new List<FrozenActor>();
for (var j = top; j <= bottom; j++)
for (var i = left; i <= right; i++)
frozenInBox.AddRange(frozen[p][j * cols + i]
.Where(kv => kv.Key.IsValid && kv.Value.IntersectsWith(r))
.Select(kv => kv.Key));
return frozenInBox.Distinct();
}
}
}

View File

@@ -18,6 +18,7 @@ namespace OpenRA.Mods.RA.Effects
{
WPos pos;
ContrailRenderable trail;
int ticks;
public ContrailFader(WPos pos, ContrailRenderable trail)
{
@@ -27,6 +28,9 @@ namespace OpenRA.Mods.RA.Effects
public void Tick(World world)
{
if (ticks++ == trail.Length)
world.AddFrameEndTask(w => w.Remove(this));
trail.Update(pos);
}