fix A10 exploit
This commit is contained in:
714
mods/cnc/vehicles.yaml
Normal file
714
mods/cnc/vehicles.yaml
Normal file
@@ -0,0 +1,714 @@
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MCV:
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Inherits: ^Vehicle
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Valued:
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Cost: 2000
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Tooltip:
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Name: Mobile Construction Vehicle
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Icon: mcvicnh
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Description: Deploys into another Construction Yard.\n Unarmed
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Buildable:
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BuildPaletteOrder: 70
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Prerequisites: fix
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Owner: gdi,nod
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Selectable:
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Priority: 3
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Mobile:
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Speed: 6
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Health:
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HP: 600
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Armor:
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Type: Light
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RevealsShroud:
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Range: 4
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Transforms:
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IntoActor: fact
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Offset:-1,-1
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Facing: 108
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TransformSounds: constru2.aud, hvydoor1.aud
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NoTransformSounds: deploy1.aud
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RenderUnit:
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MustBeDestroyed:
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HARV:
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Inherits: ^Tank
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Valued:
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Cost: 1400
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Tooltip:
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Name: Harvester
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Icon: harvicnh
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Description: Collects Tiberium for processing.\n Unarmed
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Buildable:
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BuildPaletteOrder: 10
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Prerequisites: proc
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Owner: gdi,nod
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Selectable:
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Priority: 7
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Bounds: 44,44
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Harvester:
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Resources: Tiberium
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PipCount: 5
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PipColor: Green
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Capacity: 28
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Mobile:
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Speed: 6
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Health:
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HP: 600
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Armor:
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Type: Light
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RevealsShroud:
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Range: 4
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RenderUnit:
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APC:
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Inherits: ^Tank
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Valued:
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Cost: 700
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Tooltip:
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Name: Armored Personnel Carrier
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Icon: apcicnh
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Description: Tough infantry transport.\n Strong vs Infantry, Light Vehicles\n Weak vs Tanks, Aircraft
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Buildable:
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BuildPaletteOrder: 30
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Prerequisites: pyle
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Owner: gdi
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Mobile:
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ROT: 5
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Speed: 15
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Health:
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HP: 200
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Armor:
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Type: Heavy
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RevealsShroud:
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Range: 5
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AttackBase:
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PrimaryWeapon: MachineGun
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PrimaryOffset: 0,0,0,-4
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MuzzleFlash: yes
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RenderUnit:
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WithMuzzleFlash:
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AutoTarget:
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Cargo:
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Types: Infantry
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Passengers: 5
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UnloadFacing: 220
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ARTY:
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Inherits: ^Tank
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Valued:
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Cost: 600
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Tooltip:
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Name: Artillery
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Icon:artyicnh
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Description: Long-range artillery.\n Strong vs Infantry, Buildings\n Weak vs Tanks, Aircraft
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Buildable:
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BuildPaletteOrder: 40
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Prerequisites: hq
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Owner: gdi
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Mobile:
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ROT: 2
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Speed: 6
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Health:
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HP: 75
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Armor:
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Type: Light
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RevealsShroud:
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Range: 6
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AttackBase:
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PrimaryWeapon: Ballistic
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RenderUnit:
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Explodes:
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AutoTarget:
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FTNK:
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Inherits: ^Tank
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Valued:
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Cost: 800
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Tooltip:
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Name: Flame Tank
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Icon: ftnkicnh
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Description: Heavily armored flame-throwing vehicle.\n Strong vs Infantry, Buildings\n Weak vs Aircraft
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Buildable:
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BuildPaletteOrder: 50
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Prerequisites: hq
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Owner: nod
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Mobile:
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ROT: 5
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Speed: 9
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Health:
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HP: 300
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Armor:
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Type: Heavy
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RevealsShroud:
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Range: 4
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AttackBase:
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PrimaryWeapon: BigFlamer
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PrimaryOffset: 2,-8,0,-2
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SecondaryWeapon: BigFlamer
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SecondaryOffset: -2,-8,0,-2
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RenderUnit:
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AutoTarget:
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WithMuzzleFlash:
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BGGY:
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Inherits: ^Vehicle
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Valued:
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Cost: 300
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Tooltip:
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Name: Nod Buggy
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Icon: bggyicnh
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Description: Fast scout & anti-infantry vehicle.\n Strong vs Infantry\n Weak vs Tanks, Aircraft
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Buildable:
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BuildPaletteOrder: 20
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Prerequisites: afld
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Owner: nod
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Mobile:
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ROT: 10
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Speed: 18
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Health:
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HP: 140
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Armor:
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Type: Light
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RevealsShroud:
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Range: 5
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Turreted:
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ROT: 10
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AttackTurreted:
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PrimaryWeapon: MachineGun
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PrimaryOffset: 0,0,0,-2
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MuzzleFlash: yes
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RenderUnitTurreted:
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AutoTarget:
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BIKE:
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Inherits: ^Vehicle
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Valued:
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Cost: 450
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Tooltip:
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Name: Recon Bike
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Icon: bikeicnh
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Description: Fast scout vehicle, armed with \nrockets.\n Strong vs Vehicles, Aircraft\n Weak vs Infantry
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Buildable:
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BuildPaletteOrder: 30
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Prerequisites: afld
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Owner: nod
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Mobile:
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ROT: 10
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Speed: 20
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Health:
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HP: 160
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Armor: none
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RevealsShroud:
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Range: 7
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AttackBase:
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PrimaryWeapon: Rockets
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PrimaryOffset: 0,0,0,-2
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PrimaryLocalOffset: -4,0,25
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SecondaryWeapon: Rockets
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SecondaryLocalOffset: 4,0,-25
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RenderUnit:
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AutoTarget:
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JEEP:
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Inherits: ^Vehicle
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Valued:
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Cost: 400
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Tooltip:
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Name: Hum-Vee
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Icon: jeepicnh
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Description: Fast scout & anti-infantry vehicle.\n Strong vs Infantry\n Weak vs Tanks, Aircraft
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Buildable:
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BuildPaletteOrder: 20
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Prerequisites: weap
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Owner: gdi
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Mobile:
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ROT: 10
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Speed: 15
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Health:
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HP: 150
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Armor:
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Type: Light
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RevealsShroud:
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Range: 7
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Turreted:
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ROT: 10
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AttackTurreted:
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PrimaryWeapon: MachineGun
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PrimaryOffset: 0,0,0,-2
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MuzzleFlash: yes
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RenderUnitTurreted:
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AutoTarget:
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LTNK:
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Inherits: ^Tank
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Valued:
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Cost: 600
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Tooltip:
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Name: Light Tank
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Icon: ltnkicnh
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Description: Light Tank, good for scouting.\n Strong vs Light Vehicles\n Weak vs Tanks, Aircraft
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Buildable:
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BuildPaletteOrder: 30
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Prerequisites: hq
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Owner: nod
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Mobile:
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Speed: 9
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Health:
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HP: 300
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Armor:
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Type: Heavy
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RevealsShroud:
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Range: 4
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Turreted:
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ROT: 5
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AttackTurreted:
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PrimaryWeapon: 70mm
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Recoil: 2
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RenderUnitTurreted:
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AutoTarget:
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LeavesHusk:
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HuskActor: LTNK.Husk
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Explodes:
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Weapon: UnitExplodeSmall
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EmptyWeapon: UnitExplodeSmall
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MTNK:
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Inherits: ^Tank
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Valued:
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Cost: 800
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Tooltip:
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Name: Medium Tank
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Icon: mtnkicnh
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Description: General-Purpose GDI Tank.\n Strong vs Tanks, Light Vehicles\n Weak vs Infantry, Aircraft
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Buildable:
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BuildPaletteOrder: 30
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Prerequisites: hq
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Owner: gdi
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Mobile:
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Speed: 9
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Health:
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HP: 400
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Armor:
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Type: Heavy
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RevealsShroud:
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Range: 5
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Turreted:
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ROT: 5
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AttackTurreted:
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PrimaryWeapon: 120mm
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Recoil: 3
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RenderUnitTurreted:
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AutoTarget:
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LeavesHusk:
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HuskActor: MTNK.Husk
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Explodes:
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Weapon: UnitExplodeSmall
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EmptyWeapon: UnitExplodeSmall
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Selectable:
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Bounds: 34,34
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HTNK:
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Inherits: ^Tank
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Valued:
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Cost: 1500
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Tooltip:
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Name: Mammoth Tank
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Icon: htnkicnh
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Description: Heavily armored GDI Tank.\n Strong vs Everything
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Buildable:
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BuildPaletteOrder: 60
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Prerequisites: eye
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Owner: gdi
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Mobile:
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Crushes: wall, heavywall, crate
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Speed: 3
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Health:
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HP: 600
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Armor:
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Type: Heavy
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RevealsShroud:
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Range: 6
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Turreted:
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ROT: 2
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AttackTurreted:
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PrimaryWeapon: 120mmDual
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SecondaryWeapon: MissilePack
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PrimaryLocalOffset: -5,0,0,5,0,0
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SecondaryLocalOffset: -9,2,25,9,2,-25
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Recoil: 4
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RenderUnitTurreted:
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AutoTarget:
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SelfHealing:
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LeavesHusk:
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HuskActor: HTNK.Husk
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Explodes:
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Weapon: UnitExplodeSmall
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EmptyWeapon: UnitExplodeSmall
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Selectable:
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Bounds: 40,38,0,-3
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MSAM:
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Inherits: ^Tank
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Valued:
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Cost: 800
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Tooltip:
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Name: Rocket Launcher
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Icon: msamicnh
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Description: Long range artillery.\n Strong vs Infantry, Buildings\n Weak vs Tanks, Aircraft
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Buildable:
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BuildPaletteOrder: 50
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Prerequisites: hq
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Owner: gdi
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Mobile:
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Speed: 6
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Health:
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HP: 120
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Armor:
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Type: Light
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RevealsShroud:
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Range: 6
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Turreted:
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ROT: 5
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AttackTurreted:
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PrimaryWeapon: 227mm
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SecondaryWeapon: 227mm
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PrimaryOffset: 0,5,0,-2
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PrimaryLocalOffset: -4,0,0
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SecondaryLocalOffset: 4,0,0
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Recoil: 0
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AlignIdleTurrets: true
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RenderUnitTurretedAim:
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AutoTarget:
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LeavesHusk:
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HuskActor: MSAM.Husk
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MLRS:
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Inherits: ^Tank
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Valued:
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Cost: 750
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Tooltip:
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Name: SSM Launcher
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Icon: mlrsicnh
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Description: Long range artillery.\n Strong vs Infantry, Aircraft\n Weak vs Tanks, Aircraft
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Buildable:
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BuildPaletteOrder: 60
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Prerequisites: hq
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Owner: nod
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Mobile:
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Speed: 6
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Health:
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HP: 120
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Armor:
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Type: Light
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RevealsShroud:
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Range: 10
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Turreted:
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ROT: 5
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AttackTurreted:
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PrimaryWeapon: HonestJohn
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SecondaryWeapon: HonestJohn
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PrimaryOffset: 0,3,0,-3
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PrimaryLocalOffset: -4,0,0
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SecondaryLocalOffset: 4,0,0
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Recoil: 0
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AlignIdleTurrets: true
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RenderUnitTurretedAim:
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AutoTarget:
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LeavesHusk:
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HuskActor: MLRS.Husk
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STNK:
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Inherits: ^Vehicle
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Valued:
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Cost: 900
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Tooltip:
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Name: Stealth Tank
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Icon: stnkicnh
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Description: Missile tank that can bend light around \nitself to become invisible\n Strong vs Infantry, Aircraft\n Weak vs Tanks
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Buildable:
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BuildPaletteOrder: 90
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Prerequisites: tmpl
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Owner: nod
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Mobile:
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Speed: 15
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Health:
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HP: 110
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Armor:
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Type: Light
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RevealsShroud:
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Range: 4
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Cloak:
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InitialDelay: 0
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CloakDelay: 2.0
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CloakSound: appear1.aud
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UncloakSound: appear1.aud
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AttackBase:
|
||||
PrimaryWeapon: 227mm
|
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RenderUnit:
|
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AutoTarget:
|
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TRAN:
|
||||
Inherits: ^Helicopter
|
||||
Valued:
|
||||
Cost: 1500
|
||||
Tooltip:
|
||||
Name: Chinook Transport
|
||||
Icon:tranicnh
|
||||
Description: Fast Infantry Transport Helicopter.\n Unarmed
|
||||
Buildable:
|
||||
BuildPaletteOrder: 10
|
||||
Prerequisites: hpad
|
||||
BuiltAt: hpad
|
||||
Owner: gdi,nod
|
||||
Helicopter:
|
||||
LandWhenIdle: true
|
||||
ROT: 5
|
||||
Speed: 15
|
||||
InitialFacing: 0
|
||||
Health:
|
||||
HP: 90
|
||||
Armor:
|
||||
Type: Light
|
||||
RevealsShroud:
|
||||
Range: 8
|
||||
RenderUnitRotor:
|
||||
PrimaryOffset: 0,14,0,-4
|
||||
SecondaryOffset: 0,-14,0,-2
|
||||
WithShadow:
|
||||
Cargo:
|
||||
Types: Infantry
|
||||
Passengers: 5
|
||||
|
||||
HELI:
|
||||
Inherits: ^Helicopter
|
||||
Valued:
|
||||
Cost: 1200
|
||||
Tooltip:
|
||||
Name: Apache Longbow
|
||||
Icon: heliicnh
|
||||
Description: Helicopter Gunship with AG Missiles.\n Strong vs Buildings, Tanks\n Weak vs Infantry
|
||||
Buildable:
|
||||
BuildPaletteOrder: 20
|
||||
Prerequisites: hpad, hq
|
||||
BuiltAt: hpad
|
||||
Owner: nod
|
||||
Helicopter:
|
||||
ROT: 4
|
||||
Speed: 20
|
||||
Health:
|
||||
HP: 125
|
||||
Armor:
|
||||
Type: Heavy
|
||||
RevealsShroud:
|
||||
Range: 8
|
||||
AttackHeli:
|
||||
PrimaryWeapon: HighV
|
||||
SecondaryWeapon: HighV
|
||||
PrimaryOffset: -5,0,0,2
|
||||
SecondaryOffset: 5,0,0,2
|
||||
RenderUnitRotor:
|
||||
PrimaryOffset: 0,0,0,-2
|
||||
WithShadow:
|
||||
|
||||
ORCA:
|
||||
Inherits: ^Helicopter
|
||||
Valued:
|
||||
Cost: 1200
|
||||
Tooltip:
|
||||
Name: Orca
|
||||
Icon: orcaicnh
|
||||
Description: Helicopter Gunship with AG Missiles.\n Strong vs Buildings, Tanks\n Weak vs Infantry
|
||||
Buildable:
|
||||
BuildPaletteOrder: 20
|
||||
Prerequisites: hpad, hq
|
||||
BuiltAt: hpad
|
||||
Owner: gdi
|
||||
Helicopter:
|
||||
ROT: 4
|
||||
Speed: 20
|
||||
Health:
|
||||
HP: 125
|
||||
Armor:
|
||||
Type: Heavy
|
||||
RevealsShroud:
|
||||
Range: 8
|
||||
AttackHeli:
|
||||
PrimaryWeapon: Rockets.Orca
|
||||
SecondaryWeapon: Rockets.Orca
|
||||
PrimaryOffset: -5,0,0,2
|
||||
SecondaryOffset: 5,0,0,2
|
||||
RenderUnit:
|
||||
WithShadow:
|
||||
|
||||
C17:
|
||||
ParaDrop:
|
||||
LZRange: 1
|
||||
Inherits: ^Plane
|
||||
Tooltip:
|
||||
Name: Supply Aircraft
|
||||
Plane:
|
||||
ROT: 5
|
||||
Speed: 25
|
||||
Health:
|
||||
HP: 25
|
||||
Armor:
|
||||
Type: Light
|
||||
RenderUnit:
|
||||
WithShadow:
|
||||
Cargo:
|
||||
Types: Infantry, Vehicle
|
||||
Passengers: 10
|
||||
Invulnerable:
|
||||
-Selectable:
|
||||
-Targetable:
|
||||
-GainsExperience:
|
||||
|
||||
A10:
|
||||
Inherits: ^Plane
|
||||
Tooltip:
|
||||
Name: A10 Bomber
|
||||
Icon: a10icnh
|
||||
Plane:
|
||||
ROT: 4
|
||||
Speed: 25
|
||||
Health:
|
||||
HP: 60
|
||||
Armor:
|
||||
Type: Light
|
||||
RenderUnit:
|
||||
WithShadow:
|
||||
LimitedAmmo:
|
||||
Ammo: 10
|
||||
CarpetBomb:
|
||||
Weapon: Napalm
|
||||
Range: 3
|
||||
-Selectable:
|
||||
-GainsExperience:
|
||||
|
||||
BOAT:
|
||||
Inherits: ^Ship
|
||||
Valued:
|
||||
Cost: 300
|
||||
Tooltip:
|
||||
Name: Gunboat
|
||||
Icon: boaticnh
|
||||
Health:
|
||||
HP: 700
|
||||
Armor:
|
||||
Type: Heavy
|
||||
Mobile:
|
||||
InitialFacing:64
|
||||
ROT: 4
|
||||
Speed: 2
|
||||
OnRails: true
|
||||
RevealsShroud:
|
||||
Range: 7
|
||||
Turreted:
|
||||
ROT: 7
|
||||
AttackTurreted:
|
||||
PrimaryWeapon: BoatMissile
|
||||
PrimaryOffset: 0,-15,0,-4
|
||||
PrimaryLocalOffset: -3,-5,0,3,-5,0,0,-5,0
|
||||
RenderGunboat:
|
||||
AutoTarget:
|
||||
AllowMovement: false
|
||||
|
||||
LST:
|
||||
Inherits: ^Ship
|
||||
Valued:
|
||||
Cost: 300
|
||||
Tooltip:
|
||||
Name: Landing Craft
|
||||
Mobile:
|
||||
Crushes: crate
|
||||
TerrainSpeeds:
|
||||
Clear: 100%
|
||||
Rough: 100%
|
||||
Road: 100%
|
||||
Tree: 100%
|
||||
Water: 100%
|
||||
Rock: 100%
|
||||
Wall: 100%
|
||||
Ore: 100%
|
||||
Beach: 100%
|
||||
River: 100%
|
||||
InitialFacing:0
|
||||
ROT: 4
|
||||
Speed: 10
|
||||
Health:
|
||||
HP: 400
|
||||
Armor:
|
||||
Type: Light
|
||||
RevealsShroud:
|
||||
Range: 7
|
||||
RenderUnit:
|
||||
BelowUnits:
|
||||
RenderCargo:
|
||||
-Selectable:
|
||||
Cargo:
|
||||
Types: Infantry, Vehicle
|
||||
Passengers: 5
|
||||
|
||||
LTNK.Husk:
|
||||
Inherits: ^Husk
|
||||
Tooltip:
|
||||
Name: Husk (Light Tank)
|
||||
Icon: ltnkicnh
|
||||
RenderUnit:
|
||||
Image: ltnk
|
||||
ThrowsParticle@turret:
|
||||
Anim: turret
|
||||
Spread: 3,3
|
||||
Speed: 6
|
||||
AnimKey: turret
|
||||
|
||||
MTNK.Husk:
|
||||
Inherits: ^Husk
|
||||
Tooltip:
|
||||
Name: Husk (Medium Tank)
|
||||
Icon: mtnkicnh
|
||||
RenderUnit:
|
||||
Image: mtnk
|
||||
ThrowsParticle@turret:
|
||||
Anim: turret
|
||||
Spread: 3,3
|
||||
Speed: 6
|
||||
AnimKey: turret
|
||||
|
||||
HTNK.Husk:
|
||||
Inherits: ^Husk
|
||||
Tooltip:
|
||||
Name: Husk (Mammoth Tank)
|
||||
Icon: htnkicnh
|
||||
RenderUnit:
|
||||
Image: htnk
|
||||
ThrowsParticle@turret:
|
||||
Anim: turret
|
||||
Spread: 3,3
|
||||
Speed: 6
|
||||
AnimKey: turret
|
||||
|
||||
MSAM.Husk:
|
||||
Inherits: ^Husk
|
||||
Tooltip:
|
||||
Name: Husk (Rocket Launcher)
|
||||
Icon: msamicnh
|
||||
RenderUnit:
|
||||
Image: msam
|
||||
ThrowsParticle@turret:
|
||||
Anim: turret
|
||||
Spread: 3,3
|
||||
Speed: 6
|
||||
AnimKey: turret
|
||||
|
||||
MLRS.Husk:
|
||||
Inherits: ^Husk
|
||||
Tooltip:
|
||||
Name: Husk (SSM Launcher)
|
||||
Icon: mlrsicnh
|
||||
RenderUnit:
|
||||
Image: mlrs
|
||||
ThrowsParticle@turret:
|
||||
Anim: turret
|
||||
Spread: 3,3
|
||||
Speed: 6
|
||||
AnimKey: turret
|
||||
Reference in New Issue
Block a user