Unstatic GlobalFileSystem and rename it to FileSystem
Add a ModFiles field on ModData and move all access to the file system to go through that.
This commit is contained in:
@@ -39,14 +39,14 @@ namespace OpenRA.FileSystem
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// Build the index and dispose the stream, it is no longer needed after this
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List<IdxEntry> entries;
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using (var indexStream = GlobalFileSystem.Open(indexFilename))
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using (var indexStream = Game.ModData.ModFiles.Open(indexFilename))
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entries = new IdxReader(indexStream).Entries;
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index = entries.ToDictionaryWithConflictLog(x => x.Hash,
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"{0} (bag format)".F(filename),
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null, x => "(offs={0}, len={1})".F(x.Offset, x.Length));
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s = GlobalFileSystem.Open(filename);
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s = Game.ModData.ModFiles.Open(filename);
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}
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public int Priority { get { return 1000 + bagFilePriority; } }
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@@ -159,9 +159,9 @@ namespace OpenRA.FileSystem
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public IEnumerable<string> AllFileNames()
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{
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var lookup = new Dictionary<uint, string>();
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if (GlobalFileSystem.Exists("global mix database.dat"))
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if (Game.ModData.ModFiles.Exists("global mix database.dat"))
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{
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var db = new XccGlobalDatabase(GlobalFileSystem.Open("global mix database.dat"));
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var db = new XccGlobalDatabase(Game.ModData.ModFiles.Open("global mix database.dat"));
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foreach (var e in db.Entries)
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{
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var hash = IdxEntry.HashFilename(e, PackageHashType.CRC32);
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@@ -175,7 +175,7 @@ namespace OpenRA.FileSystem
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public void Write(Dictionary<string, byte[]> contents)
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{
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GlobalFileSystem.Unmount(this);
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Game.ModData.ModFiles.Unmount(this);
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throw new NotImplementedException("Updating bag files unsupported");
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}
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@@ -27,7 +27,7 @@ namespace OpenRA.FileSystem
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Name = filename;
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Priority = priority;
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s = GlobalFileSystem.Open(filename);
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s = Game.ModData.ModFiles.Open(filename);
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try
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{
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if (s.ReadASCII(4) != "BIGF")
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@@ -29,7 +29,7 @@ namespace OpenRA.FileSystem
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this.filename = filename;
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this.priority = priority;
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s = GlobalFileSystem.Open(filename);
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s = Game.ModData.ModFiles.Open(filename);
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try
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{
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filenames = new List<string>();
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@@ -17,34 +17,16 @@ using OpenRA.Primitives;
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namespace OpenRA.FileSystem
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{
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public static class GlobalFileSystem
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public class FileSystem
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{
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public static List<IFolder> MountedFolders = new List<IFolder>();
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static Cache<uint, List<IFolder>> classicHashIndex = new Cache<uint, List<IFolder>>(_ => new List<IFolder>());
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static Cache<uint, List<IFolder>> crcHashIndex = new Cache<uint, List<IFolder>>(_ => new List<IFolder>());
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public readonly List<string> FolderPaths = new List<string>();
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public readonly List<IFolder> MountedFolders = new List<IFolder>();
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public static List<string> FolderPaths = new List<string>();
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static readonly Dictionary<string, Assembly> AssemblyCache = new Dictionary<string, Assembly>();
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static void MountInner(IFolder folder)
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{
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MountedFolders.Add(folder);
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foreach (var hash in folder.ClassicHashes())
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{
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var l = classicHashIndex[hash];
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if (!l.Contains(folder))
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l.Add(folder);
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}
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foreach (var hash in folder.CrcHashes())
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{
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var l = crcHashIndex[hash];
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if (!l.Contains(folder))
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l.Add(folder);
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}
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}
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static int order = 0;
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int order;
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Cache<uint, List<IFolder>> crcHashIndex = new Cache<uint, List<IFolder>>(_ => new List<IFolder>());
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Cache<uint, List<IFolder>> classicHashIndex = new Cache<uint, List<IFolder>>(_ => new List<IFolder>());
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public static IFolder CreatePackage(string filename, int order, Dictionary<string, byte[]> content)
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{
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@@ -99,7 +81,13 @@ namespace OpenRA.FileSystem
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return new Folder(filename, order);
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}
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public static void Mount(string name, string annotation = null)
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public void Mount(IFolder mount)
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{
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if (!MountedFolders.Contains(mount))
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MountedFolders.Add(mount);
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}
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public void Mount(string name, string annotation = null)
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{
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var optional = name.StartsWith("~");
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if (optional)
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@@ -117,7 +105,34 @@ namespace OpenRA.FileSystem
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a();
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}
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public static void UnmountAll()
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void MountInner(IFolder folder)
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{
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MountedFolders.Add(folder);
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foreach (var hash in folder.ClassicHashes())
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{
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var folderList = classicHashIndex[hash];
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if (!folderList.Contains(folder))
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folderList.Add(folder);
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}
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foreach (var hash in folder.CrcHashes())
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{
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var folderList = crcHashIndex[hash];
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if (!folderList.Contains(folder))
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folderList.Add(folder);
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}
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}
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public bool Unmount(IFolder mount)
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{
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if (MountedFolders.Contains(mount))
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mount.Dispose();
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return MountedFolders.RemoveAll(f => f == mount) > 0;
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}
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public void UnmountAll()
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{
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foreach (var folder in MountedFolders)
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folder.Dispose();
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@@ -128,20 +143,7 @@ namespace OpenRA.FileSystem
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crcHashIndex = new Cache<uint, List<IFolder>>(_ => new List<IFolder>());
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}
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public static bool Unmount(IFolder mount)
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{
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if (MountedFolders.Contains(mount))
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mount.Dispose();
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return MountedFolders.RemoveAll(f => f == mount) > 0;
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}
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public static void Mount(IFolder mount)
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{
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if (!MountedFolders.Contains(mount)) MountedFolders.Add(mount);
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}
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public static void LoadFromManifest(Manifest manifest)
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public void LoadFromManifest(Manifest manifest)
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{
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UnmountAll();
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foreach (var dir in manifest.Folders)
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@@ -151,7 +153,7 @@ namespace OpenRA.FileSystem
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Mount(pkg.Key, pkg.Value);
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}
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static Stream GetFromCache(PackageHashType type, string filename)
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Stream GetFromCache(PackageHashType type, string filename)
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{
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var index = type == PackageHashType.CRC32 ? crcHashIndex : classicHashIndex;
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var folder = index[PackageEntry.HashFilename(filename, type)]
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@@ -164,7 +166,7 @@ namespace OpenRA.FileSystem
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return null;
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}
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public static Stream Open(string filename)
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public Stream Open(string filename)
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{
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Stream s;
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if (!TryOpen(filename, out s))
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@@ -173,7 +175,7 @@ namespace OpenRA.FileSystem
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return s;
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}
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public static bool TryOpen(string name, out Stream s)
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public bool TryOpen(string name, out Stream s)
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{
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var filename = name;
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var foldername = string.Empty;
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@@ -217,7 +219,7 @@ namespace OpenRA.FileSystem
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return false;
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}
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public static bool Exists(string name)
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public bool Exists(string name)
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{
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var explicitFolder = name.Contains(':') && !Directory.Exists(Path.GetDirectoryName(name));
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if (explicitFolder)
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@@ -231,8 +233,6 @@ namespace OpenRA.FileSystem
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return MountedFolders.Any(f => f.Exists(name));
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}
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static Dictionary<string, Assembly> assemblyCache = new Dictionary<string, Assembly>();
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public static Assembly ResolveAssembly(object sender, ResolveEventArgs e)
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{
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foreach (var assembly in AppDomain.CurrentDomain.GetAssemblies())
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@@ -243,15 +243,15 @@ namespace OpenRA.FileSystem
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var filename = frags[0] + ".dll";
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Assembly a;
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if (assemblyCache.TryGetValue(filename, out a))
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if (AssemblyCache.TryGetValue(filename, out a))
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return a;
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if (Exists(filename))
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using (var s = Open(filename))
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if (Game.ModData.ModFiles.Exists(filename))
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using (var s = Game.ModData.ModFiles.Open(filename))
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{
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var buf = s.ReadBytes((int)s.Length);
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a = Assembly.Load(buf);
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assemblyCache.Add(filename, a);
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AssemblyCache.Add(filename, a);
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return a;
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}
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@@ -14,11 +14,10 @@ using System.IO;
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using System.Linq;
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using System.Text.RegularExpressions;
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using ICSharpCode.SharpZipLib.Zip.Compression;
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using ICSharpCode.SharpZipLib.Zip.Compression.Streams;
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namespace OpenRA.FileSystem
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{
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public class InstallShieldCABExtractor : IDisposable, IFolder
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public class InstallShieldCABExtractor : IFolder
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{
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const uint FileSplit = 0x1;
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const uint FileObfuscated = 0x2;
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@@ -277,7 +276,7 @@ namespace OpenRA.FileSystem
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cabFile.Dispose();
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++volumeNumber;
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cabFile = GlobalFileSystem.Open("{0}{1}.cab".F(commonName, volumeNumber));
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cabFile = Game.ModData.ModFiles.Open("{0}{1}.cab".F(commonName, volumeNumber));
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if (cabFile.ReadUInt32() != 0x28635349)
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throw new InvalidDataException("Not an Installshield CAB package");
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@@ -341,7 +340,7 @@ namespace OpenRA.FileSystem
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var fileGroupOffsets = new List<uint>();
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this.priority = priority;
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hdrFile = GlobalFileSystem.Open(hdrFilename);
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hdrFile = Game.ModData.ModFiles.Open(hdrFilename);
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// Strips archive number AND file extension
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commonName = Regex.Replace(hdrFilename, @"\d*\.[^\.]*$", "");
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@@ -31,7 +31,7 @@ namespace OpenRA.FileSystem
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filenames = new List<string>();
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s = GlobalFileSystem.Open(filename);
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s = Game.ModData.ModFiles.Open(filename);
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try
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{
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// Parse package header
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@@ -57,7 +57,7 @@ namespace OpenRA.FileSystem
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this.priority = priority;
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this.type = type;
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s = GlobalFileSystem.Open(filename);
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s = Game.ModData.ModFiles.Open(filename);
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try
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{
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// Detect format type
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@@ -223,9 +223,9 @@ namespace OpenRA.FileSystem
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}
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}
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if (GlobalFileSystem.Exists("global mix database.dat"))
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if (Game.ModData.ModFiles.Exists("global mix database.dat"))
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{
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var db = new XccGlobalDatabase(GlobalFileSystem.Open("global mix database.dat"));
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var db = new XccGlobalDatabase(Game.ModData.ModFiles.Open("global mix database.dat"));
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foreach (var e in db.Entries)
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{
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var hash = PackageEntry.HashFilename(e, type);
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@@ -249,7 +249,7 @@ namespace OpenRA.FileSystem
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{
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// Cannot modify existing mixfile - rename existing file and
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// create a new one with original content plus modifications
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GlobalFileSystem.Unmount(this);
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Game.ModData.ModFiles.Unmount(this);
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// TODO: Add existing data to the contents list
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if (index.Count > 0)
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@@ -34,7 +34,7 @@ namespace OpenRA.FileSystem
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this.priority = priority;
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index = new Dictionary<string, Entry>();
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stream = GlobalFileSystem.Open(filename);
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stream = Game.ModData.ModFiles.Open(filename);
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try
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{
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index = new Dictionary<string, Entry>();
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