Fix APC reinforcements in nod07a and b
This commit is contained in:
@@ -105,13 +105,11 @@ SendReinforcementsWave = function(team)
|
|||||||
|
|
||||||
transport.UnloadPassengers()
|
transport.UnloadPassengers()
|
||||||
Trigger.OnPassengerExited(transport, function(_, passenger)
|
Trigger.OnPassengerExited(transport, function(_, passenger)
|
||||||
Utils.Do(passengers, function(actor)
|
if passenger.Type == "e6" then
|
||||||
if actor.Type == "e6" then
|
Trigger.OnIdle(passenger, CaptureStructures)
|
||||||
CaptureStructures(actor)
|
|
||||||
else
|
else
|
||||||
IdleHunt(actor)
|
IdleHunt(passenger)
|
||||||
end
|
end
|
||||||
end)
|
|
||||||
|
|
||||||
if not transport.HasPassengers then
|
if not transport.HasPassengers then
|
||||||
IdleHunt(transport)
|
IdleHunt(transport)
|
||||||
|
|||||||
@@ -101,16 +101,17 @@ end
|
|||||||
|
|
||||||
SendReinforcementsWave = function(team)
|
SendReinforcementsWave = function(team)
|
||||||
Reinforcements.ReinforceWithTransport(GDI, "apc", team.units, { ReinforcementsGDISpawn.Location, waypoint12.Location}, nil, function(transport, passengers)
|
Reinforcements.ReinforceWithTransport(GDI, "apc", team.units, { ReinforcementsGDISpawn.Location, waypoint12.Location}, nil, function(transport, passengers)
|
||||||
MoveAndHunt(transport, team.waypoints)
|
Utils.Do(team.waypoints, function(waypoint)
|
||||||
|
transport.Move(waypoint.Location)
|
||||||
|
end)
|
||||||
|
|
||||||
transport.UnloadPassengers()
|
transport.UnloadPassengers()
|
||||||
Trigger.OnPassengerExited(transport, function(_, passenger)
|
Trigger.OnPassengerExited(transport, function(_, passenger)
|
||||||
Utils.Do(passengers, function(actor)
|
if passenger.Type == "e6" then
|
||||||
if actor.Type == "e6" then
|
Trigger.OnIdle(passenger, CaptureStructures)
|
||||||
CaptureStructures(actor)
|
|
||||||
else
|
else
|
||||||
IdleHunt(actor)
|
IdleHunt(passenger)
|
||||||
end
|
end
|
||||||
end)
|
|
||||||
|
|
||||||
if not transport.HasPassengers then
|
if not transport.HasPassengers then
|
||||||
IdleHunt(transport)
|
IdleHunt(transport)
|
||||||
|
|||||||
Reference in New Issue
Block a user