Fix a crash in nod07b
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@@ -100,7 +100,7 @@ SendWaves = function(counter, Waves)
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end
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SendReinforcementsWave = function(team)
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Reinforcements.ReinforceWithTransport(GDI, "apc", GetCargo(team), { ReinforcementsGDISpawn.Location, waypoint12.Location}, nil, function(transport, passengers)
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Reinforcements.ReinforceWithTransport(GDI, "apc", team.units, { ReinforcementsGDISpawn.Location, waypoint12.Location}, nil, function(transport, passengers)
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MoveAndHunt(transport, team.waypoints)
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transport.UnloadPassengers()
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Trigger.OnPassengerExited(transport, function(_, passenger)
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