Merge pull request #9000 from reaperrr/fix-misl-shadow

Fixed missile shadow on elevated terrain
This commit is contained in:
abcdefg30
2015-08-08 23:20:23 +02:00

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@@ -233,7 +233,7 @@ namespace OpenRA.Mods.Common.Effects
if (info.Shadow)
{
var dat = world.Map.DistanceAboveTerrain(pos);
var shadowPos = new WPos(pos.X, pos.Y, dat.Length);
var shadowPos = pos - new WVec(0, 0, dat.Length);
foreach (var r in anim.Render(shadowPos, wr.Palette("shadow")))
yield return r;
}