TS weapon improvements.
Fixes cases where Burst was set as Projectile or Warhead trait, fixes some other Burst and Report issues, adds Angle and Shadow to some projectiles, adds Explosions and ImpactSounds to explosive weapons.
This commit is contained in:
@@ -21,7 +21,8 @@ Grenade:
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Projectile: Bullet
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Projectile: Bullet
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Speed: 5
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Speed: 5
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High: yes
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High: yes
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Angle: .1
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Shadow: yes
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Angle: 0.1
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Inaccuracy: 13
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Inaccuracy: 13
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Image: DISCUS
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Image: DISCUS
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Warhead:
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Warhead:
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@@ -33,6 +34,8 @@ Grenade:
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Heavy: 5%
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Heavy: 5%
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InfDeath: 2
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InfDeath: 2
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Damage: 40
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Damage: 40
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Explosion: large_grey_explosion
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ImpactSound: expnew13.aud
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Bazooka:
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Bazooka:
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ROF: 60
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ROF: 60
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@@ -43,7 +46,7 @@ Bazooka:
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Speed: 25
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Speed: 25
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Arm: 2
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Arm: 2
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High: yes
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High: yes
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Shadow: no
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Shadow: yes
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Proximity: yes
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Proximity: yes
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Inaccuracy: 3
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Inaccuracy: 3
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Image: DRAGON
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Image: DRAGON
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@@ -58,6 +61,8 @@ Bazooka:
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Concrete: 20%
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Concrete: 20%
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InfDeath: 2
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InfDeath: 2
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Damage: 25
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Damage: 25
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Explosion: small_clsn
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ImpactSound: expnew12.aud
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MultiCluster:
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MultiCluster:
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ROF: 80
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ROF: 80
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@@ -68,7 +73,7 @@ MultiCluster:
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Speed: 20
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Speed: 20
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Arm: 2
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Arm: 2
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High: yes
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High: yes
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Shadow: no
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Shadow: yes
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Proximity: yes
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Proximity: yes
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Inaccuracy: 3
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Inaccuracy: 3
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Image: DRAGON
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Image: DRAGON
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@@ -83,6 +88,8 @@ MultiCluster:
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Concrete: 20%
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Concrete: 20%
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InfDeath: 2
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InfDeath: 2
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Damage: 65
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Damage: 65
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Explosion: large_explosion
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ImpactSound: expnew09.aud
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Heal:
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Heal:
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ROF: 80
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ROF: 80
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@@ -151,13 +158,13 @@ LtRail:
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Vulcan3:
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Vulcan3:
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ROF: 30
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ROF: 30
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Burst: 3
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Range: 4
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Range: 4
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Report: CYGUN1.AUD
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Report: CYGUN1.AUD
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Projectile: Bullet
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Projectile: Bullet
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Speed: 100
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Speed: 100
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Warhead:
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Warhead:
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Spread: 3
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Spread: 3
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Burst: 3
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Versus:
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Versus:
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Wood: 25%
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Wood: 25%
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Light: 30%
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Light: 30%
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@@ -169,13 +176,13 @@ Vulcan3:
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Vulcan2:
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Vulcan2:
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ROF: 50
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ROF: 50
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Burst: 3
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Range: 6
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Range: 6
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Report: TSGUN4.AUD
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Report: TSGUN4.AUD
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Projectile: Bullet
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Projectile: Bullet
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Speed: 100
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Speed: 100
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Warhead:
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Warhead:
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Spread: 3
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Spread: 3
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Burst: 3
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Versus:
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Versus:
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None: 100%
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None: 100%
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Wood: 60%
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Wood: 60%
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@@ -204,12 +211,14 @@ Vulcan:
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FiendShard:
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FiendShard:
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ROF: 30
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ROF: 30
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Burst: 3
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Range: 5
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Range: 5
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Report: FIEND2.AUD
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Report: FIEND2.AUD
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Projectile: Missile
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Projectile: Missile
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Burst: 3
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Speed: 25
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Speed: 25
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Image: CRYSTAL4
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Image: CRYSTAL4
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Shadow: yes
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Angle: 0.15
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Warhead:
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Warhead:
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Versus:
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Versus:
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Wood: 25%
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Wood: 25%
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@@ -221,11 +230,11 @@ FiendShard:
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JumpCannon:
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JumpCannon:
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ROF: 40
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ROF: 40
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Burst: 2
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Range: 5
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Range: 5
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Report: JUMPJET1.AUD
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Report: JUMPJET1.AUD
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Projectile: Bullet
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Projectile: Bullet
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Speed: 100
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Speed: 100
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Burst: 2
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Warhead:
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Warhead:
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Versus:
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Versus:
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Wood: 25%
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Wood: 25%
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@@ -238,15 +247,15 @@ JumpCannon:
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HoverMissile:
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HoverMissile:
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ROF: 68
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ROF: 68
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Burst: 2
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Range: 8
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Range: 8
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Report: HOVRMIS1.AUD
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Report: HOVRMIS1.AUD
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ValidTargets: Ground, Air
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ValidTargets: Ground, Air
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Projectile: Missile
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Projectile: Missile
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Burst: 2
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Speed: 30
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Speed: 30
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Arm: 2
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Arm: 2
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High: yes
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High: yes
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Shadow: no
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Shadow: yes
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Proximity: yes
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Proximity: yes
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Inaccuracy: 3
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Inaccuracy: 3
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Image: DRAGON
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Image: DRAGON
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@@ -261,15 +270,20 @@ HoverMissile:
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Concrete: 20%
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Concrete: 20%
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InfDeath: 2
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InfDeath: 2
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Damage: 30
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Damage: 30
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Explosion: small_clsn
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ImpactSound: expnew12.aud
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120mmx:
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120mmx:
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ROF: 80
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ROF: 80
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Range: 6.75
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Range: 6.75
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Report: 120MMX9.AUD
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Report: 120MMF.AUD
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Burst: 2
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Burst: 2
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BurstDelay: 5
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BurstDelay: 5
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Projectile: Bullet
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Projectile: Bullet
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Speed: 40
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Speed: 40
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Image: 120mm
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Shadow: yes
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Angle: 0.1
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Warhead:
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Warhead:
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Spread: 3
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Spread: 3
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Versus:
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Versus:
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@@ -280,6 +294,8 @@ HoverMissile:
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Concrete: 100%
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Concrete: 100%
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InfDeath: 2
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InfDeath: 2
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Damage: 50
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Damage: 50
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Explosion: medium_clsn
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ImpactSound: expnew14.aud
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MammothTusk:
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MammothTusk:
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ROF: 80
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ROF: 80
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@@ -290,7 +306,7 @@ MammothTusk:
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Projectile: Missile
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Projectile: Missile
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Arm: 0
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Arm: 0
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High: yes
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High: yes
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Shadow: no
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Shadow: yes
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Proximity: yes
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Proximity: yes
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Inaccuracy: 3
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Inaccuracy: 3
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Image: DRAGON
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Image: DRAGON
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@@ -306,6 +322,8 @@ MammothTusk:
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Heavy: 50%
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Heavy: 50%
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InfDeath: 2
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InfDeath: 2
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Damage: 40
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Damage: 40
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Explosion: medium_bang
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ImpactSound: expnew12.aud
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Repair:
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Repair:
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ROF: 80
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ROF: 80
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@@ -326,10 +344,10 @@ Repair:
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SlimeAttack:
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SlimeAttack:
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ROF: 80
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ROF: 80
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Burst: 3
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Range: 5
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Range: 5
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Report: VICER1.AUD
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Report: VICER1.AUD
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Projectile: Bullet
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Projectile: Bullet
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Burst: 3
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Speed: 25
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Speed: 25
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Warhead:
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Warhead:
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Versus:
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Versus:
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@@ -359,8 +377,6 @@ SuicideBomb:
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ROF: 80
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ROF: 80
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Range: 6.75
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Range: 6.75
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Report: 120MMF.AUD
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Report: 120MMF.AUD
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Burst: 2
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BurstDelay: 5
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Projectile: Bullet
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Projectile: Bullet
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Speed: 90
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Speed: 90
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Warhead:
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Warhead:
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@@ -373,6 +389,8 @@ SuicideBomb:
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Concrete: 100%
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Concrete: 100%
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InfDeath: 3
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InfDeath: 3
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Damage: 70
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Damage: 70
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Explosion: large_clsn
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ImpactSound: expnew14.aud
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MechRailgun:
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MechRailgun:
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ROF: 60
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ROF: 60
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@@ -409,14 +427,15 @@ AssaultCannon:
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BikeMissile:
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BikeMissile:
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ROF: 60
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ROF: 60
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Burst: 2
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BurstDelay: 60
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Range: 5
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Range: 5
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Report: MISL1.AUD
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Report: MISL1.AUD
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ValidTargets: Ground
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ValidTargets: Ground
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Burst: 2
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Projectile: Missile
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Projectile: Missile
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Arm: 2
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Arm: 2
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High: yes
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High: yes
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Shadow: no
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Shadow: yes
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Proximity: yes
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Proximity: yes
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Inaccuracy: 3
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Inaccuracy: 3
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Image: DRAGON
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Image: DRAGON
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@@ -432,6 +451,8 @@ BikeMissile:
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Heavy: 50%
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Heavy: 50%
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InfDeath: 2
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InfDeath: 2
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Damage: 40
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Damage: 40
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Explosion: small_clsn
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ImpactSound: expnew12.aud
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RaiderCannon:
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RaiderCannon:
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ROF: 55
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ROF: 55
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@@ -465,6 +486,7 @@ FireballLauncher: # TODO: add fire particles
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Wood: 100%
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Wood: 100%
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Light: 50%
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Light: 50%
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Heavy: 25%
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Heavy: 25%
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Concrete: 20%
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InfDeath: 5
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InfDeath: 5
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Damage: 90
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Damage: 90
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@@ -477,7 +499,7 @@ SonicZap:
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Report: SONIC4.AUD
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Report: SONIC4.AUD
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Projectile: LaserZap # TODO: SonicBeam
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Projectile: LaserZap # TODO: SonicBeam
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Color: 200,0,255,255
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Color: 200,0,255,255
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BeamWidth: 2
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BeamWidth: 10
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Warhead:
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Warhead:
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Spread: 1
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Spread: 1
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InfDeath: 5
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InfDeath: 5
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@@ -494,7 +516,7 @@ Dragon:
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Speed: 25
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Speed: 25
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Arm: 2
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Arm: 2
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High: yes
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High: yes
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Shadow: no
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Shadow: yes
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Proximity: yes
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Proximity: yes
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Inaccuracy: 3
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Inaccuracy: 3
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Image: DRAGON
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Image: DRAGON
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@@ -509,15 +531,18 @@ Dragon:
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Concrete: 20%
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Concrete: 20%
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InfDeath: 2
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InfDeath: 2
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Damage: 30
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Damage: 30
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Explosion: small_clsn
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ImpactSound: expnew12.aud
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90mm:
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90mm:
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ROF: 50
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ROF: 50
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Range: 6.75
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Range: 6.75
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Report: 120MMF.AUD
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Report: 120MMF.AUD
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Burst: 2
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BurstDelay: 5
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Projectile: Bullet
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Projectile: Bullet
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Speed: 40
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Speed: 40
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Image: 120mm
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Shadow: yes
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Angle: 0.1
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Warhead:
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Warhead:
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Spread: 3
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Spread: 3
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Versus:
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Versus:
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@@ -528,15 +553,18 @@ Dragon:
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Concrete: 100%
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Concrete: 100%
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InfDeath: 2
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InfDeath: 2
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Damage: 36
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Damage: 36
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Explosion: medium_clsn
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ImpactSound: expnew14.aud
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155mm:
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155mm:
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ROF: 110
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ROF: 110
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Range: 18
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Range: 18
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Report: 120MMF.AUD
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Report: 120MMF.AUD
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Burst: 2
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BurstDelay: 5
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Projectile: Bullet
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Projectile: Bullet
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Speed: 10
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Speed: 10
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Image: 120mm
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Angle: 0.4
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Shadow: yes
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MinRange: 5
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MinRange: 5
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Warhead:
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Warhead:
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Spread: 7
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Spread: 7
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@@ -548,6 +576,8 @@ Dragon:
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Concrete: 35%
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Concrete: 35%
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InfDeath: 2
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InfDeath: 2
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Damage: 150
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Damage: 150
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Explosion: large_explosion
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ImpactSound: expnew09.aud
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Hellfire:
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Hellfire:
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ROF: 50
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ROF: 50
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@@ -559,7 +589,7 @@ Hellfire:
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Speed: 30
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Speed: 30
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Arm: 2
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Arm: 2
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High: yes
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High: yes
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Shadow: no
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Shadow: yes
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Proximity: yes
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Proximity: yes
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Inaccuracy: 3
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Inaccuracy: 3
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Image: DRAGON
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Image: DRAGON
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@@ -575,6 +605,8 @@ Hellfire:
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Concrete: 30%
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Concrete: 30%
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InfDeath: 3
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InfDeath: 3
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Damage: 30
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Damage: 30
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Explosion: small_bang
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ImpactSound: expnew12.aud
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Bomb:
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Bomb:
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ROF: 10
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ROF: 10
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@@ -582,6 +614,7 @@ Bomb:
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Projectile: Bullet
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Projectile: Bullet
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Speed: 10
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Speed: 10
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Image: 120MM
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Image: 120MM
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Shadow: yes
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Warhead:
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Warhead:
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Spread: 7
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Spread: 7
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Versus:
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Versus:
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@@ -592,6 +625,8 @@ Bomb:
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Concrete: 100%
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Concrete: 100%
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InfDeath: 2
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InfDeath: 2
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Damage: 160
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Damage: 160
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Explosion: large_explosion
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ImpactSound: expnew09.aud
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Proton:
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Proton:
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ROF: 3
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ROF: 3
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@@ -603,7 +638,7 @@ Proton:
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Speed: 30
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Speed: 30
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Arm: 2
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Arm: 2
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High: yes
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High: yes
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Shadow: no
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Shadow: yes
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Proximity: yes
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Proximity: yes
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Inaccuracy: 3
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Inaccuracy: 3
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Image: TORPEDO
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Image: TORPEDO
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@@ -619,6 +654,8 @@ Proton:
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Concrete: 60%
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Concrete: 60%
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InfDeath: 3
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InfDeath: 3
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Damage: 20
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Damage: 20
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Explosion: small_bang
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ImpactSound: expnew12.aud
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HarpyClaw:
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HarpyClaw:
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ROF: 36
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ROF: 36
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Reference in New Issue
Block a user