TS weapon improvements.

Fixes cases where Burst was set as Projectile or Warhead trait, fixes some other Burst and Report issues, adds Angle and Shadow to some projectiles, adds Explosions and ImpactSounds to explosive weapons.
This commit is contained in:
reaperrr
2013-08-22 17:06:10 +02:00
parent acb7534dde
commit 1c7cc60205

View File

@@ -21,7 +21,8 @@ Grenade:
Projectile: Bullet
Speed: 5
High: yes
Angle: .1
Shadow: yes
Angle: 0.1
Inaccuracy: 13
Image: DISCUS
Warhead:
@@ -33,6 +34,8 @@ Grenade:
Heavy: 5%
InfDeath: 2
Damage: 40
Explosion: large_grey_explosion
ImpactSound: expnew13.aud
Bazooka:
ROF: 60
@@ -43,7 +46,7 @@ Bazooka:
Speed: 25
Arm: 2
High: yes
Shadow: no
Shadow: yes
Proximity: yes
Inaccuracy: 3
Image: DRAGON
@@ -58,6 +61,8 @@ Bazooka:
Concrete: 20%
InfDeath: 2
Damage: 25
Explosion: small_clsn
ImpactSound: expnew12.aud
MultiCluster:
ROF: 80
@@ -68,7 +73,7 @@ MultiCluster:
Speed: 20
Arm: 2
High: yes
Shadow: no
Shadow: yes
Proximity: yes
Inaccuracy: 3
Image: DRAGON
@@ -83,6 +88,8 @@ MultiCluster:
Concrete: 20%
InfDeath: 2
Damage: 65
Explosion: large_explosion
ImpactSound: expnew09.aud
Heal:
ROF: 80
@@ -151,13 +158,13 @@ LtRail:
Vulcan3:
ROF: 30
Burst: 3
Range: 4
Report: CYGUN1.AUD
Projectile: Bullet
Speed: 100
Warhead:
Spread: 3
Burst: 3
Versus:
Wood: 25%
Light: 30%
@@ -169,13 +176,13 @@ Vulcan3:
Vulcan2:
ROF: 50
Burst: 3
Range: 6
Report: TSGUN4.AUD
Projectile: Bullet
Speed: 100
Warhead:
Spread: 3
Burst: 3
Versus:
None: 100%
Wood: 60%
@@ -204,12 +211,14 @@ Vulcan:
FiendShard:
ROF: 30
Burst: 3
Range: 5
Report: FIEND2.AUD
Projectile: Missile
Burst: 3
Speed: 25
Image: CRYSTAL4
Shadow: yes
Angle: 0.15
Warhead:
Versus:
Wood: 25%
@@ -221,11 +230,11 @@ FiendShard:
JumpCannon:
ROF: 40
Burst: 2
Range: 5
Report: JUMPJET1.AUD
Projectile: Bullet
Speed: 100
Burst: 2
Warhead:
Versus:
Wood: 25%
@@ -238,15 +247,15 @@ JumpCannon:
HoverMissile:
ROF: 68
Burst: 2
Range: 8
Report: HOVRMIS1.AUD
ValidTargets: Ground, Air
Projectile: Missile
Burst: 2
Speed: 30
Arm: 2
High: yes
Shadow: no
Shadow: yes
Proximity: yes
Inaccuracy: 3
Image: DRAGON
@@ -261,15 +270,20 @@ HoverMissile:
Concrete: 20%
InfDeath: 2
Damage: 30
Explosion: small_clsn
ImpactSound: expnew12.aud
120mmx:
ROF: 80
Range: 6.75
Report: 120MMX9.AUD
Report: 120MMF.AUD
Burst: 2
BurstDelay: 5
Projectile: Bullet
Speed: 40
Image: 120mm
Shadow: yes
Angle: 0.1
Warhead:
Spread: 3
Versus:
@@ -280,6 +294,8 @@ HoverMissile:
Concrete: 100%
InfDeath: 2
Damage: 50
Explosion: medium_clsn
ImpactSound: expnew14.aud
MammothTusk:
ROF: 80
@@ -290,7 +306,7 @@ MammothTusk:
Projectile: Missile
Arm: 0
High: yes
Shadow: no
Shadow: yes
Proximity: yes
Inaccuracy: 3
Image: DRAGON
@@ -306,6 +322,8 @@ MammothTusk:
Heavy: 50%
InfDeath: 2
Damage: 40
Explosion: medium_bang
ImpactSound: expnew12.aud
Repair:
ROF: 80
@@ -326,10 +344,10 @@ Repair:
SlimeAttack:
ROF: 80
Burst: 3
Range: 5
Report: VICER1.AUD
Projectile: Bullet
Burst: 3
Speed: 25
Warhead:
Versus:
@@ -359,8 +377,6 @@ SuicideBomb:
ROF: 80
Range: 6.75
Report: 120MMF.AUD
Burst: 2
BurstDelay: 5
Projectile: Bullet
Speed: 90
Warhead:
@@ -373,6 +389,8 @@ SuicideBomb:
Concrete: 100%
InfDeath: 3
Damage: 70
Explosion: large_clsn
ImpactSound: expnew14.aud
MechRailgun:
ROF: 60
@@ -409,14 +427,15 @@ AssaultCannon:
BikeMissile:
ROF: 60
Burst: 2
BurstDelay: 60
Range: 5
Report: MISL1.AUD
ValidTargets: Ground
Burst: 2
Projectile: Missile
Arm: 2
High: yes
Shadow: no
Shadow: yes
Proximity: yes
Inaccuracy: 3
Image: DRAGON
@@ -432,6 +451,8 @@ BikeMissile:
Heavy: 50%
InfDeath: 2
Damage: 40
Explosion: small_clsn
ImpactSound: expnew12.aud
RaiderCannon:
ROF: 55
@@ -465,6 +486,7 @@ FireballLauncher: # TODO: add fire particles
Wood: 100%
Light: 50%
Heavy: 25%
Concrete: 20%
InfDeath: 5
Damage: 90
@@ -477,7 +499,7 @@ SonicZap:
Report: SONIC4.AUD
Projectile: LaserZap # TODO: SonicBeam
Color: 200,0,255,255
BeamWidth: 2
BeamWidth: 10
Warhead:
Spread: 1
InfDeath: 5
@@ -494,7 +516,7 @@ Dragon:
Speed: 25
Arm: 2
High: yes
Shadow: no
Shadow: yes
Proximity: yes
Inaccuracy: 3
Image: DRAGON
@@ -509,15 +531,18 @@ Dragon:
Concrete: 20%
InfDeath: 2
Damage: 30
Explosion: small_clsn
ImpactSound: expnew12.aud
90mm:
ROF: 50
Range: 6.75
Report: 120MMF.AUD
Burst: 2
BurstDelay: 5
Projectile: Bullet
Speed: 40
Image: 120mm
Shadow: yes
Angle: 0.1
Warhead:
Spread: 3
Versus:
@@ -528,15 +553,18 @@ Dragon:
Concrete: 100%
InfDeath: 2
Damage: 36
Explosion: medium_clsn
ImpactSound: expnew14.aud
155mm:
ROF: 110
Range: 18
Report: 120MMF.AUD
Burst: 2
BurstDelay: 5
Projectile: Bullet
Speed: 10
Image: 120mm
Angle: 0.4
Shadow: yes
MinRange: 5
Warhead:
Spread: 7
@@ -548,6 +576,8 @@ Dragon:
Concrete: 35%
InfDeath: 2
Damage: 150
Explosion: large_explosion
ImpactSound: expnew09.aud
Hellfire:
ROF: 50
@@ -559,7 +589,7 @@ Hellfire:
Speed: 30
Arm: 2
High: yes
Shadow: no
Shadow: yes
Proximity: yes
Inaccuracy: 3
Image: DRAGON
@@ -575,6 +605,8 @@ Hellfire:
Concrete: 30%
InfDeath: 3
Damage: 30
Explosion: small_bang
ImpactSound: expnew12.aud
Bomb:
ROF: 10
@@ -582,6 +614,7 @@ Bomb:
Projectile: Bullet
Speed: 10
Image: 120MM
Shadow: yes
Warhead:
Spread: 7
Versus:
@@ -592,6 +625,8 @@ Bomb:
Concrete: 100%
InfDeath: 2
Damage: 160
Explosion: large_explosion
ImpactSound: expnew09.aud
Proton:
ROF: 3
@@ -603,7 +638,7 @@ Proton:
Speed: 30
Arm: 2
High: yes
Shadow: no
Shadow: yes
Proximity: yes
Inaccuracy: 3
Image: TORPEDO
@@ -619,6 +654,8 @@ Proton:
Concrete: 60%
InfDeath: 3
Damage: 20
Explosion: small_bang
ImpactSound: expnew12.aud
HarpyClaw:
ROF: 36