Make ScriptContext available in Actor- and PlayerProperty classes

Needed to return non-native types to Lua
This commit is contained in:
Oliver Brakmann
2014-08-17 15:47:21 +02:00
parent 1e7f04105d
commit 1c8a56d197
14 changed files with 44 additions and 31 deletions

View File

@@ -21,8 +21,8 @@ namespace OpenRA.Mods.RA.Scripting
{
readonly Cargo cargo;
public TransportProperties(Actor self)
: base(self)
public TransportProperties(ScriptContext context, Actor self)
: base(context, self)
{
cargo = self.Trait<Cargo>();
}
@@ -46,8 +46,8 @@ namespace OpenRA.Mods.RA.Scripting
{
readonly ParaDrop paradrop;
public ParadropPowers(Actor self)
: base(self)
public ParadropPowers(ScriptContext context, Actor self)
: base(context, self)
{
paradrop = self.Trait<ParaDrop>();
}