Yaml style fixes to reduce future --upgrade-mod "noise" a little

This commit is contained in:
reaperrr
2015-03-10 23:00:59 +01:00
parent 33cb4fe3e1
commit 1cc900b269
14 changed files with 14 additions and 1 deletions

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@@ -70,3 +70,4 @@ LST:
MaxWeight: 5
PipCount: 5
PassengerFacing: 0

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@@ -83,3 +83,4 @@ Napalm.Crate:
Warhead@3Eff: CreateEffect
Explosion: med_napalm
ImpactSound: flamer2.aud

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@@ -139,3 +139,4 @@ ArtilleryShell:
Warhead@3Eff: CreateEffect
Explosion: poof
ImpactSound: XPLOSML2.AUD

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@@ -391,3 +391,4 @@ Patriot:
Warhead@3Eff: CreateEffect
Explosion: poof
ImpactSound: xplos.aud

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@@ -1,4 +1,3 @@
Flamethrower:
ReloadDelay: 55
Range: 2c512
@@ -236,3 +235,4 @@ Demolish:
Warhead@2Eff: CreateEffect
Explosion: building
ImpactSound: xplobig6.aud

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@@ -192,3 +192,4 @@ APCGun.AA:
Heavy: 50
Warhead@2Eff: CreateEffect
Explosion: small_frag

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@@ -97,3 +97,4 @@ IonCannon:
SmudgeType: Scorch
Size: 2,1
Delay: 6

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@@ -251,3 +251,4 @@ OreExplosion:
Warhead@3Eff: CreateEffect
Explosion: med_explosion
ImpactSound: kaboom25.aud

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@@ -228,3 +228,4 @@ TurretGun:
Explosion: small_splash
ImpactSound: splash9.aud
ValidImpactTypes: Water

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@@ -470,3 +470,4 @@ APTusk:
Explosion: med_splash
ImpactSound: splash9.aud
ValidImpactTypes: Water

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@@ -295,3 +295,4 @@ MADTankDetonate:
Warhead@3Eff: CreateEffect
Explosion: med_explosion
ImpactSound: mineblo1.aud

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@@ -337,3 +337,4 @@ Sniper:
Light: 0
Heavy: 0
Concrete: 0

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@@ -111,3 +111,4 @@ Atomic:
SmudgeType: Scorch
Size: 5
Delay: 20

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@@ -1266,3 +1266,4 @@ ClusterMissile:
SmudgeType: SmallScorch
Size: 5
Delay: 20