Rename PlayerReference.Race and LockRace to Faction and LockFaction
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@@ -52,7 +52,7 @@ namespace OpenRA.Mods.Common.Traits
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Name = "Everyone",
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NonCombatant = true,
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Spectating = true,
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Race = "Random",
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Faction = "Random",
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Allies = w.Players.Where(p => !p.NonCombatant && p.Playable).Select(p => p.InternalName).ToArray()
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}));
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