Rename PlayerReference.Race and LockRace to Faction and LockFaction
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@@ -500,7 +500,7 @@ namespace OpenRA.Mods.Common.UtilityCommands
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Name = section,
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OwnsWorld = section == "Neutral",
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NonCombatant = section == "Neutral",
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Race = race,
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Faction = race,
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Color = namedColorMapping[c]
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};
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