Update existing maps

This commit is contained in:
Oliver Brakmann
2014-09-18 18:29:28 +02:00
parent 6f538e0180
commit 1db6388bd4
6 changed files with 36 additions and 12 deletions

View File

@@ -82,8 +82,12 @@ WorldLoaded = function()
gdiObjective1 = player.AddPrimaryObjective("Defend the town of Białystok")
gdiObjective2 = player.AddPrimaryObjective("Eliminate all Nod forces in the area")
Trigger.OnObjectiveCompleted(player, function() Media.DisplayMessage("Objective completed") end)
Trigger.OnObjectiveFailed(player, function() Media.DisplayMessage("Objective failed") end)
Trigger.OnObjectiveCompleted(player, function(p, id)
Media.DisplayMessage(p.GetObjectiveDescription(id), "Objective completed")
end)
Trigger.OnObjectiveFailed(player, function(p, id)
Media.DisplayMessage(p.GetObjectiveDescription(id), "Objective failed")
end)
Trigger.OnAllKilled(LoseTriggerHouses, function()
player.MarkFailedObjective(gdiObjective1)